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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00

Make bonus stacking configurable + fix duplicate propagation/inheritance (#433)

Addresses several related problems:
* Propagation / unpropagation of duplicate bonuses is inconsistent, causing bugs
* Duplicate bonuses never stack, which is not always intended behaviour (e.g. multiple copies of resource generating artifacts)
* Different bonuses always stack, which is not always intended behaviour (e.g. Angel + Archangel morale bonuses)

This is addressed as follows:
* Duplicate bonuses are never eliminated during propagation/inheritance.
* Unpropagation eliminates only a single copy of duplicated bonus
* Bonus receives a new field stacking that determines stacking behaviour:
* * empty string = no stacking with duplicates (default)
* * "ALWAYS" = stacks with duplicates & everything else
* * some other value = no stacking with bonuses with same stacking value
Also Morale/Luck window now hides non-stacking bonuses.
This commit is contained in:
Henning Koehler 2018-03-27 20:54:58 +13:00 committed by ArseniyShestakov
parent 2b64bf29ed
commit 02b5a5e830
12 changed files with 177 additions and 85 deletions

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@ -794,15 +794,24 @@ void processCommand(const std::string &message)
}
else if(cn == "bonuses")
{
bool jsonFormat = (message == "bonuses json");
auto format = [jsonFormat](const BonusList & b) -> std::string
{
if(jsonFormat)
return b.toJsonNode().toJson(true);
std::ostringstream ss;
ss << b;
return ss.str();
};
std::cout << "Bonuses of " << adventureInt->selection->getObjectName() << std::endl
<< adventureInt->selection->getBonusList() << std::endl;
<< format(adventureInt->selection->getBonusList()) << std::endl;
std::cout << "\nInherited bonuses:\n";
TCNodes parents;
adventureInt->selection->getParents(parents);
for(const CBonusSystemNode *parent : parents)
{
std::cout << "\nBonuses from " << typeid(*parent).name() << std::endl << parent->getBonusList() << std::endl;
std::cout << "\nBonuses from " << typeid(*parent).name() << std::endl << format(*parent->getAllBonuses(Selector::all, Selector::all)) << std::endl;
}
}
else if(cn == "not dialog")

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@ -1549,7 +1549,8 @@
"subtype" : "resource.crystal",
"type" : "GENERATE_RESOURCE",
"val" : 1,
"valueType" : "BASE_NUMBER"
"valueType" : "BASE_NUMBER",
"stacking" : "ALWAYS"
}
],
"index" : 109,
@ -1562,7 +1563,8 @@
"subtype" : "resource.gems",
"type" : "GENERATE_RESOURCE",
"val" : 1,
"valueType" : "BASE_NUMBER"
"valueType" : "BASE_NUMBER",
"stacking" : "ALWAYS"
}
],
"index" : 110,
@ -1575,7 +1577,8 @@
"subtype" : "resource.mercury",
"type" : "GENERATE_RESOURCE",
"val" : 1,
"valueType" : "BASE_NUMBER"
"valueType" : "BASE_NUMBER",
"stacking" : "ALWAYS"
}
],
"index" : 111,
@ -1588,7 +1591,8 @@
"subtype" : "resource.ore",
"type" : "GENERATE_RESOURCE",
"val" : 1,
"valueType" : "BASE_NUMBER"
"valueType" : "BASE_NUMBER",
"stacking" : "ALWAYS"
}
],
"index" : 112,
@ -1601,7 +1605,8 @@
"subtype" : "resource.sulfur",
"type" : "GENERATE_RESOURCE",
"val" : 1,
"valueType" : "BASE_NUMBER"
"valueType" : "BASE_NUMBER",
"stacking" : "ALWAYS"
}
],
"index" : 113,
@ -1614,7 +1619,8 @@
"subtype" : "resource.wood",
"type" : "GENERATE_RESOURCE",
"val" : 1,
"valueType" : "BASE_NUMBER"
"valueType" : "BASE_NUMBER",
"stacking" : "ALWAYS"
}
],
"index" : 114,
@ -1627,7 +1633,8 @@
"subtype" : "resource.gold",
"type" : "GENERATE_RESOURCE",
"val" : 1000,
"valueType" : "BASE_NUMBER"
"valueType" : "BASE_NUMBER",
"stacking" : "ALWAYS"
}
],
"index" : 115,
@ -1640,7 +1647,8 @@
"subtype" : "resource.gold",
"type" : "GENERATE_RESOURCE",
"val" : 750,
"valueType" : "BASE_NUMBER"
"valueType" : "BASE_NUMBER",
"stacking" : "ALWAYS"
}
],
"index" : 116,
@ -1653,7 +1661,8 @@
"subtype" : "resource.gold",
"type" : "GENERATE_RESOURCE",
"val" : 500,
"valueType" : "BASE_NUMBER"
"valueType" : "BASE_NUMBER",
"stacking" : "ALWAYS"
}
],
"index" : 117,

