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https://github.com/vcmi/vcmi.git
synced 2025-01-24 03:47:18 +02:00
address code review comments
This commit is contained in:
parent
20ccc92e6d
commit
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@ -20,6 +20,8 @@ extern SDL_Surface *screen; // main screen surface
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extern SDL_Surface *screen2; // and hlp surface (used to store not-active interfaces layer)
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extern SDL_Surface *screenBuf; // points to screen (if only advmapint is present) or screen2 (else) - should be used when updating controls which are not regularly redrawed
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// defined in clientapp EntryPoint
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/// Notify user about encountered fatal error and terminate the game
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/// Defined in clientapp EntryPoint
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/// TODO: decide on better location for this method
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[[noreturn]] void handleFatalError(const std::string & message, bool terminate);
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void handleQuit(bool ask = true);
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void handleFatalError(const std::string & message, bool terminate);
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@ -1,137 +1,137 @@
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set(clientapp_SRCS
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StdInc.cpp
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EntryPoint.cpp
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StdInc.cpp
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EntryPoint.cpp
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)
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set(clientapp_HEADERS
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StdInc.h
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StdInc.h
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)
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if(APPLE_IOS)
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set(clientapp_SRCS ${clientapp_SRCS}
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CFocusableHelper.cpp
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ios/GameChatKeyboardHandler.m
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ios/main.m
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ios/startSDL.mm
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)
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set(clientapp_HEADERS ${clientapp_HEADERS}
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CFocusableHelper.h
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ios/GameChatKeyboardHandler.h
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ios/startSDL.h
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)
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set(clientapp_SRCS ${clientapp_SRCS}
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CFocusableHelper.cpp
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ios/GameChatKeyboardHandler.m
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ios/main.m
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ios/startSDL.mm
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)
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set(clientapp_HEADERS ${clientapp_HEADERS}
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CFocusableHelper.h
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ios/GameChatKeyboardHandler.h
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ios/startSDL.h
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)
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endif()
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assign_source_group(${clientapp_SRCS} ${clientapp_HEADERS})
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if(ANDROID)
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add_library(vcmiclient SHARED ${clientapp_SRCS} ${clientapp_HEADERS})
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set_target_properties(vcmiclient PROPERTIES
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OUTPUT_NAME "vcmiclient_${ANDROID_ABI}" # required by Qt
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)
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add_library(vcmiclient SHARED ${clientapp_SRCS} ${clientapp_HEADERS})
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set_target_properties(vcmiclient PROPERTIES
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OUTPUT_NAME "vcmiclient_${ANDROID_ABI}" # required by Qt
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)
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else()
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add_executable(vcmiclient ${clientapp_SRCS} ${clientapp_HEADERS})
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add_executable(vcmiclient ${clientapp_SRCS} ${clientapp_HEADERS})
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endif()
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target_link_libraries(vcmiclient PRIVATE vcmiclientcommon)
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if(ENABLE_SINGLE_APP_BUILD AND ENABLE_LAUNCHER)
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target_link_libraries(vcmiclient PRIVATE vcmilauncher)
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target_link_libraries(vcmiclient PRIVATE vcmilauncher)
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endif()
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target_include_directories(vcmiclient
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PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}
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PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}
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)
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if(WIN32)
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target_sources(vcmiclient PRIVATE "VCMI_client.rc")
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set_target_properties(vcmiclient
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PROPERTIES
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OUTPUT_NAME "VCMI_client"
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PROJECT_LABEL "VCMI_client"
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)
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set_property(DIRECTORY ${CMAKE_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT vcmiclient)
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if(NOT ENABLE_DEBUG_CONSOLE)
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set_target_properties(vcmiclient PROPERTIES WIN32_EXECUTABLE)
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target_link_libraries(vcmiclient SDL2::SDL2main)
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endif()
