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https://github.com/vcmi/vcmi.git
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Interface builder for random map tab
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@@ -27,127 +27,72 @@
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/mapping/CMapInfo.h"
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#include "../../lib/rmg/CMapGenOptions.h"
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#include "../../lib/CModHandler.h"
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RandomMapTab::RandomMapTab()
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RandomMapTab::RandomMapTab():
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InterfaceBuilder()
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{
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recActions = 0;
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mapGenOptions = std::make_shared<CMapGenOptions>();
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OBJ_CONSTRUCTION;
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background = std::make_shared<CPicture>("RANMAPBK", 0, 6);
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labelHeadlineBig = std::make_shared<CLabel>(222, 36, FONT_BIG, EAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[738]);
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labelHeadlineSmall = std::make_shared<CLabel>(222, 56, FONT_SMALL, EAlignment::CENTER, Colors::WHITE, CGI->generaltexth->allTexts[739]);
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labelMapSize = std::make_shared<CLabel>(104, 97, FONT_SMALL, EAlignment::CENTER, Colors::WHITE, CGI->generaltexth->allTexts[752]);
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groupMapSize = std::make_shared<CToggleGroup>(0);
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groupMapSize->pos.y += 81;
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groupMapSize->pos.x += 158;
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const std::vector<std::string> mapSizeBtns = {"RANSIZS", "RANSIZM", "RANSIZL", "RANSIZX"};
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addButtonsToGroup(groupMapSize.get(), mapSizeBtns, 0, 3, 47, 198);
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groupMapSize->setSelected(1);
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groupMapSize->addCallback([&](int btnId)
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const JsonNode config(ResourceID("config/windows.json"));
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addCallback("toggleMapSize", [&](int btnId)
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{
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auto mapSizeVal = getPossibleMapSizes();
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mapGenOptions->setWidth(mapSizeVal[btnId]);
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mapGenOptions->setHeight(mapSizeVal[btnId]);
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updateMapInfoByHost();
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});
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buttonTwoLevels = std::make_shared<CToggleButton>(Point(346, 81), "RANUNDR", CGI->generaltexth->zelp[202]);
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buttonTwoLevels->setSelected(true);
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buttonTwoLevels->addCallback([&](bool on)
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addCallback("toggleTwoLevels", [&](bool on)
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{
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mapGenOptions->setHasTwoLevels(on);
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updateMapInfoByHost();
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});
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labelGroupForOptions = std::make_shared<CLabelGroup>(FONT_SMALL, EAlignment::TOPLEFT, Colors::WHITE);
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// Create number defs list
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std::vector<std::string> numberDefs;
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for(int i = 0; i <= 8; ++i)
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{
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numberDefs.push_back("RANNUM" + boost::lexical_cast<std::string>(i));
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}
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const int NUMBERS_WIDTH = 32;
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const int BTNS_GROUP_LEFT_MARGIN = 67;
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labelGroupForOptions->add(68, 133, CGI->generaltexth->allTexts[753]);
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groupMaxPlayers = std::make_shared<CToggleGroup>(0);
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groupMaxPlayers->pos.y += 153;
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groupMaxPlayers->pos.x += BTNS_GROUP_LEFT_MARGIN;
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addButtonsWithRandToGroup(groupMaxPlayers.get(), numberDefs, 1, 8, NUMBERS_WIDTH, 204, 212);
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groupMaxPlayers->addCallback([&](int btnId)
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addCallback("setPlayersCount", [&](int btnId)
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{
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mapGenOptions->setPlayerCount(btnId);
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deactivateButtonsFrom(groupMaxTeams.get(), btnId);
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deactivateButtonsFrom(dynamic_pointer_cast<CToggleGroup>(widget("groupMaxTeams")).get(), btnId);
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// deactive some CompOnlyPlayers buttons to prevent total number of players exceeds PlayerColor::PLAYER_LIMIT_I
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deactivateButtonsFrom(groupCompOnlyPlayers.get(), PlayerColor::PLAYER_LIMIT_I - btnId + 1);
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deactivateButtonsFrom(dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyPlayers")).get(), PlayerColor::PLAYER_LIMIT_I - btnId + 1);
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validatePlayersCnt(btnId);
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updateMapInfoByHost();
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});
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labelGroupForOptions->add(68, 199, CGI->generaltexth->allTexts[754]);
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groupMaxTeams = std::make_shared<CToggleGroup>(0);
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groupMaxTeams->pos.y += 219;
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groupMaxTeams->pos.x += BTNS_GROUP_LEFT_MARGIN;
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addButtonsWithRandToGroup(groupMaxTeams.get(), numberDefs, 0, 7, NUMBERS_WIDTH, 214, 222);
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groupMaxTeams->addCallback([&](int btnId)
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addCallback("setTeamsCount", [&](int btnId)
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{
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mapGenOptions->setTeamCount(btnId);
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updateMapInfoByHost();
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});
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labelGroupForOptions->add(68, 265, CGI->generaltexth->allTexts[755]);
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groupCompOnlyPlayers = std::make_shared<CToggleGroup>(0);
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groupCompOnlyPlayers->pos.y += 285;
