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https://github.com/vcmi/vcmi.git
synced 2025-02-03 13:01:33 +02:00
rename and move window class
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2fbdeb3a5d
commit
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@ -23,6 +23,7 @@
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#include "lobby/CLobbyScreen.h"
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#include "lobby/CBonusSelection.h"
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#include "windows/InfoWindows.h"
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#include "windows/GUIClasses.h"
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#include "media/CMusicHandler.h"
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#include "media/IVideoPlayer.h"
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@ -711,7 +712,7 @@ void CServerHandler::startCampaignScenario(HighScoreParameter param, std::shared
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if(!ourCampaign->getOutroVideo().empty() && CCS->videoh->open(ourCampaign->getOutroVideo(), 1))
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{
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CCS->musich->stopMusic();
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GH.windows().createAndPushWindow<CampaignRimVideo>(ourCampaign->getOutroVideo(), ourCampaign->getVideoRim().empty() ? ImagePath::builtin("INTRORIM") : ourCampaign->getVideoRim(), false, 1, [campaignScoreCalculator, statistic](bool skipped){
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GH.windows().createAndPushWindow<VideoWindow>(ourCampaign->getOutroVideo(), ourCampaign->getVideoRim().empty() ? ImagePath::builtin("INTRORIM") : ourCampaign->getVideoRim(), false, 1, [campaignScoreCalculator, statistic](bool skipped){
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GH.windows().createAndPushWindow<CHighScoreInputScreen>(true, *campaignScoreCalculator, statistic);
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});
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}
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@ -33,6 +33,7 @@
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#include "widgets/TextControls.h"
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#include "media/CMusicHandler.h"
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#include "media/IVideoPlayer.h"
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#include "windows/GUIClasses.h"
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#include "../lib/CConfigHandler.h"
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#include "../lib/texts/CGeneralTextHandler.h"
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@ -210,7 +211,7 @@ void ApplyOnLobbyScreenNetPackVisitor::visitLobbyUpdateState(LobbyUpdateState &
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if(!handler.si->campState->conqueredScenarios().size() && !handler.si->campState->getIntroVideo().empty() && CCS->videoh->open(handler.si->campState->getIntroVideo(), 1))
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{
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CCS->musich->stopMusic();
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GH.windows().createAndPushWindow<CampaignRimVideo>(handler.si->campState->getIntroVideo(), handler.si->campState->getVideoRim().empty() ? ImagePath::builtin("INTRORIM") : handler.si->campState->getVideoRim(), false, 1, [bonusSel](bool skipped){
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GH.windows().createAndPushWindow<VideoWindow>(handler.si->campState->getIntroVideo(), handler.si->campState->getVideoRim().empty() ? ImagePath::builtin("INTRORIM") : handler.si->campState->getVideoRim(), false, 1, [bonusSel](bool skipped){
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if(!CSH->si->campState->getMusic().empty())
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CCS->musich->playMusic(CSH->si->campState->getMusic(), true, false);
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GH.windows().pushWindow(bonusSel);
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@ -58,54 +58,6 @@
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#include "../../lib/mapObjects/CGHeroInstance.h"
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CampaignRimVideo::CampaignRimVideo(VideoPath video, ImagePath rim, bool showBackground, float scaleFactor, std::function<void(bool skipped)> closeCb)
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: CWindowObject(BORDERED | NEEDS_ANIMATED_BACKGROUND), closeCb(closeCb)
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{
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OBJECT_CONSTRUCTION;
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addUsedEvents(LCLICK | KEYBOARD);
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if(!rim.empty())
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{
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videoPlayer = std::make_shared<VideoWidgetOnce>(Point(80, 186), video, true, [this](){ exit(false); });
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pos = center(Rect(0, 0, 800, 600));
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}
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else
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{
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videoPlayer = std::make_shared<VideoWidgetOnce>(Point(0, 0), video, true, scaleFactor, [this](){ exit(false); });
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pos = center(Rect(0, 0, videoPlayer->pos.w, videoPlayer->pos.h));
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}
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if(showBackground)
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backgroundAroundWindow = std::make_shared<CFilledTexture>(ImagePath::builtin("DIBOXBCK"), Rect(-pos.x, -pos.y, GH.screenDimensions().x, GH.screenDimensions().y));
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if(!rim.empty())
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setBackground(rim);
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}
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void CampaignRimVideo::exit(bool skipped)
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{
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close();
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if(closeCb)
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closeCb(skipped);
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}
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void CampaignRimVideo::clickPressed(const Point & cursorPosition)
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{
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exit(true);
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}
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void CampaignRimVideo::keyPressed(EShortcut key)
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{
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exit(true);
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}
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bool CampaignRimVideo::receiveEvent(const Point & position, int eventType) const
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{
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return true; // capture click also outside of window
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}
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std::shared_ptr<CampaignState> CBonusSelection::getCampaign()
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{
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return CSH->si->campState;
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@ -34,22 +34,6 @@ class CBonusSelection;
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class CFilledTexture;
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class CampaignRimVideo : public CWindowObject
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{
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std::shared_ptr<VideoWidgetOnce> videoPlayer;
