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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
vcmi/client
2024-09-28 22:58:05 +02:00
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adventureMap Merge branch 'vcmi/beta' into 'vcmi/develop' 2024-09-23 14:25:53 +00:00
battle Merge pull request #4654 from dydzio0614/any-hex-shooting 2024-09-27 19:23:33 +03:00
eventsSDL Add workaround for SDL bug - use old code for buggy SDL versions 2024-09-23 14:02:55 +00:00
globalLobby Implemented generation of player-colored version of DiBoxBck 2024-09-12 21:22:41 +00:00
gui Merge pull request #4665 from SoundSSGood/quickbackpack-shift+click 2024-09-27 18:49:23 +03:00
ios ios fix attempt 2024-08-15 00:27:18 +03:00
lobby Merge pull request #4668 from Laserlicht/scenario_name 2024-09-27 20:01:47 +03:00
mainmenu Merge pull request #4588 from Laserlicht/intro_video_rework 2024-09-19 16:18:31 +03:00
mapView Moved fonts handling from Graphics to RenderHandler class 2024-09-23 15:43:11 +00:00
media fix and no shadow 2024-09-13 00:03:25 +02:00
render Proper support for usage of multiple fonts in a chain 2024-09-24 10:59:35 +00:00
renderSDL Fix CI 2024-09-24 13:40:15 +00:00
widgets Moved fonts handling from Graphics to RenderHandler class 2024-09-23 15:43:11 +00:00
windows Merge pull request #4651 from Laserlicht/optimize_vid 2024-09-27 18:50:49 +03:00
xBRZ Fix warnings in xBRZ 2024-08-17 15:25:26 +00:00
ArtifactsUIController.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
ArtifactsUIController.h suggestions 2024-07-16 00:03:06 +03:00
CGameInfo.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
CGameInfo.h Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
Client.cpp Fix unintentionally broken line endings to LF in Client.cpp 2024-09-19 09:20:36 +02:00
Client.h Moved code from NetpacksClient.cpp to Client.cpp 2024-09-19 08:43:54 +02:00
ClientCommandManager.cpp Merge pull request #4448 from smanolloff/split-client+develop 2024-09-02 15:34:05 +03:00
ClientCommandManager.h generate assets only when necessary 2024-08-29 00:37:39 +02:00
ClientNetPackVisitors.h BulkEraseArtifacts network pack 2024-08-29 20:22:08 +03:00
CMakeLists.txt Proper support for usage of multiple fonts in a chain 2024-09-24 10:59:35 +00:00
CMT.h address code review comments 2024-08-31 18:14:05 +03:00
ConditionalWait.h Fixes for various minor issues detected by Sonar Cloud 2024-06-01 11:48:30 +00:00
CPlayerInterface.cpp Change deleted objects format to use ObjectInstanceID 2024-09-28 22:58:05 +02:00
CPlayerInterface.h Change deleted objects format to use ObjectInstanceID 2024-09-28 22:58:05 +02:00
CServerHandler.cpp code review 2024-09-18 22:10:25 +02:00
CServerHandler.h Extracted handling of type ID's from serializer into a separate class 2024-08-26 19:48:46 +00:00
GameChatHandler.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
GameChatHandler.h use MetaString 2024-05-02 21:03:23 +02:00
HeroMovementController.cpp Replaced most of usages of CRandomGenerator with vstd::RNG in library 2024-07-16 13:13:07 +00:00
HeroMovementController.h Instant movement is now part of standard movement 2024-04-20 14:20:54 +03:00
LobbyClientNetPackVisitors.h Remove redundant virtual specifiers 2024-02-10 20:46:13 +01:00
NetPacksClient.cpp Fix #3286 2024-09-19 09:51:18 +02:00
NetPacksLobbyClient.cpp rename and move window class 2024-09-12 23:35:21 +02:00
PlayerLocalState.cpp Fix crash on clicking on map when player is not making turn in MP 2024-07-04 08:46:39 +00:00
PlayerLocalState.h Removed broken & unused serialization of player interface and AI 2024-05-17 16:35:53 +00:00
resource.h
ServerRunner.cpp Fix compilation with boost 1.86 2024-09-09 16:59:01 +00:00
ServerRunner.h Fix compilation with boost 1.86 2024-09-09 16:59:01 +00:00
StdInc.cpp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
StdInc.h Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00