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vcmi/client/widgets/CArtPlace.h

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/*
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* CArtPlace.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "MiscWidgets.h"
class CAnimImage;
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class CArtPlace : public SelectableSlot
{
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public:
using ClickFunctor = std::function<void(CArtPlace&, const Point&)>;
ArtifactPosition slot;
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CArtPlace(Point position, const CArtifactInstance * art = nullptr);
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const CArtifactInstance * getArt() const;
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void lockSlot(bool on);
bool isLocked() const;
void setArtifact(const CArtifactInstance * art);
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void setClickPressedCallback(const ClickFunctor & callback);
void setShowPopupCallback(const ClickFunctor & callback);
void setGestureCallback(const ClickFunctor & callback);
void clickPressed(const Point & cursorPosition) override;
void showPopupWindow(const Point & cursorPosition) override;
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void gesture(bool on, const Point & initialPosition, const Point & finalPosition) override;
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void addCombinedArtInfo(const std::map<const ArtifactID, std::vector<ArtifactID>> & arts);
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private:
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const CArtifactInstance * ourArt;
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bool locked;
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int imageIndex;
std::shared_ptr<CAnimImage> image;
ClickFunctor clickPressedCallback;
ClickFunctor showPopupCallback;
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ClickFunctor gestureCallback;
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protected:
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void setInternals(const CArtifactInstance * artInst);
};
class CCommanderArtPlace : public CArtPlace
{
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private:
const CGHeroInstance * commanderOwner;
ArtifactPosition commanderSlotID;
void returnArtToHeroCallback();
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public:
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CCommanderArtPlace(Point position, const CGHeroInstance * commanderOwner, ArtifactPosition artSlot, const CArtifactInstance * art = nullptr);
void clickPressed(const Point & cursorPosition) override;
void showPopupWindow(const Point & cursorPosition) override;
};