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Simplify CBattleInterface::spellCast
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@@ -1228,13 +1228,18 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
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{
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const SpellID spellID(sc->id);
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const CSpell &spell = * spellID.toSpell();
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const std::string & spellName = spell.name;
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const std::string& castSoundPath = spell.getCastSound();
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std::string casterName("Something");
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if(sc->castedByHero)
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casterName = curInt->cb->battleGetHeroInfo(sc->side).name;
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if(!castSoundPath.empty())
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CCS->soundh->playSound(castSoundPath);
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std::string casterCreatureName = "";
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Point srccoord = (sc->side ? Point(770, 60) : Point(30, 60)) + pos; //hero position by default
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{
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const auto casterStackID = sc->casterStack;
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@@ -1244,8 +1249,7 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
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const CStack * casterStack = curInt->cb->battleGetStackByID(casterStackID);
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if(casterStack != nullptr)
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{
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casterCreatureName = casterStack->type->namePl;
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casterName = casterStack->type->namePl;
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srccoord = CClickableHex::getXYUnitAnim(casterStack->position, casterStack, this);
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srccoord.x += 250;
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srccoord.y += 240;
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@@ -1255,7 +1259,7 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
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//TODO: play custom cast animation
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{
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}
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//playing projectile animation
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@@ -1269,9 +1273,9 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
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bool Vflip = (angle < 0);
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if(Vflip)
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angle = -angle;
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std::string animToDisplay = spell.animationInfo.selectProjectile(angle);
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if(!animToDisplay.empty())
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{
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//displaying animation
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@@ -1285,7 +1289,7 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
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int dy = (destcoord.y - srccoord.y - animDef->ourImages[0].bitmap->h)/steps;
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delete animDef;
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addNewAnim(new CSpellEffectAnimation(this, animToDisplay, srccoord.x, srccoord.y, dx, dy, Vflip));
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addNewAnim(new CSpellEffectAnimation(this, animToDisplay, srccoord.x, srccoord.y, dx, dy, Vflip));
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}
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}
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waitForAnims();
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@@ -1296,11 +1300,11 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
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for (auto & elem : sc->affectedCres)
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{
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BattleHex position = curInt->cb->battleGetStackByID(elem, false)->position;
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if(vstd::contains(sc->resisted,elem))
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displayEffect(78, position);
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else
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displaySpellEffect(spellID, position);
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displaySpellEffect(spellID, position);
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}
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switch(sc->id)
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@@ -1319,15 +1323,26 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
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bool customSpell = false;
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if(sc->affectedCres.size() == 1)
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{
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const CStack * attackedStack = curInt->cb->battleGetStackByID(*sc->affectedCres.begin(), false);
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const std::string attackedName = attackedStack->getName();
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const std::string attackedNameSing = attackedStack->getCreature()->nameSing;
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const std::string attackedNamePl = attackedStack->getCreature()->namePl;
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std::string text = CGI->generaltexth->allTexts[195];
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if(sc->castedByHero)
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{
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boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetHeroInfo(sc->side).name);
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boost::algorithm::replace_first(text, "%s", CGI->spellh->objects[sc->id]->name); //spell name
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boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetStackByID(*sc->affectedCres.begin(), false)->getCreature()->namePl ); //target
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boost::algorithm::replace_first(text, "%s", casterName);
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boost::algorithm::replace_first(text, "%s", spellName);
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boost::algorithm::replace_first(text, "%s", attackedNamePl); //target
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}
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else
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{
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auto getPluralText = [attackedStack](const int baseTextID) -> std::string
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{
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return CGI->generaltexth->allTexts[(attackedStack->count > 1 ? baseTextID+1 : baseTextID)];
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};
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bool plural = false; //add singular / plural form of creature text if this is true
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int textID = 0;
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switch(sc->id)
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@@ -1345,8 +1360,8 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
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case SpellID::BIND:
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customSpell = true;
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text = CGI->generaltexth->allTexts[560];
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boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetStackByID(*sc->affectedCres.begin(), false)->getCreature()->namePl );
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break; //Roots and vines bind the %s to the ground!
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boost::algorithm::replace_first(text, "%s", attackedNamePl);
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break;//Roots and vines bind the %s to the ground!
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case SpellID::DISEASE:
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customSpell = true;
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plural = true;
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@@ -1360,25 +1375,17 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
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case SpellID::AGE:
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{
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customSpell = true;
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if (curInt->cb->battleGetStackByID(*sc->affectedCres.begin())->count > 1)
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{
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text = CGI->generaltexth->allTexts[552];
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boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetStackByID(*sc->affectedCres.begin())->type->namePl);
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}
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else
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{
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text = CGI->generaltexth->allTexts[551];
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boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetStackByID(*sc->affectedCres.begin())->type->nameSing);
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}
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text = getPluralText(551);
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boost::algorithm::replace_first(text, "%s", attackedName);
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//The %s shrivel with age, and lose %d hit points."