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target_compile_definitions(vcmiclient PRIVATE WINDOWS_IGNORE_PACKING_MISMATCH)
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target_sources(vcmiclient PRIVATE "VCMI_client.rc")
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set_target_properties(vcmiclient
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PROPERTIES
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OUTPUT_NAME "VCMI_client"
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PROJECT_LABEL "VCMI_client"
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)
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set_property(DIRECTORY ${CMAKE_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT vcmiclient)
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if(NOT ENABLE_DEBUG_CONSOLE)
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set_target_properties(vcmiclient PROPERTIES WIN32_EXECUTABLE)
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target_link_libraries(vcmiclient SDL2::SDL2main)
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endif()
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target_compile_definitions(vcmiclient PRIVATE WINDOWS_IGNORE_PACKING_MISMATCH)
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# TODO: very hacky, find proper solution to copy AI dlls into bin dir
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if(MSVC)
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add_custom_command(TARGET vcmiclient POST_BUILD
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WORKING_DIRECTORY "$<TARGET_FILE_DIR:vcmiclient>"
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COMMAND ${CMAKE_COMMAND} -E copy AI/fuzzylite.dll fuzzylite.dll
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COMMAND ${CMAKE_COMMAND} -E copy AI/tbb12.dll tbb12.dll
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)
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endif()
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# TODO: very hacky, find proper solution to copy AI dlls into bin dir
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if(MSVC)
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add_custom_command(TARGET vcmiclient POST_BUILD
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WORKING_DIRECTORY "$<TARGET_FILE_DIR:vcmiclient>"
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COMMAND ${CMAKE_COMMAND} -E copy AI/fuzzylite.dll fuzzylite.dll
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COMMAND ${CMAKE_COMMAND} -E copy AI/tbb12.dll tbb12.dll
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)
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endif()
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elseif(APPLE_IOS)
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set_target_properties(vcmiclient PROPERTIES
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MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_LIST_DIR}/ios/Info.plist"
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XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS "@executable_path/Frameworks"
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XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "$(CODE_SIGNING_ALLOWED_FOR_APPS)"
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XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_APPICON_NAME AppIcon
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)
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set_target_properties(vcmiclient PROPERTIES
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MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_LIST_DIR}/ios/Info.plist"
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XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS "@executable_path/Frameworks"
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XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "$(CODE_SIGNING_ALLOWED_FOR_APPS)"
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XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_APPICON_NAME AppIcon
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)
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foreach(XCODE_RESOURCE LaunchScreen.storyboard Images.xcassets Settings.bundle vcmi_logo.png)
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set(XCODE_RESOURCE_PATH ios/${XCODE_RESOURCE})
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target_sources(vcmiclient PRIVATE ${XCODE_RESOURCE_PATH})
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set_source_files_properties(${XCODE_RESOURCE_PATH} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
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foreach(XCODE_RESOURCE LaunchScreen.storyboard Images.xcassets Settings.bundle vcmi_logo.png)
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set(XCODE_RESOURCE_PATH ios/${XCODE_RESOURCE})
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target_sources(vcmiclient PRIVATE ${XCODE_RESOURCE_PATH})
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set_source_files_properties(${XCODE_RESOURCE_PATH} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
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# workaround to prevent CMAKE_SKIP_PRECOMPILE_HEADERS being added as compile flag
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if(CMAKE_VERSION VERSION_GREATER_EQUAL "3.22.0" AND CMAKE_VERSION VERSION_LESS "3.25.0")
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set_source_files_properties(${XCODE_RESOURCE_PATH} PROPERTIES LANGUAGE CXX)
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endif()
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endforeach()
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# workaround to prevent CMAKE_SKIP_PRECOMPILE_HEADERS being added as compile flag
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if(CMAKE_VERSION VERSION_GREATER_EQUAL "3.22.0" AND CMAKE_VERSION VERSION_LESS "3.25.0")
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set_source_files_properties(${XCODE_RESOURCE_PATH} PROPERTIES LANGUAGE CXX)
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endif()
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endforeach()
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set(CMAKE_EXE_LINKER_FLAGS "-Wl,-e,_client_main")
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set(CMAKE_EXE_LINKER_FLAGS "-Wl,-e,_client_main")
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endif()
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vcmi_set_output_dir(vcmiclient "")
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enable_pch(vcmiclient)
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if(APPLE_IOS)
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vcmi_install_conan_deps("\${CMAKE_INSTALL_PREFIX}")
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add_custom_command(TARGET vcmiclient POST_BUILD
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COMMAND ios/set_build_version.sh "$<TARGET_BUNDLE_CONTENT_DIR:vcmiclient>"