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std::shared_ptr<CFilledTexture> backgroundAroundWindow;
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std::function<void(bool)> closeCb;
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void exit(bool skipped);
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public:
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CampaignRimVideo(VideoPath video, ImagePath rim, bool showBackground, float scaleFactor, std::function<void(bool)> closeCb);
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void clickPressed(const Point & cursorPosition) override;
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void keyPressed(EShortcut key) override;
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bool receiveEvent(const Point & position, int eventType) const override;
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};
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/// Campaign screen where you can choose one out of three starting bonuses
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class CBonusSelection : public CWindowObject
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{
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@ -309,11 +309,11 @@ void CMainMenu::playIntroVideos(bool playVideoIntro)
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{
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auto playVideo = [](std::string video, bool rim, float scaleFactor, std::function<void(bool)> cb){
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if(CCS->videoh->open(VideoPath::builtin(video), scaleFactor))
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GH.windows().createAndPushWindow<CampaignRimVideo>(VideoPath::builtin(video), rim ? ImagePath::builtin("INTRORIM") : ImagePath::builtin(""), true, scaleFactor, [cb](bool skipped){ cb(skipped); });
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GH.windows().createAndPushWindow<VideoWindow>(VideoPath::builtin(video), rim ? ImagePath::builtin("INTRORIM") : ImagePath::builtin(""), true, scaleFactor, [cb](bool skipped){ cb(skipped); });
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else
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cb(true);
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};
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playVideo("3DOLOGO.SMK", false, 1, [playVideo, playMusic](bool skipped){
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playVideo("3DOLOGO.SMK", false, 1.25, [playVideo, playMusic](bool skipped){
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if(!skipped)
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playVideo("NWCLOGO.SMK", false, 2, [playVideo, playMusic](bool skipped){
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if(!skipped)
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@ -1607,3 +1607,50 @@ void CObjectListWindow::keyPressed(EShortcut key)
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list->scrollTo(sel);
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changeSelection(sel);
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}
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VideoWindow::VideoWindow(VideoPath video, ImagePath rim, bool showBackground, float scaleFactor, std::function<void(bool skipped)> closeCb)
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: CWindowObject(BORDERED | NEEDS_ANIMATED_BACKGROUND), closeCb(closeCb)
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{
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OBJECT_CONSTRUCTION;
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addUsedEvents(LCLICK | KEYBOARD);
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if(!rim.empty())
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{
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videoPlayer = std::make_shared<VideoWidgetOnce>(Point(80, 186), video, true, [this](){ exit(false); });
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pos = center(Rect(0, 0, 800, 600));
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}
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else
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{
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videoPlayer = std::make_shared<VideoWidgetOnce>(Point(0, 0), video, true, scaleFactor, [this](){ exit(false); });
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pos = center(Rect(0, 0, videoPlayer->pos.w, videoPlayer->pos.h));
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}
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if(showBackground)
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backgroundAroundWindow = std::make_shared<CFilledTexture>(ImagePath::builtin("DIBOXBCK"), Rect(-pos.x, -pos.y, GH.screenDimensions().x, GH.screenDimensions().y));
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if(!rim.empty())
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setBackground(rim);
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}
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void VideoWindow::exit(bool skipped)
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{
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close();
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if(closeCb)
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closeCb(skipped);
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}
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void VideoWindow::clickPressed(const Point & cursorPosition)
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{
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exit(true);
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}
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void VideoWindow::keyPressed(EShortcut key)
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{
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exit(true);
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}
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bool VideoWindow::receiveEvent(const Point & position, int eventType) const
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{
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return true; // capture click also outside of window
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}
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@ -43,6 +43,7 @@ class CAnimImage;
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class CFilledTexture;
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class IImage;
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class VideoWidget;
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class VideoWidgetOnce;
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enum class EUserEvent;
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@ -501,3 +502,18 @@ public:
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CThievesGuildWindow(const CGObjectInstance * _owner);
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};
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class VideoWindow : public CWindowObject
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{
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std::shared_ptr<VideoWidgetOnce> videoPlayer;
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std::shared_ptr<CFilledTexture> backgroundAroundWindow;
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std::function<void(bool)> closeCb;
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void exit(bool skipped);
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public:
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VideoWindow(VideoPath video, ImagePath rim, bool showBackground, float scaleFactor, std::function<void(bool)> closeCb);
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void clickPressed(const Point & cursorPosition) override;
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void keyPressed(EShortcut key) override;
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bool receiveEvent(const Point & position, int eventType) const override;
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};
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