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@ -306,6 +306,10 @@
"type" : "HATE",
"subtype" : "creature.archDevil",
"val" : 50
},
"const_raises_morale" :
{
"stacking" : "Angels"
}
},
"upgrades": ["archangel"],
@ -357,6 +361,10 @@
"type" : "HATE",
"subtype" : "creature.archDevil",
"val" : 50
},
"const_raises_morale" :
{
"stacking" : "Angels"
}
},
"graphics" :

View File

@ -361,7 +361,8 @@
{
"type" : "LUCK",
"effectRange" : "ONLY_ENEMY_ARMY",
"val" : -1
"val" : -1,
"stacking" : "Devils"
},
"blockRetaliation" :
{
@ -412,7 +413,8 @@
{
"type" : "LUCK",
"effectRange" : "ONLY_ENEMY_ARMY",
"val" : -1
"val" : -1,
"stacking" : "Devils"
},
"blockRetaliation" :
{

View File

@ -338,6 +338,10 @@
"dragon" :
{
"type" : "DRAGON_NATURE"
},
"const_lowers_morale" :
{
"stacking" : "Undead Dragons"
}
},
"upgrades": ["ghostDragon"],
@ -365,6 +369,10 @@
{
"type" : "DRAGON_NATURE"
},
"const_lowers_morale" :
{
"stacking" : "Undead Dragons"
},
"age" :
{
"type" : "SPELL_AFTER_ATTACK",

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@ -111,6 +111,10 @@
"type":"string",
"description": "sourceType"
},
"stacking" : {
"type" : "string",
"description" : "stacking"
},
"subtype": {
"anyOf" : [
{ "type" : "string" },