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COMMAND ${CMAKE_COMMAND} --install "${CMAKE_BINARY_DIR}" --component "${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}" --config "$<CONFIG>" --prefix "$<TARGET_BUNDLE_CONTENT_DIR:vcmiclient>"
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COMMAND ios/rpath_remove_symlinks.sh
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COMMAND ios/codesign.sh
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
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)
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install(TARGETS vcmiclient DESTINATION Payload COMPONENT app) # for ipa generation with cpack
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vcmi_install_conan_deps("\${CMAKE_INSTALL_PREFIX}")
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add_custom_command(TARGET vcmiclient POST_BUILD
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COMMAND ios/set_build_version.sh "$<TARGET_BUNDLE_CONTENT_DIR:vcmiclient>"
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COMMAND ${CMAKE_COMMAND} --install "${CMAKE_BINARY_DIR}" --component "${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}" --config "$<CONFIG>" --prefix "$<TARGET_BUNDLE_CONTENT_DIR:vcmiclient>"
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COMMAND ios/rpath_remove_symlinks.sh
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COMMAND ios/codesign.sh
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
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)
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install(TARGETS vcmiclient DESTINATION Payload COMPONENT app) # for ipa generation with cpack
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elseif(ANDROID)
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find_program(androidDeployQt androiddeployqt
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PATHS "${qtBinDir}"
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)
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vcmi_install_conan_deps("\${CMAKE_INSTALL_PREFIX}/${LIB_DIR}")
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find_program(androidDeployQt androiddeployqt
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PATHS "${qtBinDir}"
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)
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vcmi_install_conan_deps("\${CMAKE_INSTALL_PREFIX}/${LIB_DIR}")
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add_custom_target(android_deploy ALL
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COMMAND ${CMAKE_COMMAND} --install "${CMAKE_BINARY_DIR}" --config "$<CONFIG>" --prefix "${androidQtBuildDir}"
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COMMAND "${androidDeployQt}" --input "${CMAKE_BINARY_DIR}/androiddeployqt.json" --output "${androidQtBuildDir}" --android-platform "android-${ANDROID_TARGET_SDK_VERSION}" --verbose $<$<NOT:$<CONFIG:Debug>>:--release> ${ANDROIDDEPLOYQT_OPTIONS}
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COMMAND_EXPAND_LISTS
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VERBATIM
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COMMENT "Create android package"
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)
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add_dependencies(android_deploy vcmiclient)
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add_custom_target(android_deploy ALL
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COMMAND ${CMAKE_COMMAND} --install "${CMAKE_BINARY_DIR}" --config "$<CONFIG>" --prefix "${androidQtBuildDir}"
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COMMAND "${androidDeployQt}" --input "${CMAKE_BINARY_DIR}/androiddeployqt.json" --output "${androidQtBuildDir}" --android-platform "android-${ANDROID_TARGET_SDK_VERSION}" --verbose $<$<NOT:$<CONFIG:Debug>>:--release> ${ANDROIDDEPLOYQT_OPTIONS}
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COMMAND_EXPAND_LISTS
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VERBATIM
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COMMENT "Create android package"
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)
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add_dependencies(android_deploy vcmiclient)
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else()
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install(TARGETS vcmiclient DESTINATION ${BIN_DIR})
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install(TARGETS vcmiclient DESTINATION ${BIN_DIR})
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endif()
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#install icons and desktop file on Linux
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if(NOT WIN32 AND NOT APPLE AND NOT ANDROID)
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#FIXME: move to client makefile?
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foreach(iconSize 16 22 32 48 64 128 256 512 1024 2048)
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install(FILES "icons/vcmiclient.${iconSize}x${iconSize}.png"
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DESTINATION "share/icons/hicolor/${iconSize}x${iconSize}/apps"
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RENAME vcmiclient.png
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)
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endforeach()
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#FIXME: move to client makefile?
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foreach(iconSize 16 22 32 48 64 128 256 512 1024 2048)
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install(FILES "icons/vcmiclient.${iconSize}x${iconSize}.png"
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DESTINATION "share/icons/hicolor/${iconSize}x${iconSize}/apps"
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RENAME vcmiclient.png
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)
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endforeach()
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install(FILES icons/vcmiclient.svg
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DESTINATION share/icons/hicolor/scalable/apps
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RENAME vcmiclient.svg
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)
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install(FILES icons/vcmiclient.desktop
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DESTINATION share/applications
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)
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install(FILES icons/vcmiclient.svg
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DESTINATION share/icons/hicolor/scalable/apps
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RENAME vcmiclient.svg
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)
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install(FILES icons/vcmiclient.desktop
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DESTINATION share/applications
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)
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endif()
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