mirror of
https://github.com/vcmi/vcmi.git
synced 2025-08-13 19:54:17 +02:00
Cleanup and formatting of H3M loader code
This commit is contained in:
@@ -1394,11 +1394,16 @@ void CGArtifact::serializeJsonOptions(JsonSerializeFormat& handler)
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void CGWitchHut::initObj(CRandomGenerator & rand)
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{
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if (allowedAbilities.empty()) //this can happen for RMG. regular maps load abilities from map file
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if (allowedAbilities.empty()) //this can happen for RMG and RoE maps.
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{
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// Necromancy can't be learned on random maps
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for(int i = 0; i < VLC->skillh->size(); i++)
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if(VLC->skillh->getByIndex(i)->getId() != SecondarySkill::NECROMANCY)
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auto defaultAllowed = VLC->skillh->getDefaultAllowed();
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// Necromancy and Leadership can't be learned by default
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defaultAllowed[SecondarySkill::NECROMANCY] = false;
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defaultAllowed[SecondarySkill::LEADERSHIP] = false;
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for(int i = 0; i < defaultAllowed.size(); i++)
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if (defaultAllowed[i])
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allowedAbilities.insert(i);
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}
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ability = *RandomGeneratorUtil::nextItem(allowedAbilities, rand);
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@@ -10,19 +10,25 @@
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#include "StdInc.h"
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#include "MapFeaturesH3M.h"
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#include "CMap.h"
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VCMI_LIB_NAMESPACE_BEGIN
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MapFormatFeaturesH3M MapFormatFeaturesH3M::find(EMapFormat format)
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{
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switch (format)
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switch(format)
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{
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case EMapFormat::ROE: return getFeaturesROE();
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case EMapFormat::AB: return getFeaturesAB();
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case EMapFormat::SOD: return getFeaturesSOD();
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case EMapFormat::WOG: return getFeaturesWOG();
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case EMapFormat::HOTA: return getFeaturesHOTA();
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case EMapFormat::ROE:
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return getFeaturesROE();
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case EMapFormat::AB:
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return getFeaturesAB();
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case EMapFormat::SOD:
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return getFeaturesSOD();
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case EMapFormat::WOG:
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return getFeaturesWOG();
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case EMapFormat::HOTA:
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return getFeaturesHOTA();
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default:
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throw std::runtime_error("Invalid map format!");
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}
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@@ -29,7 +29,6 @@
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#include "../TerrainHandler.h"
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#include "../RoadHandler.h"
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#include "../RiverHandler.h"
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#include "../NetPacksBase.h"
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#include <boost/crc.hpp>
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@@ -41,7 +40,7 @@ static std::string convertMapName(std::string input)
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boost::algorithm::to_lower(input);
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boost::algorithm::trim(input);
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size_t slashPos = input.find_last_of("/");
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size_t slashPos = input.find_last_of('/');
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if (slashPos != std::string::npos)
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return input.substr(slashPos + 1);
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@@ -175,7 +174,7 @@ void CMapLoaderH3M::readHeader()
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// Read map name, description, dimensions,...
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mapHeader->areAnyPlayers = reader->readBool();
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mapHeader->height = mapHeader->width = reader->readUInt32();
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mapHeader->height = mapHeader->width = reader->readInt32();
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mapHeader->twoLevel = reader->readBool();
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mapHeader->name = readLocalizedString("header.name");
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mapHeader->description = readLocalizedString("header.description");
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@@ -256,8 +255,7 @@ void CMapLoaderH3M::readPlayerInfo()
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if(features.levelAB)
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{
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reader->skipUnused(1); //TODO: check meaning?
