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https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
Refactor: unified logic for notyfing CIntObjs about left/right mouse click events;
Added support for middle-click;
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@ -292,6 +292,4 @@
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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@ -109,17 +109,10 @@
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<Filter>gui</Filter>
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</ClCompile>
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<ClCompile Include="..\CCallback.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="CQuestLog.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="SDLRWwrapper.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="VCMI_client.rc" />
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<ClInclude Include="CQuestLog.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="vcmi.ico" />
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@ -254,5 +247,6 @@
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<Filter>gui</Filter>
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</ClInclude>
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<ClInclude Include="..\CCallback.h" />
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<ClInclude Include="SDLRWwrapper.h" />
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</ItemGroup>
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</Project>
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@ -60,6 +60,7 @@ void CGuiHandler::processLists(const ui16 activityFlag, std::function<void (std:
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{
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processList(CIntObject::LCLICK,activityFlag,&lclickable,cb);
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processList(CIntObject::RCLICK,activityFlag,&rclickable,cb);
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processList(CIntObject::MCLICK,activityFlag,&mclickable,cb);
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processList(CIntObject::HOVER,activityFlag,&hoverable,cb);
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processList(CIntObject::MOVE,activityFlag,&motioninterested,cb);
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processList(CIntObject::KEYBOARD,activityFlag,&keyinterested,cb);
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@ -260,18 +261,18 @@ void CGuiHandler::handleEvent(SDL_Event *sEvent)
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CCS->curh->cursorMove(sEvent->motion.x, sEvent->motion.y);
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handleMouseMotion(sEvent);
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}
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else if (sEvent->type==SDL_MOUSEBUTTONDOWN)
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else if(sEvent->type == SDL_MOUSEBUTTONDOWN)
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{
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if(sEvent->button.button == SDL_BUTTON_LEFT)
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switch(sEvent->button.button)
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{
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if(lastClick == sEvent->motion && (SDL_GetTicks() - lastClickTime) < 300)
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case SDL_BUTTON_LEFT:
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if(lastClick == sEvent->motion && (SDL_GetTicks() - lastClickTime) < 300)
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{
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std::list<CIntObject*> hlp = doubleClickInterested;
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for(auto i=hlp.begin(); i != hlp.end() && current; i++)
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for(auto i = hlp.begin(); i != hlp.end() && current; i++)
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{
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if(!vstd::contains(doubleClickInterested,*i)) continue;
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if (isItIn(&(*i)->pos,sEvent->motion.x,sEvent->motion.y))
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if(!vstd::contains(doubleClickInterested, *i)) continue;
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if(isItIn(&(*i)->pos, sEvent->motion.x, sEvent->motion.y))
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{
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(*i)->onDoubleClick();
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}
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@ -282,31 +283,16 @@ void CGuiHandler::handleEvent(SDL_Event *sEvent)
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lastClick = sEvent->motion;
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lastClickTime = SDL_GetTicks();
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std::list<CIntObject*> hlp = lclickable;
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for(auto i=hlp.begin(); i != hlp.end() && current; i++)
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{
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if(!vstd::contains(lclickable,*i)) continue;
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if (isItIn(&(*i)->pos,sEvent->motion.x,sEvent->motion.y))
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{
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prev = (*i)->pressedL;
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(*i)->pressedL = true;
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(*i)->clickLeft(true, prev);
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}
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}
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}
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else if (sEvent->button.button == SDL_BUTTON_RIGHT)
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{
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std::list<CIntObject*> hlp = rclickable;
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for(auto i=hlp.begin(); i != hlp.end() && current; i++)
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{
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if(!vstd::contains(rclickable,*i)) continue;
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if (isItIn(&(*i)->pos,sEvent->motion.x,sEvent->motion.y))
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{
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prev = (*i)->pressedR;
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(*i)->pressedR = true;
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(*i)->clickRight(true, prev);
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}
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}
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handleMouseButtonClick(lclickable, EIntObjMouseBtnType::LEFT, true);
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break;
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case SDL_BUTTON_RIGHT:
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handleMouseButtonClick(rclickable, EIntObjMouseBtnType::RIGHT, true);
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break;
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case SDL_BUTTON_MIDDLE:
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handleMouseButtonClick(mclickable, EIntObjMouseBtnType::MIDDLE, true);
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break;
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default:
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break;
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}
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}
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else if (sEvent->type == SDL_MOUSEWHEEL)
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@ -336,41 +322,45 @@ void CGuiHandler::handleEvent(SDL_Event *sEvent)
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}
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}
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//todo: muiltitouch
