2023-04-02 18:56:10 +02:00
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/*
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* MapFeaturesH3M.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "MapFeaturesH3M.h"
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2023-04-03 14:02:15 +02:00
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2023-04-02 18:56:10 +02:00
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#include "CMap.h"
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VCMI_LIB_NAMESPACE_BEGIN
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MapFormatFeaturesH3M MapFormatFeaturesH3M::find(EMapFormat format)
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{
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switch(format)
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2023-04-02 18:56:10 +02:00
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{
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2023-04-03 14:02:15 +02:00
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case EMapFormat::ROE:
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return getFeaturesROE();
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case EMapFormat::AB:
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return getFeaturesAB();
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case EMapFormat::SOD:
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return getFeaturesSOD();
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case EMapFormat::WOG:
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return getFeaturesWOG();
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case EMapFormat::HOTA:
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return getFeaturesHOTA();
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2023-04-02 18:56:10 +02:00
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default:
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throw std::runtime_error("Invalid map format!");
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}
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}
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MapFormatFeaturesH3M MapFormatFeaturesH3M::getFeaturesROE()
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{
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MapFormatFeaturesH3M result;
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result.levelROE = true;
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result.factionsBytes = 1;
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result.heroesBytes = 16;
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result.artifactsBytes = 16;
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result.skillsBytes = 4;
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result.resourcesBytes = 4;
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result.spellsBytes = 9;
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result.buildingsBytes = 6;
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result.factionsCount = 8;
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result.heroesCount = 128;
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result.heroesPortraitsCount = 128;
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result.artifactsCount = 127;
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result.resourcesCount = 7;
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result.creaturesCount = 118;
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result.spellsCount = 70;
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result.skillsCount = 28;
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result.terrainsCount = 10;
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result.artifactSlotsCount = 18;
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result.buildingsCount = 40;
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result.heroIdentifierInvalid = 0xff;
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result.artifactIdentifierInvalid = 0xff;
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result.creatureIdentifierInvalid = 0xff;
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result.spellIdentifierInvalid = 0xff;
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return result;
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}
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MapFormatFeaturesH3M MapFormatFeaturesH3M::getFeaturesAB()
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{
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MapFormatFeaturesH3M result = getFeaturesROE();
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result.levelAB = true;
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result.factionsBytes = 2; // + Conflux
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result.factionsCount = 9;
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result.creaturesCount = 144; // + Conflux and new neutrals
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result.heroesCount = 156; // + Conflux and campaign heroes
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result.heroesPortraitsCount = 163;
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result.heroesBytes = 20;
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result.artifactsCount = 129; // + Armaggedon Blade and Vial of Dragon Blood
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result.artifactsBytes = 17;
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result.artifactIdentifierInvalid = 0xffff; // Now uses 2 bytes / object
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result.creatureIdentifierInvalid = 0xffff; // Now uses 2 bytes / object
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return result;
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}
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MapFormatFeaturesH3M MapFormatFeaturesH3M::getFeaturesSOD()
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{
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MapFormatFeaturesH3M result = getFeaturesAB();
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result.levelSOD = true;
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result.artifactsCount = 141; // + Combined artifacts
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result.artifactsBytes = 18;
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result.artifactSlotsCount = 19; // + MISC_5 slot
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return result;
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}
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MapFormatFeaturesH3M MapFormatFeaturesH3M::getFeaturesWOG()
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{
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MapFormatFeaturesH3M result = getFeaturesSOD();
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result.levelWOG = true;
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return result;
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}
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MapFormatFeaturesH3M MapFormatFeaturesH3M::getFeaturesHOTA()
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{
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MapFormatFeaturesH3M result = getFeaturesSOD();
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result.levelHOTA = true;
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return result;
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}
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VCMI_LIB_NAMESPACE_END
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