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vcmi/client/gui/ShortcutHandler.h

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/*
* ShortcutHandler.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
enum class EShortcut;
VCMI_LIB_NAMESPACE_BEGIN
class JsonNode;
VCMI_LIB_NAMESPACE_END
class ShortcutHandler
{
std::multimap<std::string, EShortcut> mappedKeyboardShortcuts;
std::multimap<std::string, EShortcut> mappedJoystickShortcuts;
std::multimap<std::string, EShortcut> mappedJoystickAxes;
std::multimap<std::string, EShortcut> loadShortcuts(const JsonNode & data) const;
std::vector<EShortcut> translateShortcut(const std::multimap<std::string, EShortcut> & options, const std::string & key) const;
public:
ShortcutHandler();
/// returns list of shortcuts assigned to provided SDL keycode
std::vector<EShortcut> translateKeycode(const std::string & key) const;
std::vector<EShortcut> translateJoystickButton(const std::string & key) const;
std::vector<EShortcut> translateJoystickAxis(const std::string & key) const;
/// attempts to find shortcut by its unique identifier. Returns EShortcut::NONE on failure
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EShortcut findShortcut(const std::string & identifier ) const;
};