2023-10-19 16:19:09 +02:00
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/*
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* CAdventureOptions.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../windows/CWindowObject.h"
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class CButton;
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/// Adventure options dialog where you can view the world, dig, play the replay of the last turn,...
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class AdventureOptions : public CWindowObject
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{
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std::shared_ptr<CButton> exit;
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std::shared_ptr<CButton> viewWorld;
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std::shared_ptr<CButton> puzzle;
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std::shared_ptr<CButton> dig;
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std::shared_ptr<CButton> scenInfo;
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2024-01-27 18:36:19 +02:00
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std::shared_ptr<CButton> replay;
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2023-10-19 16:19:09 +02:00
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public:
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AdventureOptions();
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static void showScenarioInfo();
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};
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