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vcmi/client/adventureMap/AdventureState.h

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/*
* AdventureState.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
enum class EAdventureState
{
NOT_INITIALIZED,
HOTSEAT_WAIT,
MAKING_TURN,
AI_PLAYER_TURN,
CASTING_SPELL,
WORLD_VIEW
};