View File

@ -139,7 +139,6 @@ TBonusListPtr CBonusProxy::get() const
{
//TODO: support limiters
data = target->getAllBonuses(selector, Selector::all);
data->eliminateDuplicates();
cachedLast = target->getTreeVersion();
}
return data;
@ -246,6 +245,45 @@ void BonusList::changed()
CBonusSystemNode::treeHasChanged();
}
void BonusList::stackBonuses()
{
boost::sort(bonuses, [](std::shared_ptr<Bonus> b1, std::shared_ptr<Bonus> b2) -> bool
{
if(b1 == b2)
return false;
#define COMPARE_ATT(ATT) if(b1->ATT != b2->ATT) return b1->ATT < b2->ATT
COMPARE_ATT(stacking);
COMPARE_ATT(type);
COMPARE_ATT(subtype);
COMPARE_ATT(valType);
#undef COMPARE_ATT
return b1->val > b2->val;
});
// remove non-stacking
size_t next = 1;
while(next < bonuses.size())
{
bool remove;
const std::shared_ptr<Bonus> last = bonuses[next-1];
const std::shared_ptr<Bonus> current = bonuses[next];
if(current->stacking.empty())
remove = current == last;
else if(current->stacking == "ALWAYS")
remove = false;
else
remove = current->stacking == last->stacking
&& current->type == last->type
&& current->subtype == last->subtype
&& current->valType == last->valType;
if(remove)
bonuses.erase(bonuses.begin() + next);
else
next++;
}
}
int BonusList::totalValue() const
{
int base = 0;
@ -257,7 +295,7 @@ int BonusList::totalValue() const
int indepMin = 0;
bool hasIndepMin = false;
for (auto& b : bonuses)
for(std::shared_ptr<Bonus> b : bonuses)
{
switch(b->valType)
{
@ -375,14 +413,15 @@ int BonusList::valOfBonuses(const CSelector &select) const
BonusList ret;
CSelector limit = nullptr;
getBonuses(ret, select, limit);
ret.eliminateDuplicates();
return ret.totalValue();
}
void BonusList::eliminateDuplicates()
JsonNode BonusList::toJsonNode() const
{
sort( bonuses.begin(), bonuses.end() );
bonuses.erase( unique( bonuses.begin(), bonuses.end() ), bonuses.end() );
JsonNode node(JsonNode::JsonType::DATA_VECTOR);
for(std::shared_ptr<Bonus> b : bonuses)
node.Vector().push_back(b->toJsonNode());
return node;
}
void BonusList::push_back(std::shared_ptr<Bonus> x)
@ -688,8 +727,8 @@ const TBonusListPtr CBonusSystemNode::getAllBonuses(const CSelector &selector, c
BonusList allBonuses;
getAllBonusesRec(allBonuses);
allBonuses.eliminateDuplicates();
limitBonuses(allBonuses, cachedBonuses);
cachedBonuses.stackBonuses();
cachedLast = treeChanged;
}
@ -730,12 +769,10 @@ const TBonusListPtr CBonusSystemNode::getAllBonusesWithoutCaching(const CSelecto
// Get bonus results without caching enabled.
BonusList beforeLimiting, afterLimiting;
getAllBonusesRec(beforeLimiting);
beforeLimiting.eliminateDuplicates();
if(!root || root == this)
{
limitBonuses(beforeLimiting, afterLimiting);
afterLimiting.getBonuses(*ret, selector, limit);
}
else if(root)
{
@ -747,15 +784,15 @@ const TBonusListPtr CBonusSystemNode::getAllBonusesWithoutCaching(const CSelecto
for(auto b : beforeLimiting)
rootBonuses.push_back(b);
rootBonuses.eliminateDuplicates();
root->limitBonuses(rootBonuses, limitedRootBonuses);
for(auto b : beforeLimiting)
if(vstd::contains(limitedRootBonuses, b))
afterLimiting.push_back(b);
afterLimiting.getBonuses(*ret, selector, limit);
}
afterLimiting.getBonuses(*ret, selector, limit);
ret->stackBonuses();
return ret;
}
@ -944,11 +981,6 @@ void CBonusSystemNode::unpropagateBonus(std::shared_ptr<Bonus> b)
if(b->propagator->shouldBeAttached(this))
{
bonuses -= b;
while(vstd::contains(bonuses, b))
{
logBonus->error("Bonus was duplicated (%s) at %s", b->Description(), nodeName());
bonuses -= b;
}
logBonus->trace("#$# %s #is no longer propagated to# %s", b->Description(), nodeName());
}
@ -1198,27 +1230,36 @@ std::string Bonus::Description() const
std::ostringstream str;
if(description.empty())
switch(source)
{
if(stacking.empty() || stacking == "ALWAYS")
{
case ARTIFACT:
str << VLC->arth->artifacts[sid]->Name();
break;
case SPELL_EFFECT:
str << SpellID(sid).toSpell()->name;
break;
case CREATURE_ABILITY:
str << VLC->creh->creatures[sid]->namePl;
break;
case SECONDARY_SKILL:
str << VLC->skillh->skillName(sid);
break;
default:
//todo: handle all possible sources
str << "Unknown";
break;
switch(source)
{
case ARTIFACT:
str << VLC->arth->artifacts[sid]->Name();
break;
case SPELL_EFFECT:
str << SpellID(sid).toSpell()->name;
break;
case CREATURE_ABILITY:
str << VLC->creh->creatures[sid]->namePl;
break;
case SECONDARY_SKILL:
str << VLC->skillh->skillName(sid);
break;
default:
//todo: handle all possible sources
str << "Unknown";
break;
}
}
else
str << stacking;
}
else
{
str << description;
}
if(val != 0)
str << " " << std::showpos << val;
@ -1240,6 +1281,7 @@ JsonNode subtypeToJson(Bonus::BonusType type, int subtype)
case Bonus::MAXED_SPELL:
case Bonus::SPECIAL_PECULIAR_ENCHANT:
return JsonUtils::stringNode("spell." + (*VLC->spellh)[SpellID::ESpellID(subtype)]->identifier);
case Bonus::IMPROVED_NECROMANCY:
case Bonus::SPECIAL_UPGRADE:
return JsonUtils::stringNode("creature." + CreatureID::encode(subtype));
case Bonus::GENERATE_RESOURCE:
@ -1256,24 +1298,35 @@ JsonNode additionalInfoToJson(Bonus::BonusType type, CAddInfo addInfo)
case Bonus::SPECIAL_UPGRADE:
return JsonUtils::stringNode("creature." + CreatureID::encode(addInfo[0]));
default:
if(addInfo.size() <= 1)
{
return JsonUtils::intNode(addInfo[0]);
}
else
{
JsonNode vecNode(JsonNode::JsonType::DATA_VECTOR);
for(si32 value : addInfo)
vecNode.Vector().push_back(JsonUtils::intNode(value));
return vecNode;
}
return addInfo.toJsonNode();
}
}
JsonNode durationToJson(ui16 duration)
{
std::vector<std::string> durationNames;
for(ui16 durBit = 1; durBit; durBit = durBit << 1)
{
if(duration & durBit)
durationNames.push_back(vstd::findKey(bonusDurationMap, durBit));
}
if(durationNames.size() == 1)
{
return JsonUtils::stringNode(durationNames[0]);
}
else
{
JsonNode node(JsonNode::JsonType::DATA_VECTOR);
for(std::string dur : durationNames)
node.Vector().push_back(JsonUtils::stringNode(dur));
return node;
}
}
JsonNode Bonus::toJsonNode() const
{
JsonNode root(JsonNode::JsonType::DATA_STRUCT);
// only add values that might reasonably be found in config files
root["type"].String() = vstd::findKey(bonusNameMap, type);
if(subtype != -1)
root["subtype"] = subtypeToJson(type, subtype);
@ -1283,10 +1336,22 @@ JsonNode Bonus::toJsonNode() const
root["val"].Integer() = val;
if(valType != ADDITIVE_VALUE)
root["valueType"].String() = vstd::findKey(bonusValueMap, valType);
if(stacking != "")
root["stacking"].String() = stacking;
if(description != "")
root["description"].String() = description;
if(effectRange != NO_LIMIT)
root["effectRange"].String() = vstd::findKey(bonusLimitEffect, effectRange);
if(duration != PERMANENT)
root["duration"] = durationToJson(duration);
if(turnsRemain)
root["turns"].Integer() = turnsRemain;
if(limiter)
root["limiters"].Vector().push_back(limiter->toJsonNode());
if(updater)
root["updater"] = updater->toJsonNode();
if(propagator)
root["propagator"].String() = vstd::findKey(bonusPropagatorMap, propagator);
return root;
}
@ -1474,6 +1539,8 @@ DLL_LINKAGE std::ostream & operator<<(std::ostream &out, const Bonus &bonus)
out << "\taddInfo: " << bonus.additionalInfo.toString() << "\n";
printField(turnsRemain);
printField(valType);
if(!bonus.stacking.empty())
out << "\tstacking: \"" << bonus.stacking << "\"\n";
printField(effectRange);
#undef printField