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int heroCount = reader->readUInt8();
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reader->skipZero(3);
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uint32_t heroCount = reader->readUInt32();
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for(int pp = 0; pp < heroCount; ++pp)
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{
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SHeroName vv;
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@@ -355,7 +353,7 @@ void CMapLoaderH3M::readVictoryLossConditions()
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{
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EventCondition cond(EventCondition::HAVE_CREATURES);
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cond.objectType = reader->readCreature();
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cond.value = reader->readUInt32();
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cond.value = reader->readInt32();
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specialVictory.effect.toOtherMessage = VLC->generaltexth->allTexts[277];
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specialVictory.onFulfill = VLC->generaltexth->allTexts[276];
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@@ -366,7 +364,7 @@ void CMapLoaderH3M::readVictoryLossConditions()
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{
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EventCondition cond(EventCondition::HAVE_RESOURCES);
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cond.objectType = reader->readUInt8();
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cond.value = reader->readUInt32();
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cond.value = reader->readInt32();
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specialVictory.effect.toOtherMessage = VLC->generaltexth->allTexts[279];
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specialVictory.onFulfill = VLC->generaltexth->allTexts[278];
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@@ -591,14 +589,14 @@ void CMapLoaderH3M::readTeamInfo()
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void CMapLoaderH3M::readAllowedHeroes()
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{
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mapHeader->allowedHeroes.resize(VLC->heroh->size(), true);
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mapHeader->allowedHeroes = VLC->heroh->getDefaultAllowed();
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reader->readBitmask(mapHeader->allowedHeroes, features.heroesBytes, features.heroesCount, false);
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//TODO: unknown value. Check meaning? Only present in campaign maps.
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if(features.levelAB)
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{
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int placeholdersQty = reader->readUInt32();
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uint32_t placeholdersQty = reader->readUInt32();
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reader->skipUnused(placeholdersQty * 1);
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}
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}
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@@ -625,11 +623,11 @@ void CMapLoaderH3M::readDisposedHeroes()
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void CMapLoaderH3M::readAllowedArtifacts()
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{
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map->allowedArtifact.resize (VLC->arth->objects.size(),true); //handle new artifacts, make them allowed by default
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map->allowedArtifact = VLC->arth->getDefaultAllowed();
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// Reading allowed artifacts: 17 or 18 bytes
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if(features.levelAB)
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reader->readBitmask(map->allowedArtifact, features.artifactsBytes, features.artifactsCount);
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reader->readBitmask(map->allowedArtifact, features.artifactsBytes, features.artifactsCount, true);
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// ban combo artifacts
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if (!features.levelSOD)
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@@ -664,21 +662,13 @@ void CMapLoaderH3M::readAllowedArtifacts()
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void CMapLoaderH3M::readAllowedSpellsAbilities()
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{
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// Read allowed spells, including new ones
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map->allowedSpell.resize(VLC->spellh->objects.size(), true);
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// Read allowed abilities
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map->allowedAbilities.resize(VLC->skillh->objects.size(), true);
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map->allowedSpell = VLC->spellh->getDefaultAllowed();
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map->allowedAbilities = VLC->skillh->getDefaultAllowed();
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if(features.levelSOD)
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{
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// Reading allowed spells (9 bytes)
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const int spell_bytes = 9;
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reader->readBitmask(map->allowedSpell, spell_bytes, GameConstants::SPELLS_QUANTITY);
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// Allowed hero's abilities (4 bytes)
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const int abil_bytes = 4;
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reader->readBitmask(map->allowedAbilities, abil_bytes, GameConstants::SKILL_QUANTITY);
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reader->readBitmask(map->allowedSpell, features.spellsBytes, features.spellsCount, true);
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reader->readBitmask(map->allowedAbilities, features.skillsBytes, features.skillsCount, true);
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}
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//do not generate special abilities and spells
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@@ -728,7 +718,7 @@ void CMapLoaderH3M::readPredefinedHeroes()
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bool hasSecSkills = reader->readBool();
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if(hasSecSkills)
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{
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int howMany = reader->readUInt32();
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uint32_t howMany = reader->readUInt32();
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hero->secSkills.resize(howMany);
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for(int yy = 0; yy < howMany; ++yy)
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{
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@@ -864,7 +854,7 @@ void CMapLoaderH3M::readTerrain()
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void CMapLoaderH3M::readDefInfo()
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{
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int defAmount = reader->readUInt32();
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uint32_t defAmount = reader->readUInt32();
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templates.reserve(defAmount);
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@@ -879,15 +869,15 @@ void CMapLoaderH3M::readDefInfo()
