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Extracted handling of type ID's from serializer into a separate class
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@@ -38,9 +38,6 @@ class TavernHeroesPool;
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struct SThievesGuildInfo;
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class CRandomGenerator;
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template<typename T> class CApplier;
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class CBaseForGSApply;
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struct UpgradeInfo
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{
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CreatureID oldID; //creature to be upgraded
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