2012-07-15 16:05:41 +00:00
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project(vcmiserver)
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2012-07-01 14:27:41 +00:00
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cmake_minimum_required(VERSION 2.6)
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include_directories(${CMAKE_HOME_DIRECTORY} ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib)
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include_directories(${Boost_INCLUDE_DIRS})
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set(server_SRCS
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CGameHandler.cpp
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2013-04-20 11:34:01 +00:00
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CQuery.cpp
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2012-07-01 14:27:41 +00:00
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CVCMIServer.cpp
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NetPacksServer.cpp
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)
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2012-12-01 06:30:52 +00:00
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if(WIN32)
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2012-07-15 16:05:41 +00:00
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add_executable(vcmiserver WIN32 ${server_SRCS})
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2012-12-01 06:30:52 +00:00
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else()
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add_executable(vcmiserver ${server_SRCS})
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endif()
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2012-07-01 14:27:41 +00:00
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2012-07-19 18:52:44 +00:00
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target_link_libraries(vcmiserver vcmi ${Boost_LIBRARIES} ${RT_LIB} ${DL_LIB})
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2012-10-05 12:38:17 +00:00
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2012-12-01 06:30:52 +00:00
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if (NOT APPLE) # Already inside vcmiclient bundle
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install(TARGETS vcmiserver DESTINATION ${BIN_DIR})
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endif()
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2012-10-05 12:38:17 +00:00
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