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groupCompOnlyPlayers->pos.x += BTNS_GROUP_LEFT_MARGIN;
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addButtonsWithRandToGroup(groupCompOnlyPlayers.get(), numberDefs, 0, 7, NUMBERS_WIDTH, 224, 232);
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groupCompOnlyPlayers->addCallback([&](int btnId)
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addCallback("setCompOnlyPlayers", [&](int btnId)
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{
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mapGenOptions->setCompOnlyPlayerCount(btnId);
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// deactive some MaxPlayers buttons to prevent total number of players exceeds PlayerColor::PLAYER_LIMIT_I
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deactivateButtonsFrom(groupMaxPlayers.get(), PlayerColor::PLAYER_LIMIT_I - btnId + 1);
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deactivateButtonsFrom(dynamic_pointer_cast<CToggleGroup>(widget("groupMaxPlayers")).get(), PlayerColor::PLAYER_LIMIT_I - btnId + 1);
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deactivateButtonsFrom(groupCompOnlyTeams.get(), (btnId == 0 ? 1 : btnId));
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deactivateButtonsFrom(dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyTeams")).get(), (btnId == 0 ? 1 : btnId));
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validateCompOnlyPlayersCnt(btnId);
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updateMapInfoByHost();
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});
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labelGroupForOptions->add(68, 331, CGI->generaltexth->allTexts[756]);
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groupCompOnlyTeams = std::make_shared<CToggleGroup>(0);
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groupCompOnlyTeams->pos.y += 351;
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groupCompOnlyTeams->pos.x += BTNS_GROUP_LEFT_MARGIN;
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addButtonsWithRandToGroup(groupCompOnlyTeams.get(), numberDefs, 0, 6, NUMBERS_WIDTH, 234, 241);
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deactivateButtonsFrom(groupCompOnlyTeams.get(), 1);
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groupCompOnlyTeams->addCallback([&](int btnId)
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addCallback("setCompOnlyTeams", [&](int btnId)
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{
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mapGenOptions->setCompOnlyTeamCount(btnId);
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updateMapInfoByHost();
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});
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labelGroupForOptions->add(68, 398, CGI->generaltexth->allTexts[757]);
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const int WIDE_BTN_WIDTH = 85;
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groupWaterContent = std::make_shared<CToggleGroup>(0);
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groupWaterContent->pos.y += 419;
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groupWaterContent->pos.x += BTNS_GROUP_LEFT_MARGIN;
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const std::vector<std::string> waterContentBtns = {"RANNONE", "RANNORM", "RANISLD"};
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addButtonsWithRandToGroup(groupWaterContent.get(), waterContentBtns, 0, 2, WIDE_BTN_WIDTH, 243, 246);
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groupWaterContent->addCallback([&](int btnId)
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addCallback("setWaterContent", [&](int btnId)
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{
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mapGenOptions->setWaterContent(static_cast<EWaterContent::EWaterContent>(btnId));
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updateMapInfoByHost();
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});
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labelGroupForOptions->add(68, 465, CGI->generaltexth->allTexts[758]);
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groupMonsterStrength = std::make_shared<CToggleGroup>(0);
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groupMonsterStrength->pos.y += 485;
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groupMonsterStrength->pos.x += BTNS_GROUP_LEFT_MARGIN;
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const std::vector<std::string> monsterStrengthBtns = {"RANWEAK", "RANNORM", "RANSTRG"};
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addButtonsWithRandToGroup(groupMonsterStrength.get(), monsterStrengthBtns, 2, 4, WIDE_BTN_WIDTH, 248, 251, EMonsterStrength::RANDOM, false);
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groupMonsterStrength->addCallback([&](int btnId)
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addCallback("setMonsterStrenght", [&](int btnId)
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{
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if(btnId < 0)
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mapGenOptions->setMonsterStrength(EMonsterStrength::RANDOM);
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@@ -155,9 +100,9 @@ RandomMapTab::RandomMapTab()
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mapGenOptions->setMonsterStrength(static_cast<EMonsterStrength::EMonsterStrength>(btnId)); //value 2 to 4
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updateMapInfoByHost();
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});
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buttonShowRandomMaps = std::make_shared<CButton>(Point(54, 535), "RANSHOW", CGI->generaltexth->zelp[252]);
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init(config["randomMapTab"]);
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updateMapInfoByHost();
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}
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@@ -216,39 +161,14 @@ void RandomMapTab::updateMapInfoByHost()
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void RandomMapTab::setMapGenOptions(std::shared_ptr<CMapGenOptions> opts)
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{
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groupMapSize->setSelected(vstd::find_pos(getPossibleMapSizes(), opts->getWidth()));
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buttonTwoLevels->setSelected(opts->getHasTwoLevels());
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groupMaxPlayers->setSelected(opts->getPlayerCount());
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groupMaxTeams->setSelected(opts->getTeamCount());
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groupCompOnlyPlayers->setSelected(opts->getCompOnlyPlayerCount());
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groupCompOnlyTeams->setSelected(opts->getCompOnlyTeamCount());
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groupWaterContent->setSelected(opts->getWaterContent());
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groupMonsterStrength->setSelected(opts->getMonsterStrength());
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}
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void RandomMapTab::addButtonsWithRandToGroup(CToggleGroup * group, const std::vector<std::string> & defs, int nStart, int nEnd, int btnWidth, int helpStartIndex, int helpRandIndex, int randIndex, bool animIdfromBtnId) const
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{
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addButtonsToGroup(group, defs, nStart, nEnd, btnWidth, helpStartIndex, animIdfromBtnId);
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// Buttons are relative to button group, TODO better solution?