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void CMapLoaderH3M::readObjects()
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{
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int howManyObjs = reader->readUInt32();
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uint32_t howManyObjs = reader->readUInt32();
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for(int ww = 0; ww < howManyObjs; ++ww)
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for(uint32_t ww = 0; ww < howManyObjs; ++ww)
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{
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CGObjectInstance * nobj = nullptr;
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int3 objPos = reader->readInt3();
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int defnum = reader->readUInt32();
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uint32_t defnum = reader->readUInt32();
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ObjectInstanceID idToBeGiven = ObjectInstanceID(static_cast<si32>(map->objects.size()));
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std::shared_ptr<const ObjectTemplate> objTempl = templates.at(defnum);
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@@ -903,7 +893,7 @@ void CMapLoaderH3M::readObjects()
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readMessageAndGuards(evnt->message, evnt, objPos);
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evnt->gainedExp = reader->readUInt32();
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evnt->manaDiff = reader->readUInt32();
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evnt->manaDiff = reader->readInt32();
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evnt->moraleDiff = reader->readInt8();
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evnt->luckDiff = reader->readInt8();
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@@ -976,7 +966,7 @@ void CMapLoaderH3M::readObjects()
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//type will be set during initialization
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cre->putStack(SlotID(0), hlp);
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cre->character = reader->readUInt8();
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cre->character = reader->readInt8();
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bool hasMessage = reader->readBool();
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if(hasMessage)
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@@ -1009,21 +999,20 @@ void CMapLoaderH3M::readObjects()
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auto * wh = new CGWitchHut();
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nobj = wh;
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// AB and later maps have allowed abilities defined in H3M
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if(features.levelAB)
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{
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reader->readBitmask(wh->allowedAbilities, features.skillsBytes, features.skillsCount);
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// enable new (modded) skills
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reader->readBitmask(wh->allowedAbilities, features.skillsBytes, features.skillsCount, false);
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if(wh->allowedAbilities.size() != 1)
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{
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for(int skillID = features.skillsCount; skillID < VLC->skillh->size(); ++skillID)
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wh->allowedAbilities.insert(skillID);
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auto defaultAllowed = VLC->skillh->getDefaultAllowed();
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for(int skillID = 0; skillID < VLC->skillh->size(); ++skillID)
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if (defaultAllowed[skillID])
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wh->allowedAbilities.insert(skillID);
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}
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}
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else
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{
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for(int skillID = 0; skillID < VLC->skillh->size(); ++skillID)
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wh->allowedAbilities.insert(skillID);
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}
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break;
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}
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case Obj::SCHOLAR:
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@@ -1143,7 +1132,7 @@ void CMapLoaderH3M::readObjects()
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readMessageAndGuards(box->message, box, objPos);
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box->gainedExp = reader->readUInt32();
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box->manaDiff = reader->readUInt32();
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box->manaDiff = reader->readInt32();
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box->moraleDiff = reader->readInt8();
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box->luckDiff = reader->readInt8();
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@@ -1177,7 +1166,7 @@ void CMapLoaderH3M::readObjects()
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case Obj::GRAIL:
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{
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map->grailPos = objPos;
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map->grailRadius = reader->readUInt32();
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map->grailRadius = reader->readInt32();
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continue;
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}
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case Obj::RANDOM_DWELLING: //same as castle + level range
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@@ -1252,7 +1241,7 @@ void CMapLoaderH3M::readObjects()
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case Obj::SHIPYARD:
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{
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nobj = new CGShipyard();
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nobj->setOwner(PlayerColor(reader->readUInt32()));
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nobj->setOwner(reader->readPlayer32());
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break;
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}
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case Obj::HERO_PLACEHOLDER: //hero placeholder
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@@ -1459,7 +1448,7 @@ CGObjectInstance * CMapLoaderH3M::readHero(const ObjectInstanceID & idToBeGiven,
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nhi->secSkills.clear();
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}
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int howMany = reader->readUInt32();
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uint32_t howMany = reader->readUInt32();
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nhi->secSkills.resize(howMany);
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for(int yy = 0; yy < howMany; ++yy)
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{
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@@ -1602,10 +1591,8 @@ CGSeerHut * CMapLoaderH3M::readSeerHut(const int3 & position)
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hut->rID = reader->readUInt8();
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hut->rVal = reader->readUInt32();
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// Only the first 3 bytes are used. Skip the 4th.
