mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
Event message meta string
This commit is contained in:
parent
f9f79255c5
commit
00c8c2eb82
@ -59,7 +59,7 @@ bool CMapEvent::earlierThanOrEqual(const CMapEvent & other) const
|
||||
void CMapEvent::serializeJson(JsonSerializeFormat & handler)
|
||||
{
|
||||
handler.serializeString("name", name);
|
||||
handler.serializeString("message", message);
|
||||
handler.serializeStruct("message", message);
|
||||
handler.serializeInt("players", players);
|
||||
handler.serializeInt("humanAffected", humanAffected);
|
||||
handler.serializeInt("computerAffected", computerAffected);
|
||||
|
@ -13,6 +13,7 @@
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
#include "../ResourceSet.h"
|
||||
#include "../MetaString.h"
|
||||
|
||||
class TerrainType;
|
||||
class RiverType;
|
||||
@ -33,7 +34,7 @@ public:
|
||||
bool earlierThanOrEqual(const CMapEvent & other) const;
|
||||
|
||||
std::string name;
|
||||
std::string message;
|
||||
MetaString message;
|
||||
TResources resources;
|
||||
ui8 players; // affected players, bit field?
|
||||
ui8 humanAffected;
|
||||
|
@ -2155,7 +2155,7 @@ CGObjectInstance * CMapLoaderH3M::readTown(const int3 & position, std::shared_pt
|
||||
{
|
||||
CCastleEvent event;
|
||||
event.name = readBasicString();
|
||||
event.message = readLocalizedString(TextIdentifier("town", position.x, position.y, position.z, "event", eventID, "description"));
|
||||
event.message.appendTextID(readLocalizedString(TextIdentifier("town", position.x, position.y, position.z, "event", eventID, "description")));
|
||||
|
||||
reader->readResourses(event.resources);
|
||||
|
||||
@ -2225,7 +2225,7 @@ void CMapLoaderH3M::readEvents()
|
||||
{
|
||||
CMapEvent event;
|
||||
event.name = readBasicString();
|
||||
event.message = readLocalizedString(TextIdentifier("event", eventID, "description"));
|
||||
event.message.appendTextID(readLocalizedString(TextIdentifier("event", eventID, "description")));
|
||||
|
||||
reader->readResourses(event.resources);
|
||||
event.players = reader->readUInt8();
|
||||
|
@ -3216,7 +3216,7 @@ void CGameHandler::handleTimeEvents()
|
||||
//prepare dialog
|
||||
InfoWindow iw;
|
||||
iw.player = color;
|
||||
iw.text.appendRawString(ev.message);
|
||||
iw.text = ev.message;
|
||||
|
||||
for (int i=0; i<ev.resources.size(); i++)
|
||||
{
|
||||
@ -3267,7 +3267,7 @@ void CGameHandler::handleTownEvents(CGTownInstance * town, NewTurn &n)
|
||||
// dialog
|
||||
InfoWindow iw;
|
||||
iw.player = player;
|
||||
iw.text.appendRawString(ev.message);
|
||||
iw.text = ev.message;
|
||||
|
||||
if (ev.resources.nonZero())
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user