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Attempt to fix crash on quitApplication on Android

This commit is contained in:
Ivan Savenko 2023-08-15 00:17:59 +03:00
parent ef0cd0ba6e
commit 00ac8eb306
3 changed files with 4 additions and 5 deletions

View File

@ -77,7 +77,6 @@
#define COMPLAIN_RETF(txt, FORMAT) {complain(boost::str(boost::format(txt) % FORMAT)); return false;}
CondSh<bool> battleMadeAction(false);
boost::recursive_mutex battleActionMutex;
CondSh<BattleResult *> battleResult(nullptr);
template <typename T> class CApplyOnGH;

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@ -102,6 +102,8 @@ class CGameHandler : public IGameCallback, public CBattleInfoCallback, public En
std::unique_ptr<boost::thread> battleThread;
public:
boost::recursive_mutex battleActionMutex;
std::unique_ptr<HeroPoolProcessor> heroPool;
using FireShieldInfo = std::vector<std::pair<const CStack *, int64_t>>;

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@ -25,8 +25,6 @@
#include "../lib/spells/ISpellMechanics.h"
#include "../lib/serializer/Cast.h"
extern boost::recursive_mutex battleActionMutex;
void ApplyGhNetPackVisitor::visitSaveGame(SaveGame & pack)
{
gh.save(pack.fname);
@ -282,7 +280,7 @@ void ApplyGhNetPackVisitor::visitQueryReply(QueryReply & pack)
void ApplyGhNetPackVisitor::visitMakeAction(MakeAction & pack)
{
boost::unique_lock lock(battleActionMutex);
boost::unique_lock lock(gh.battleActionMutex);
const BattleInfo * b = gs.curB;
if(!b)
@ -311,7 +309,7 @@ void ApplyGhNetPackVisitor::visitMakeAction(MakeAction & pack)
void ApplyGhNetPackVisitor::visitMakeCustomAction(MakeCustomAction & pack)
{
boost::unique_lock lock(battleActionMutex);
boost::unique_lock lock(gh.battleActionMutex);
const BattleInfo * b = gs.curB;
if(!b)