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else if ((sEvent->type==SDL_MOUSEBUTTONUP) && (sEvent->button.button == SDL_BUTTON_LEFT))
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else if(sEvent->type == SDL_MOUSEBUTTONUP)
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{
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std::list<CIntObject*> hlp = lclickable;
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for(auto i=hlp.begin(); i != hlp.end() && current; i++)
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switch(sEvent->button.button)
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{
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if(!vstd::contains(lclickable,*i)) continue;
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prev = (*i)->pressedL;
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(*i)->pressedL = false;
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if (isItIn(&(*i)->pos,sEvent->motion.x,sEvent->motion.y))
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{
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(*i)->clickLeft(false, prev);
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}
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else
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(*i)->clickLeft(boost::logic::indeterminate, prev);
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}
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}
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else if ((sEvent->type==SDL_MOUSEBUTTONUP) && (sEvent->button.button == SDL_BUTTON_RIGHT))
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{
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std::list<CIntObject*> hlp = rclickable;
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for(auto i=hlp.begin(); i != hlp.end() && current; i++)
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{
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if(!vstd::contains(rclickable,*i)) continue;
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prev = (*i)->pressedR;
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(*i)->pressedR = false;
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if (isItIn(&(*i)->pos,sEvent->motion.x,sEvent->motion.y))
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{
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(*i)->clickRight(false, prev);
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}
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else
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(*i)->clickRight(boost::logic::indeterminate, prev);
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case SDL_BUTTON_LEFT:
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handleMouseButtonClick(lclickable, EIntObjMouseBtnType::LEFT, false);
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break;
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case SDL_BUTTON_RIGHT:
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handleMouseButtonClick(rclickable, EIntObjMouseBtnType::RIGHT, false);
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break;
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case SDL_BUTTON_MIDDLE:
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handleMouseButtonClick(mclickable, EIntObjMouseBtnType::MIDDLE, false);
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break;
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}
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}
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current = nullptr;
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} //event end
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void CGuiHandler::handleMouseButtonClick(CIntObjectList & interestedObjs, EIntObjMouseBtnType btn, bool isPressed)
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{
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auto hlp = interestedObjs;
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for(auto i = hlp.begin(); i != hlp.end() && current; i++)
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{
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if(!vstd::contains(interestedObjs, *i)) continue;
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auto prev = (*i)->mouseState(btn);
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if(!isPressed)
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(*i)->updateMouseState(btn, isPressed);
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if(isItIn(&(*i)->pos, current->motion.x, current->motion.y))
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{
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if(isPressed)
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(*i)->updateMouseState(btn, isPressed);
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(*i)->click(btn, isPressed, prev);
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}
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else if(!isPressed)
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(*i)->click(btn, boost::logic::indeterminate, prev);
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}
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}
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void CGuiHandler::handleMouseMotion(SDL_Event *sEvent)
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{
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//sending active, hovered hoverable objects hover() call
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@ -10,6 +10,7 @@ class CIntObject;
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class IUpdateable;
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class IShowActivatable;
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class IShowable;
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enum class EIntObjMouseBtnType;
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template <typename T> struct CondSh;
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/*
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@ -53,6 +54,7 @@ private:
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//active GUI elements (listening for events
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CIntObjectList lclickable,
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rclickable,
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mclickable,
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hoverable,
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keyinterested,
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motioninterested,
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@ -62,6 +64,7 @@ private:
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textInterested;
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void handleMouseButtonClick(CIntObjectList &interestedObjs, EIntObjMouseBtnType btn, bool isPressed);
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void processLists(const ui16 activityFlag, std::function<void (std::list<CIntObject*> *)> cb);
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public:
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void handleElementActivate(CIntObject * elem, ui16 activityFlag);
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@ -16,7 +16,7 @@ CIntObject::CIntObject(int used_, Point pos_):
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parent(parent_m),
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active(active_m)
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{
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pressedL = pressedR = hovered = captureAllKeys = strongInterest = false;
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hovered = captureAllKeys = strongInterest = false;
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toNextTick = timerDelay = 0;
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used = used_;
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@ -134,6 +134,23 @@ CIntObject::~CIntObject()
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parent_m->removeChild(this);
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}
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void CIntObject::click(EIntObjMouseBtnType btn, tribool down, bool previousState)