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TBonusListPtr bl = curInt->cb->battleGetStackByID(*sc->affectedCres.begin(), false)->getBonuses(Selector::type(Bonus::STACK_HEALTH));
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TBonusListPtr bl = attackedStack->getBonuses(Selector::type(Bonus::STACK_HEALTH));
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bl->remove_if(Selector::source(Bonus::SPELL_EFFECT, SpellID::AGE));
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boost::algorithm::replace_first(text, "%d", boost::lexical_cast<std::string>(bl->totalValue()/2));
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}
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break;
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case SpellID::THUNDERBOLT:
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text = CGI->generaltexth->allTexts[367];
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boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetStackByID(*sc->affectedCres.begin())->type->namePl);
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boost::algorithm::replace_first(text, "%s", attackedNamePl);
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console->addText(text);
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text = CGI->generaltexth->allTexts[343].substr(1, CGI->generaltexth->allTexts[343].size() - 1); //Does %d points of damage.
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boost::algorithm::replace_first(text, "%d", boost::lexical_cast<std::string>(sc->dmgToDisplay)); //no more text afterwards
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@@ -1388,7 +1395,7 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
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break;
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case SpellID::DISPEL_HELPFUL_SPELLS:
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text = CGI->generaltexth->allTexts[555];
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boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetStackByID(*sc->affectedCres.begin())->type->namePl);
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boost::algorithm::replace_first(text, "%s", attackedNamePl);
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customSpell = true;
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break;
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case SpellID::DEATH_STARE:
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@@ -1399,67 +1406,45 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
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{
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text = CGI->generaltexth->allTexts[119]; //%d %s die under the terrible gaze of the %s.
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boost::algorithm::replace_first(text, "%d", boost::lexical_cast<std::string>(sc->dmgToDisplay));
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boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetStackByID(*sc->affectedCres.begin(), false)->getCreature()->namePl );
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boost::algorithm::replace_first(text, "%s", attackedNamePl);
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}
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else
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{
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text = CGI->generaltexth->allTexts[118]; //One %s dies under the terrible gaze of the %s.
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boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetStackByID(*sc->affectedCres.begin())->type->nameSing);
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boost::algorithm::replace_first(text, "%s", attackedNameSing);
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}
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boost::algorithm::replace_first(text, "%s", casterCreatureName); //casting stack
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boost::algorithm::replace_first(text, "%s", casterName); //casting stack
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}
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else
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text = "";
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break;
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default:
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text = CGI->generaltexth->allTexts[565]; //The %s casts %s
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if(casterCreatureName != "")
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boost::algorithm::replace_first(text, "%s", casterCreatureName); //casting stack
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else
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boost::algorithm::replace_first(text, "%s", "@Unknown caster@"); //should not happen
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boost::algorithm::replace_first(text, "%s", casterName); //casting stack
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}
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if (plural)
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{
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if (curInt->cb->battleGetStackByID(*sc->affectedCres.begin())->count > 1)
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{
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text = CGI->generaltexth->allTexts[textID + 1];
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boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetStackByID(*sc->affectedCres.begin())->getName());
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}
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else
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{
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text = CGI->generaltexth->allTexts[textID];
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boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetStackByID(*sc->affectedCres.begin())->getName());
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}
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text = getPluralText(textID);
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boost::algorithm::replace_first(text, "%s", attackedName);
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}
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}
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if (!customSpell && !sc->dmgToDisplay)
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boost::algorithm::replace_first(text, "%s", CGI->spellh->objects[sc->id]->name); //simple spell name
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boost::algorithm::replace_first(text, "%s", spellName); //simple spell name
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if (text.size())
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console->addText(text);
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}
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else
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{
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std::string text = CGI->generaltexth->allTexts[196];
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if(sc->castedByHero)
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{
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boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetHeroInfo(sc->side).name);
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}
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if(casterCreatureName != "")
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{
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boost::algorithm::replace_first(text, "%s", casterCreatureName); //creature caster
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}
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else
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{
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//TODO artifacts that cast spell; scripts some day
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boost::algorithm::replace_first(text, "%s", "Something");
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}
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boost::algorithm::replace_first(text, "%s", CGI->spellh->objects[sc->id]->name);
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boost::algorithm::replace_first(text, "%s", casterName);
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boost::algorithm::replace_first(text, "%s", spellName);
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console->addText(text);
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}
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if(sc->dmgToDisplay && !customSpell)
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{
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std::string dmgInfo = CGI->generaltexth->allTexts[376];
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boost::algorithm::replace_first(dmgInfo, "%s", CGI->spellh->objects[sc->id]->name); //simple spell name
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boost::algorithm::replace_first(dmgInfo, "%s", spellName); //simple spell name
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boost::algorithm::replace_first(dmgInfo, "%d", boost::lexical_cast<std::string>(sc->dmgToDisplay));
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console->addText(dmgInfo); //todo: casualties (?)
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}
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@@ -40,7 +40,7 @@ void DeathStareMechanics::applyBattleEffects(const SpellCastEnvironment * env, B
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//calculating dmg to display
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ctx.sc.dmgToDisplay = parameters.usedSpellPower;
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if(!ctx.attackedCres.empty())
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vstd::amin(ctx.sc.dmgToDisplay, (*ctx.attackedCres.begin())->count); //stack is already reduced after attack
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vstd::amin(ctx.sc.dmgToDisplay, (*ctx.attackedCres.begin())->count); //stack is already reduced after attack
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for(auto & attackedCre : ctx.attackedCres)
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{
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