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assert(hut->rID < features.resourcesCount);
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assert((hut->rVal & 0x00ffffff) == hut->rVal);
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hut->rVal = hut->rVal & 0x00ffffff;
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break;
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}
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case CGSeerHut::PRIMARY_SKILL:
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@@ -1781,20 +1768,22 @@ CGTownInstance * CMapLoaderH3M::readTown(int castleID, const int3 & position)
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std::copy(spellsMask.begin(), spellsMask.end(), std::back_inserter(nt->obligatorySpells));
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}
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if (features.levelROE)
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{
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std::set<SpellID> spellsMask;
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reader->readBitmask(spellsMask, features.spellsBytes, features.spellsCount, false );
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reader->readBitmask(spellsMask, features.spellsBytes, features.spellsCount, true );
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std::copy(spellsMask.begin(), spellsMask.end(), std::back_inserter(nt->possibleSpells));
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auto defaultAllowed = VLC->spellh->getDefaultAllowed();
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//add all spells from mods
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for (int i = features.spellsCount; i < defaultAllowed.size(); ++i)
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if (defaultAllowed[i])
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nt->possibleSpells.emplace_back(i);
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}
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//add all spells from mods
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for (int i = SpellID::AFTER_LAST; i < VLC->spellh->objects.size(); ++i)
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nt->possibleSpells.emplace_back(i);
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// Read castle events
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int numberOfEvent = reader->readUInt32();
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uint32_t numberOfEvent = reader->readUInt32();
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for(int gh = 0; gh < numberOfEvent; ++gh)
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{
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@@ -1903,7 +1892,7 @@ std::set<BuildingID> CMapLoaderH3M::convertBuildings(const std::set<BuildingID>
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void CMapLoaderH3M::readEvents()
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{
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int numberOfEvents = reader->readUInt32();
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uint32_t numberOfEvents = reader->readUInt32();
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for(int yyoo = 0; yyoo < numberOfEvents; ++yyoo)
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{
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CMapEvent ne;
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@@ -10,6 +10,7 @@
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#include "StdInc.h"
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#include "MapReaderH3M.h"
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#include "CMap.h"
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#include "../filesystem/CBinaryReader.h"
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@@ -29,12 +30,12 @@ ArtifactID MapReaderH3M::readArtifact()
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{
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ArtifactID result;
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if (features.levelAB)
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if(features.levelAB)
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result = ArtifactID(reader->readUInt16());
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else
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result = ArtifactID(reader->readUInt8());
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if (result == features.artifactIdentifierInvalid)
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if(result == features.artifactIdentifierInvalid)
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return ArtifactID::NONE;
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assert(result < features.artifactsCount);
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@@ -43,9 +44,9 @@ ArtifactID MapReaderH3M::readArtifact()
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HeroTypeID MapReaderH3M::readHero()
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{
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HeroTypeID result (reader->readUInt8());
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HeroTypeID result(reader->readUInt8());
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if (result.getNum() == features.heroIdentifierInvalid)
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if(result.getNum() == features.heroIdentifierInvalid)