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{
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switch(btn)
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{
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default:
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case EIntObjMouseBtnType::LEFT:
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clickLeft(down, previousState);
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break;
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case EIntObjMouseBtnType::MIDDLE:
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clickMiddle(down, previousState);
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break;
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case EIntObjMouseBtnType::RIGHT:
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clickRight(down, previousState);
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break;
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}
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}
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void CIntObject::printAtLoc( const std::string & text, int x, int y, EFonts font, SDL_Color kolor/*=Colors::WHITE*/, SDL_Surface * dst/*=screen*/ )
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{
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graphics->fonts[font]->renderTextLeft(dst, text, kolor, Point(pos.x + x, pos.y + y));
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@ -340,16 +357,9 @@ void CKeyShortcut::keyPressed(const SDL_KeyboardEvent & key)
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if(vstd::contains(assignedKeys,key.keysym.sym)
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|| vstd::contains(assignedKeys, CGuiHandler::numToDigit(key.keysym.sym)))
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{
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bool prev = pressedL;
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if(key.state == SDL_PRESSED)
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{
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pressedL = true;
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clickLeft(true, prev);
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}
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else
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{
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pressedL = false;
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clickLeft(false, prev);
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}
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bool prev = mouseState(EIntObjMouseBtnType::LEFT);
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updateMouseState(EIntObjMouseBtnType::LEFT, key.state == SDL_PRESSED);
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clickLeft(key.state == SDL_PRESSED, prev);
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}
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}
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@ -61,6 +61,7 @@ public:
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virtual ~IShowActivatable(){}; //d-tor
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};
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enum class EIntObjMouseBtnType { LEFT, MIDDLE, RIGHT };
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//typedef ui16 ActivityFlag;
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// Base UI element
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@ -73,6 +74,8 @@ class CIntObject : public IShowActivatable //interface object
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int toNextTick;
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int timerDelay;
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std::map<EIntObjMouseBtnType, bool> currentMouseState;
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void onTimer(int timePassed);
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//non-const versions of fields to allow changing them in CIntObject
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@ -104,13 +107,13 @@ public:
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CIntObject(int used=0, Point offset=Point());
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virtual ~CIntObject(); //d-tor
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//l-clicks handling
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/*const*/ bool pressedL; //for determining if object is L-pressed
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virtual void clickLeft(tribool down, bool previousState){}
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void updateMouseState(EIntObjMouseBtnType btn, bool state) { currentMouseState[btn] = state; }
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bool mouseState(EIntObjMouseBtnType btn) const { return currentMouseState.count(btn) ? currentMouseState.at(btn) : false; }
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//r-clicks handling
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/*const*/ bool pressedR; //for determining if object is R-pressed
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virtual void clickRight(tribool down, bool previousState){}
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virtual void click(EIntObjMouseBtnType btn, tribool down, bool previousState);
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virtual void clickLeft(tribool down, bool previousState) {}
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virtual void clickRight(tribool down, bool previousState) {}
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virtual void clickMiddle(tribool down, bool previousState) {}
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//hover handling
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/*const*/ bool hovered; //for determining if object is hovered
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@ -138,7 +141,7 @@ public:
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//double click
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virtual void onDoubleClick(){}
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enum {LCLICK=1, RCLICK=2, HOVER=4, MOVE=8, KEYBOARD=16, TIME=32, GENERAL=64, WHEEL=128, DOUBLECLICK=256, TEXTINPUT=512, ALL=0xffff};
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enum {LCLICK=1, RCLICK=2, HOVER=4, MOVE=8, KEYBOARD=16, TIME=32, GENERAL=64, WHEEL=128, DOUBLECLICK=256, TEXTINPUT=512, MCLICK=1024, ALL=0xffff};
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const ui16 & active;
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void addUsedEvents(ui16 newActions);
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void removeUsedEvents(ui16 newActions);
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@ -587,7 +587,7 @@ void CMinimap::hover(bool on)
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void CMinimap::mouseMoved(const SDL_MouseMotionEvent & sEvent)
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{
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if (pressedL)
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if (mouseState(EIntObjMouseBtnType::LEFT))
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moveAdvMapSelection();
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}
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@ -623,7 +623,7 @@ void CSlider::clickLeft(tribool down, bool previousState)
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return;
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// if (rw>1) return;
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// if (rw<0) return;
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slider->clickLeft(true, slider->pressedL);
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slider->clickLeft(true, slider->mouseState(EIntObjMouseBtnType::LEFT));
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moveTo(rw * positions + 0.5);
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return;
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}
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