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https://github.com/vcmi/vcmi.git
synced 2025-01-12 02:28:11 +02:00
Added swipe support for non-android platforms;
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02fa478bfb
commit
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@ -98,7 +98,7 @@ CTerrainRect::CTerrainRect()
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pos.w=ADVOPT.advmapW;
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pos.h=ADVOPT.advmapH;
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moveX = moveY = 0;
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addUsedEvents(LCLICK | RCLICK | HOVER | MOVE);
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addUsedEvents(LCLICK | RCLICK | MCLICK | HOVER | MOVE);
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}
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CTerrainRect::~CTerrainRect()
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@ -124,17 +124,10 @@ void CTerrainRect::clickLeft(tribool down, bool previousState)
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#ifdef VCMI_ANDROID
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if(adventureInt->swipeEnabled)
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{
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if(down == true)
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if(handleSwipeStateChange(down == true))
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{
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swipeInitialRealPos = int3(GH.current->motion.x, GH.current->motion.y, 0);
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swipeInitialMapPos = int3(adventureInt->position);
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return; // if swipe is enabled, we don't process "down" events and wait for "up" (to make sure this wasn't a swiping gesture)
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}
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else if(isSwiping) // only accept this touch if it wasn't a swipe
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{
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isSwiping = false;
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return;
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}
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}
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else
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{
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@ -165,22 +158,32 @@ void CTerrainRect::clickRight(tribool down, bool previousState)
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adventureInt->tileRClicked(mp);
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}
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void CTerrainRect::clickMiddle(tribool down, bool previousState)
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{
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handleSwipeStateChange(down == true);
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}
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void CTerrainRect::mouseMoved(const SDL_MouseMotionEvent & sEvent)
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{
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handleHover(sEvent);
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#ifdef VCMI_ANDROID
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if(!adventureInt->swipeEnabled || sEvent.state == 0)
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if(!adventureInt->swipeEnabled)
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return;
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handleSwipeMove(sEvent);
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#endif // !VCMI_ANDROID
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}
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#ifdef VCMI_ANDROID
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void CTerrainRect::handleSwipeMove(const SDL_MouseMotionEvent & sEvent)
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{
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#ifdef VCMI_ANDROID
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if(sEvent.state == 0) // any "button" is enough on android
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#else //!VCMI_ANDROID
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if((sEvent.state & SDL_BUTTON_MMASK) == 0) // swipe only works with middle mouse on other platforms
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#endif //!VCMI_ANDROID
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{
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return;
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}
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if(!isSwiping)
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{
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// try to distinguish if this touch was meant to be a swipe or just fat-fingering press
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@ -201,7 +204,21 @@ void CTerrainRect::handleSwipeMove(const SDL_MouseMotionEvent & sEvent)
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}
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}
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#endif // VCMI_ANDROID
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bool CTerrainRect::handleSwipeStateChange(bool btnPressed)
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{
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if(btnPressed)
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{
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swipeInitialRealPos = int3(GH.current->motion.x, GH.current->motion.y, 0);
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swipeInitialMapPos = int3(adventureInt->position);
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return true;
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}
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else if(isSwiping) // only accept this touch if it wasn't a swipe
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{
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isSwiping = false;
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return true;
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}
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return false;
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}
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void CTerrainRect::handleHover(const SDL_MouseMotionEvent &sEvent)
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{
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@ -534,11 +551,9 @@ CAdvMapInt::CAdvMapInt():
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infoBar(Rect(ADVOPT.infoboxX, ADVOPT.infoboxY, 192, 192)), state(NA),
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spellBeingCasted(nullptr), position(int3(0, 0, 0)), selection(nullptr),
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updateScreen(false), anim(0), animValHitCount(0), heroAnim(0), heroAnimValHitCount(0),
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activeMapPanel(nullptr), duringAITurn(false), scrollingDir(0), scrollingState(false)
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#ifdef VCMI_ANDROID
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, swipeEnabled(settings["general"]["swipe"].Bool()), swipeMovementRequested(false),
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activeMapPanel(nullptr), duringAITurn(false), scrollingDir(0), scrollingState(false),