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return HeroTypeID(-1);
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assert(result.getNum() < features.heroesPortraitsCount);
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@@ -56,105 +57,103 @@ CreatureID MapReaderH3M::readCreature()
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{
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CreatureID result;
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if (features.levelAB)
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if(features.levelAB)
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result = CreatureID(reader->readUInt16());
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else
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result = CreatureID(reader->readUInt8());
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if (result == features.creatureIdentifierInvalid)
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if(result == features.creatureIdentifierInvalid)
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return CreatureID::NONE;
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if(result > features.creaturesCount)
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{
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// this may be random creature in army/town, to be randomized later
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CreatureID randomIndex (result.getNum() - features.creatureIdentifierInvalid - 1);
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CreatureID randomIndex(result.getNum() - features.creatureIdentifierInvalid - 1);
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assert(randomIndex < CreatureID::NONE);
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assert(randomIndex > -16);
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return randomIndex;
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}
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return result;
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}
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TerrainId MapReaderH3M::readTerrain()
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{
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TerrainId result(readUInt8());
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assert (result.getNum() < features.terrainsCount);
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assert(result.getNum() < features.terrainsCount);
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return result;
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}
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RoadId MapReaderH3M::readRoad()
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{
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RoadId result(readUInt8());
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assert (result < Road::ORIGINAL_ROAD_COUNT);
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RoadId result(readInt8());
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assert(result < Road::ORIGINAL_ROAD_COUNT);
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return result;
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}
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RiverId MapReaderH3M::readRiver()
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{
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RiverId result(readUInt8());
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assert (result < River::ORIGINAL_RIVER_COUNT);
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RiverId result(readInt8());
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assert(result < River::ORIGINAL_RIVER_COUNT);
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return result;
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||||
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||||
}
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SecondarySkill MapReaderH3M::readSkill()
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{
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SecondarySkill result(readUInt8());
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||||
assert (result < features.skillsCount);
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assert(result < features.skillsCount);
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||||
return result;
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}
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||||
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||||
SpellID MapReaderH3M::readSpell()
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{
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||||
SpellID result(readUInt8());
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if (result == features.spellIdentifierInvalid)
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||||
if(result == features.spellIdentifierInvalid)
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||||
return SpellID::NONE;
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||||
if (result == features.spellIdentifierInvalid - 1)
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||||
if(result == features.spellIdentifierInvalid - 1)
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||||
return SpellID::PRESET;
