VCMI natively suppoorts stack experience feature known from WoG. Any creature - old or modded - can get stack experience bonuses. However, this feature needs to be enabled as a part of WoG VCMI submod.
Stack experience interface has been merged with regular creature window. Among old functionalities, it includes new useful info:
- Click experience icon to see detailed info about creature rank and experience needed for next level. This window works only if stack experience module is enabled (true by default).
- Abilities description contain information about actual values and types of bonuses received by creature - be it default ability, stack experience, artifact or other effect. These descriptions use custom text files which have not been translated.
- [Stack Artifact](#stack-artifact-module). You can choose enabled artifact with arrow buttons. There is also additional button below to pass currently selected artifact back to hero.
## Commanders module
VCMI offers native support for Commanders. Commanders are part of WoG mod for VCMI and require it to be enabled. However, once this is done, any new faction can use its own Commander, too.
## Mithril module
VCMI natively supports Mithril resource known from WoG. However, it is not currently used by any mod.
## Stack Artifact module
In original WoG, there is one available Stack Artifact - Warlord's Banner, which is related directly to stack experience. VCMI natively supports any number of Stack Artifacts regardless if of Stack Experience module is enabled or not. However, currently no mods make use of this feature and it hasn't been tested for many years.
- [LCtrl] + LClick – perform a normal click (same as no hero is selected). This make it possible to select other hero instead of changing path of current hero.
VCMI introduces improved pathfinder, which may find the way on adventure map using ships,Subterranean Gates and Monoliths. Simply click your destination anywhere on adventure map and it will find shortest path, if if target position is reachable.
### Quest log
VCMI itroduces custom Quest Log window. It can display info about Seer Hut or Quest Guard mission, but also handle Borderguard and Border Gate missions. When you choose a quest from the list on the left, it's description is shown. Additionally, on inner minimap you can see small icons indicating locations of quest object. Clicking these objects immediately centers adventure map on desired location.
### Power rating
When hovering cursor over neutral stack on adventure map, you may notice additional info about relative threat this stack poses to curently selected hero. This feature has been originally introduced in Heroes of Might and Magic V.
### Minor GUI features
Some windows and dialogs now display extra info and images to make game more accessible for new players. This can be turned off, if desired.
## Battles
### Stack Queue
Stack queue is a feature coming straight from HoMM5, which allows you to see order of stacks on the battlefield, sorted from left to right. To toggle in on/off, press [Q] during the battle. There is smaller and bigger version of it, the second one is available only in higher resolutions.
### Attack range
In combat, some creatures, such as Dragon or Cerberi, may attack enemies on multiple hexes. All such attacked stacks will be highlighted if the attack cursor is hovered over correct destination tile. Whenever battle stack is hovered, its movement range is highlighted in darker shade. This can help when you try to avoid attacks of melee units.