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Simplify CBattleInterface::spellCast

This commit is contained in:
AlexVinS
2015-02-07 11:13:24 +03:00
parent b9bdc95a7e
commit 025a00362b
2 changed files with 47 additions and 62 deletions

View File

@@ -1228,13 +1228,18 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
{
const SpellID spellID(sc->id);
const CSpell &spell = * spellID.toSpell();
const std::string & spellName = spell.name;
const std::string& castSoundPath = spell.getCastSound();
std::string casterName("Something");
if(sc->castedByHero)
casterName = curInt->cb->battleGetHeroInfo(sc->side).name;
if(!castSoundPath.empty())
CCS->soundh->playSound(castSoundPath);
std::string casterCreatureName = "";
Point srccoord = (sc->side ? Point(770, 60) : Point(30, 60)) + pos; //hero position by default
{
const auto casterStackID = sc->casterStack;
@@ -1244,8 +1249,7 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
const CStack * casterStack = curInt->cb->battleGetStackByID(casterStackID);
if(casterStack != nullptr)
{
casterCreatureName = casterStack->type->namePl;
casterName = casterStack->type->namePl;
srccoord = CClickableHex::getXYUnitAnim(casterStack->position, casterStack, this);
srccoord.x += 250;
srccoord.y += 240;
@@ -1255,7 +1259,7 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
//TODO: play custom cast animation
{
}
//playing projectile animation
@@ -1269,9 +1273,9 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
bool Vflip = (angle < 0);
if(Vflip)
angle = -angle;
std::string animToDisplay = spell.animationInfo.selectProjectile(angle);
if(!animToDisplay.empty())
{
//displaying animation
@@ -1285,7 +1289,7 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
int dy = (destcoord.y - srccoord.y - animDef->ourImages[0].bitmap->h)/steps;
delete animDef;
addNewAnim(new CSpellEffectAnimation(this, animToDisplay, srccoord.x, srccoord.y, dx, dy, Vflip));
addNewAnim(new CSpellEffectAnimation(this, animToDisplay, srccoord.x, srccoord.y, dx, dy, Vflip));
}
}
waitForAnims();
@@ -1296,11 +1300,11 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
for (auto & elem : sc->affectedCres)
{
BattleHex position = curInt->cb->battleGetStackByID(elem, false)->position;
if(vstd::contains(sc->resisted,elem))
displayEffect(78, position);
else
displaySpellEffect(spellID, position);
displaySpellEffect(spellID, position);
}
switch(sc->id)
@@ -1319,15 +1323,26 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
bool customSpell = false;
if(sc->affectedCres.size() == 1)
{
const CStack * attackedStack = curInt->cb->battleGetStackByID(*sc->affectedCres.begin(), false);
const std::string attackedName = attackedStack->getName();
const std::string attackedNameSing = attackedStack->getCreature()->nameSing;
const std::string attackedNamePl = attackedStack->getCreature()->namePl;
std::string text = CGI->generaltexth->allTexts[195];
if(sc->castedByHero)
{
boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetHeroInfo(sc->side).name);
boost::algorithm::replace_first(text, "%s", CGI->spellh->objects[sc->id]->name); //spell name
boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetStackByID(*sc->affectedCres.begin(), false)->getCreature()->namePl ); //target
boost::algorithm::replace_first(text, "%s", casterName);
boost::algorithm::replace_first(text, "%s", spellName);
boost::algorithm::replace_first(text, "%s", attackedNamePl); //target
}
else
{
auto getPluralText = [attackedStack](const int baseTextID) -> std::string
{
return CGI->generaltexth->allTexts[(attackedStack->count > 1 ? baseTextID+1 : baseTextID)];
};
bool plural = false; //add singular / plural form of creature text if this is true
int textID = 0;
switch(sc->id)
@@ -1345,8 +1360,8 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
case SpellID::BIND:
customSpell = true;
text = CGI->generaltexth->allTexts[560];
boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetStackByID(*sc->affectedCres.begin(), false)->getCreature()->namePl );
break; //Roots and vines bind the %s to the ground!
boost::algorithm::replace_first(text, "%s", attackedNamePl);
break;//Roots and vines bind the %s to the ground!
case SpellID::DISEASE:
customSpell = true;
plural = true;
@@ -1360,25 +1375,17 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
case SpellID::AGE:
{
customSpell = true;
if (curInt->cb->battleGetStackByID(*sc->affectedCres.begin())->count > 1)
{
text = CGI->generaltexth->allTexts[552];
boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetStackByID(*sc->affectedCres.begin())->type->namePl);
}
else
{
text = CGI->generaltexth->allTexts[551];
boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetStackByID(*sc->affectedCres.begin())->type->nameSing);
}
text = getPluralText(551);
boost::algorithm::replace_first(text, "%s", attackedName);
//The %s shrivel with age, and lose %d hit points."