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SObjectConstruction obj__i(group);
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const std::string RANDOM_DEF = "RANRAND";
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group->addToggle(randIndex, std::make_shared<CToggleButton>(Point(256, 0), RANDOM_DEF, CGI->generaltexth->zelp[helpRandIndex]));
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group->setSelected(randIndex);
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}
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void RandomMapTab::addButtonsToGroup(CToggleGroup * group, const std::vector<std::string> & defs, int nStart, int nEnd, int btnWidth, int helpStartIndex, bool animIdfromBtnId) const
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{
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// Buttons are relative to button group, TODO better solution?
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SObjectConstruction obj__i(group);
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int cnt = nEnd - nStart + 1;
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for(int i = 0; i < cnt; ++i)
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{
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auto button = std::make_shared<CToggleButton>(Point(i * btnWidth, 0), animIdfromBtnId ? defs[i + nStart] : defs[i], CGI->generaltexth->zelp[helpStartIndex + i]);
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// For blocked state we should use pressed image actually
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button->setImageOrder(0, 1, 1, 3);
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group->addToggle(i + nStart, button);
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}
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dynamic_pointer_cast<CToggleGroup>(widget("groupMapSize"))->setSelected(vstd::find_pos(getPossibleMapSizes(), opts->getWidth()));
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dynamic_pointer_cast<CToggleButton>(widget("buttonTwoLevels"))->setSelected(opts->getHasTwoLevels());
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dynamic_pointer_cast<CToggleGroup>(widget("groupMaxPlayers"))->setSelected(opts->getPlayerCount());
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dynamic_pointer_cast<CToggleGroup>(widget("groupMaxTeams"))->setSelected(opts->getTeamCount());
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dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyPlayers"))->setSelected(opts->getCompOnlyPlayerCount());
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dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyTeams"))->setSelected(opts->getCompOnlyTeamCount());
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dynamic_pointer_cast<CToggleGroup>(widget("groupWaterContent"))->setSelected(opts->getWaterContent());
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dynamic_pointer_cast<CToggleGroup>(widget("groupMonsterStrength"))->setSelected(opts->getMonsterStrength());
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}
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void RandomMapTab::deactivateButtonsFrom(CToggleGroup * group, int startId)
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@@ -280,13 +200,13 @@ void RandomMapTab::validatePlayersCnt(int playersCnt)
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if(mapGenOptions->getTeamCount() >= playersCnt)
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{
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mapGenOptions->setTeamCount(playersCnt - 1);
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groupMaxTeams->setSelected(mapGenOptions->getTeamCount());
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dynamic_pointer_cast<CToggleGroup>(widget("groupMaxTeams"))->setSelected(mapGenOptions->getTeamCount());
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}
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// total players should not exceed PlayerColor::PLAYER_LIMIT_I (8 in homm3)
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if(mapGenOptions->getCompOnlyPlayerCount() + playersCnt > PlayerColor::PLAYER_LIMIT_I)
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{
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mapGenOptions->setCompOnlyPlayerCount(PlayerColor::PLAYER_LIMIT_I - playersCnt);
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groupCompOnlyPlayers->setSelected(mapGenOptions->getCompOnlyPlayerCount());
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dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyPlayers"))->setSelected(mapGenOptions->getCompOnlyPlayerCount());
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}
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validateCompOnlyPlayersCnt(mapGenOptions->getCompOnlyPlayerCount());
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@@ -304,7 +224,7 @@ void RandomMapTab::validateCompOnlyPlayersCnt(int compOnlyPlayersCnt)
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int compOnlyTeamCount = compOnlyPlayersCnt == 0 ? 0 : compOnlyPlayersCnt - 1;
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mapGenOptions->setCompOnlyTeamCount(compOnlyTeamCount);
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updateMapInfoByHost();
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groupCompOnlyTeams->setSelected(compOnlyTeamCount);
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dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyTeams"))->setSelected(compOnlyTeamCount);
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}
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}
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