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swipeEnabled(settings["general"]["swipe"].Bool()), swipeMovementRequested(false),
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swipeTargetPosition(int3(-1, -1, -1))
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#endif
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{
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adventureInt = this;
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pos.x = pos.y = 0;
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@ -1007,18 +1022,16 @@ void CAdvMapInt::show(SDL_Surface * to)
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}
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++heroAnim;
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#ifdef VCMI_ANDROID
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if(swipeEnabled)
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{
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handleSwipeUpdate();
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}
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#ifdef VCMI_ANDROID // on android, map-moving mode is exclusive (TODO technically it might work with both enabled; to be checked)
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else
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#endif // VCMI_ANDROID
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{
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#endif // !VCMI_ANDROID
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handleMapScrollingUpdate();
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#ifdef VCMI_ANDROID
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}
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#endif
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for(int i = 0; i < 4; i++)
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{
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@ -1089,14 +1102,13 @@ void CAdvMapInt::handleMapScrollingUpdate()
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}
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}
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#ifdef VCMI_ANDROID
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void CAdvMapInt::handleSwipeUpdate()
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{
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if(swipeMovementRequested)
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{
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position.x = swipeTargetPosition.x;
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position.y = swipeTargetPosition.y;
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auto fixedPos = LOCPLINT->repairScreenPos(swipeTargetPosition);
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position.x = fixedPos.x;
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position.y = fixedPos.y;
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CCS->curh->changeGraphic(ECursor::DEFAULT, 0);
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updateScreen = true;
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minimap.redraw();
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@ -1104,8 +1116,6 @@ void CAdvMapInt::handleSwipeUpdate()
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}
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}
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#endif
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void CAdvMapInt::selectionChanged()
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{
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const CGTownInstance *to = LOCPLINT->towns[townList.getSelectedIndex()];
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@ -63,9 +63,9 @@ class CTerrainRect
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static constexpr float SwipeTouchSlop = 16.0f;
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void handleHover(const SDL_MouseMotionEvent &sEvent);
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#ifdef VCMI_ANDROID
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void handleSwipeMove(const SDL_MouseMotionEvent &sEvent);
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#endif // VCMI_ANDROID
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/// handles start/finish of swipe (press/release of corresponding button); returns true if state change was handled
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bool handleSwipeStateChange(bool btnPressed);
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public:
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int tilesw, tilesh; //width and height of terrain to blit in tiles
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int3 curHoveredTile;
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@ -77,6 +77,7 @@ public:
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void deactivate() override;
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void clickLeft(tribool down, bool previousState) override;
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void clickRight(tribool down, bool previousState) override;
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void clickMiddle(tribool down, bool previousState) override;
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void hover(bool on) override;
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void mouseMoved (const SDL_MouseMotionEvent & sEvent) override;
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void show(SDL_Surface * to) override;
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@ -132,11 +133,9 @@ public:
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enum{LEFT=1, RIGHT=2, UP=4, DOWN=8};
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ui8 scrollingDir; //uses enum: LEFT RIGHT, UP, DOWN
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bool scrollingState;
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#ifdef VCMI_ANDROID
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bool swipeEnabled;
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bool swipeMovementRequested;
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int3 swipeTargetPosition;
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#endif // !VCMI_ANDROID
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enum{NA, INGAME, WAITING} state;
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@ -260,9 +259,7 @@ public:
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void changeMode(EAdvMapMode newMode, float newScale = 0.36f);
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void handleMapScrollingUpdate();
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#ifdef VCMI_ANDROID
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void handleSwipeUpdate();
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#endif
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};
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@ -41,7 +41,7 @@
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},
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"swipe" : {
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"type" : "boolean",
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"default" : false
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"default" : true
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},
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"saveRandomMaps" : {
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"type" : "boolean",
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