TBonusListPtr bl = curInt->cb->battleGetStackByID(*sc->affectedCres.begin(), false)->getBonuses(Selector::type(Bonus::STACK_HEALTH));
TBonusListPtr bl = attackedStack->getBonuses(Selector::type(Bonus::STACK_HEALTH));
bl->remove_if(Selector::source(Bonus::SPELL_EFFECT, SpellID::AGE));
boost::algorithm::replace_first(text, "%d", boost::lexical_cast<std::string>(bl->totalValue()/2));
}
break;
case SpellID::THUNDERBOLT:
text = CGI->generaltexth->allTexts[367];
boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetStackByID(*sc->affectedCres.begin())->type->namePl);
boost::algorithm::replace_first(text, "%s", attackedNamePl);
console->addText(text);
text = CGI->generaltexth->allTexts[343].substr(1, CGI->generaltexth->allTexts[343].size() - 1); //Does %d points of damage.
boost::algorithm::replace_first(text, "%d", boost::lexical_cast<std::string>(sc->dmgToDisplay)); //no more text afterwards
@@ -1388,7 +1395,7 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
break;
case SpellID::DISPEL_HELPFUL_SPELLS:
text = CGI->generaltexth->allTexts[555];
boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetStackByID(*sc->affectedCres.begin())->type->namePl);
boost::algorithm::replace_first(text, "%s", attackedNamePl);
customSpell = true;
break;
case SpellID::DEATH_STARE:
@@ -1399,67 +1406,45 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
{
text = CGI->generaltexth->allTexts[119]; //%d %s die under the terrible gaze of the %s.
boost::algorithm::replace_first(text, "%d", boost::lexical_cast<std::string>(sc->dmgToDisplay));
boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetStackByID(*sc->affectedCres.begin(), false)->getCreature()->namePl );
boost::algorithm::replace_first(text, "%s", attackedNamePl);
}
else
{
text = CGI->generaltexth->allTexts[118]; //One %s dies under the terrible gaze of the %s.
boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetStackByID(*sc->affectedCres.begin())->type->nameSing);
boost::algorithm::replace_first(text, "%s", attackedNameSing);
}
boost::algorithm::replace_first(text, "%s", casterCreatureName); //casting stack
boost::algorithm::replace_first(text, "%s", casterName); //casting stack
}
else
text = "";
break;
default:
text = CGI->generaltexth->allTexts[565]; //The %s casts %s
if(casterCreatureName != "")
boost::algorithm::replace_first(text, "%s", casterCreatureName); //casting stack
else
boost::algorithm::replace_first(text, "%s", "@Unknown caster@"); //should not happen
boost::algorithm::replace_first(text, "%s", casterName); //casting stack
}
if (plural)
{
if (curInt->cb->battleGetStackByID(*sc->affectedCres.begin())->count > 1)
{
text = CGI->generaltexth->allTexts[textID + 1];
boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetStackByID(*sc->affectedCres.begin())->getName());
}
else
{
text = CGI->generaltexth->allTexts[textID];
boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetStackByID(*sc->affectedCres.begin())->getName());
}
text = getPluralText(textID);
boost::algorithm::replace_first(text, "%s", attackedName);
}
}
if (!customSpell && !sc->dmgToDisplay)
boost::algorithm::replace_first(text, "%s", CGI->spellh->objects[sc->id]->name); //simple spell name
boost::algorithm::replace_first(text, "%s", spellName); //simple spell name
if (text.size())
console->addText(text);
}
else
{
std::string text = CGI->generaltexth->allTexts[196];
if(sc->castedByHero)
{
boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetHeroInfo(sc->side).name);
}
if(casterCreatureName != "")
{
boost::algorithm::replace_first(text, "%s", casterCreatureName); //creature caster
}
else
{
//TODO artifacts that cast spell; scripts some day
boost::algorithm::replace_first(text, "%s", "Something");
}
boost::algorithm::replace_first(text, "%s", CGI->spellh->objects[sc->id]->name);
boost::algorithm::replace_first(text, "%s", casterName);
boost::algorithm::replace_first(text, "%s", spellName);
console->addText(text);
}
if(sc->dmgToDisplay && !customSpell)
{
std::string dmgInfo = CGI->generaltexth->allTexts[376];
boost::algorithm::replace_first(dmgInfo, "%s", CGI->spellh->objects[sc->id]->name); //simple spell name
boost::algorithm::replace_first(dmgInfo, "%s", spellName); //simple spell name
boost::algorithm::replace_first(dmgInfo, "%d", boost::lexical_cast<std::string>(sc->dmgToDisplay));
console->addText(dmgInfo); //todo: casualties (?)
}

View File

@@ -40,7 +40,7 @@ void DeathStareMechanics::applyBattleEffects(const SpellCastEnvironment * env, B
//calculating dmg to display
ctx.sc.dmgToDisplay = parameters.usedSpellPower;
if(!ctx.attackedCres.empty())
vstd::amin(ctx.sc.dmgToDisplay, (*ctx.attackedCres.begin())->count); //stack is already reduced after attack
vstd::amin(ctx.sc.dmgToDisplay, (*ctx.attackedCres.begin())->count); //stack is already reduced after attack
for(auto & attackedCre : ctx.attackedCres)
{