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||||
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||||
assert (result < features.spellsCount);
|
||||
assert(result < features.spellsCount);
|
||||
return result;
|
||||
}
|
||||
|
||||
SpellID MapReaderH3M::readSpell32()
|
||||
{
|
||||
SpellID result(readUInt32());
|
||||
if (result == features.spellIdentifierInvalid)
|
||||
SpellID result(readInt32());
|
||||
if(result == features.spellIdentifierInvalid)
|
||||
return SpellID::NONE;
|
||||
assert (result < features.spellsCount);
|
||||
assert(result < features.spellsCount);
|
||||
return result;
|
||||
}
|
||||
|
||||
PlayerColor MapReaderH3M::readPlayer()
|
||||
{
|
||||
PlayerColor result(readUInt8());
|
||||
assert (result < PlayerColor::PLAYER_LIMIT || result == PlayerColor::NEUTRAL);
|
||||
assert(result < PlayerColor::PLAYER_LIMIT || result == PlayerColor::NEUTRAL);
|
||||
return result;
|
||||
}
|
||||
|
||||
PlayerColor MapReaderH3M::readPlayer32()
|
||||
{
|
||||
PlayerColor result(readUInt32());
|
||||
PlayerColor result(readInt32());
|
||||
|
||||
assert (result < PlayerColor::PLAYER_LIMIT || result == PlayerColor::NEUTRAL);
|
||||
assert(result < PlayerColor::PLAYER_LIMIT || result == PlayerColor::NEUTRAL);
|
||||
return result;
|
||||
}
|
||||
|
||||
void MapReaderH3M::readBitmask(std::vector<bool> & dest, const int byteCount, const int limit, bool negate)
|
||||
void MapReaderH3M::readBitmask(std::vector<bool> & dest, const int bytesToRead, const int objectsToRead, bool invert)
|
||||
{
|
||||
for(int byte = 0; byte < byteCount; ++byte)
|
||||
for(int byte = 0; byte < bytesToRead; ++byte)
|
||||
{
|
||||
const ui8 mask = reader->readUInt8();
|
||||
for(int bit = 0; bit < 8; ++bit)
|
||||
{
|
||||
if(byte * 8 + bit < limit)
|
||||
if(byte * 8 + bit < objectsToRead)
|
||||
{
|
||||
const size_t index = byte * 8 + bit;
|
||||
const bool flag = mask & (1 << bit);
|
||||
if((negate && flag) || (!negate && !flag)) // FIXME: check PR388
|
||||
dest[byte * 8 + bit] = false;
|
||||
const bool result = (flag != invert);
|
||||
dest[index] = result;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -179,7 +178,7 @@ void MapReaderH3M::skipZero(size_t amount)
|
||||
#ifdef NDEBUG
|
||||
skipUnused(amount);
|
||||
#else
|
||||
for (size_t i = 0; i < amount; ++i)
|
||||
for(size_t i = 0; i < amount; ++i)
|
||||
{
|
||||
uint8_t value = reader->readUInt8();
|
||||
assert(value == 0);
|
||||
@@ -187,10 +186,10 @@ void MapReaderH3M::skipZero(size_t amount)
|
||||
#endif
|
||||
}
|
||||
|
||||
void MapReaderH3M::readResourses(TResources& resources)
|
||||
void MapReaderH3M::readResourses(TResources & resources)
|
||||
{
|
||||
for(int x = 0; x < features.resourcesCount; ++x)
|
||||
resources[x] = reader->readUInt32();
|
||||
resources[x] = reader->readInt32();
|
||||
}
|
||||
|
||||
bool MapReaderH3M::readBool()
|
||||
@@ -201,12 +200,12 @@ bool MapReaderH3M::readBool()
|
||||
return result != 0;
|
||||
}
|
||||
|
||||
ui8 MapReaderH3M::readUInt8()
|
||||
ui8 MapReaderH3M::readUInt8()
|
||||
{
|
||||
return reader->readUInt8();
|
||||
}
|
||||
|
||||
si8 MapReaderH3M::readInt8()
|
||||
si8 MapReaderH3M::readInt8()
|
||||
{
|
||||
return reader->readInt8();
|
||||
}
|
||||
|
@@ -10,8 +10,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../ResourceSet.h"
|
||||
#include "../GameConstants.h"
|
||||
#include "../ResourceSet.h"
|
||||
#include "MapFeaturesH3M.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
@@ -41,15 +41,15 @@ public:
|
||||
PlayerColor readPlayer();
|
||||
PlayerColor readPlayer32();
|
||||
|
||||
template <class Identifier>
|
||||
void readBitmask(std::set<Identifier> &dest, const int byteCount, const int limit, bool negate = true)
|
||||
template<class Identifier>
|
||||
void readBitmask(std::set<Identifier> & dest, int bytesToRead, int objectsToRead, bool invert)
|
||||
{
|
||||
std::vector<bool> temp;
|
||||
temp.resize(limit,true);
|
||||
readBitmask(temp, byteCount, limit, negate);
|
||||
std::vector<bool> bitmap;
|
||||
bitmap.resize(objectsToRead, false);
|
||||
readBitmask(bitmap, bytesToRead, objectsToRead, invert);
|
||||
|
||||
for(int i = 0; i< std::min(temp.size(), static_cast<size_t>(limit)); i++)
|
||||
if(temp[i])
|
||||
for(int i = 0; i < bitmap.size(); i++)
|
||||
if(bitmap[i])
|
||||
dest.insert(static_cast<Identifier>(i));
|
||||
}
|
||||
|
||||
@@ -59,7 +59,7 @@ public:
|
||||
* @param limit max count of vector elements to alter
|
||||
* @param negate if true then set bit in mask means clear flag in vertor
|
||||
*/
|
||||
void readBitmask(std::vector<bool> & dest, int byteCount, int limit, bool negate = true);
|
||||
void readBitmask(std::vector<bool> & dest, int bytesToRead, int objectsToRead, bool invert);
|
||||
|
||||
/**
|
||||
* Helper to read map position
|
||||
@@ -69,12 +69,12 @@ public:
|
||||
void skipUnused(size_t amount);
|
||||
void skipZero(size_t amount);
|
||||
|
||||
void readResourses(TResources& resources);
|
||||
void readResourses(TResources & resources);
|
||||
|
||||
bool readBool();
|
||||
|
||||
ui8 readUInt8();
|
||||
si8 readInt8();
|
||||
ui8 readUInt8();
|
||||
si8 readInt8();
|
||||
ui16 readUInt16();
|
||||
si16 readInt16();
|
||||
ui32 readUInt32();
|
||||
@@ -83,6 +83,7 @@ public:
|
||||
std::string readBaseString();
|
||||
|
||||
CBinaryReader & getInternalReader();
|
||||
|
||||
private:
|
||||
MapFormatFeaturesH3M features;
|
||||
|
||||
|
Reference in New Issue
Block a user