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@ -355,6 +355,7 @@ struct DLL_LINKAGE Bonus : public std::enable_shared_from_this<Bonus>
si32 val;
ui32 sid; //source id: id of object/artifact/spell
ValueType valType;
std::string stacking; // bonuses with the same stacking value don't stack (e.g. Angel/Archangel morale bonus)
CAddInfo additionalInfo;
LimitEffect effectRange; //if not NO_LIMIT, bonus will be omitted by default
@ -389,6 +390,10 @@ struct DLL_LINKAGE Bonus : public std::enable_shared_from_this<Bonus>
}
h & turnsRemain;
h & valType;
if(version >= 784)
{
h & stacking;
}
h & effectRange;
h & limiter;
h & propagator;
@ -506,6 +511,7 @@ public:
TInternalContainer::size_type operator-=(std::shared_ptr<Bonus> const &i);
// BonusList functions
void stackBonuses();
int totalValue() const;
void getBonuses(BonusList &out, const CSelector &selector, const CSelector &limit) const;
void getAllBonuses(BonusList &out) const;
@ -517,7 +523,8 @@ public:
const std::shared_ptr<Bonus> getFirst(const CSelector &select) const;
int valOfBonuses(const CSelector &select) const;
void eliminateDuplicates();
// conversion / output
JsonNode toJsonNode() const;
// remove_if implementation for STL vector types
template <class Predicate>

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@ -598,6 +598,8 @@ bool JsonUtils::parseBonus(const JsonNode &ability, Bonus *b)
if (!value->isNull())
b->valType = static_cast<Bonus::ValueType>(parseByMap(bonusValueMap, value, "value type "));
b->stacking = ability["stacking"].String();
resolveAddInfo(b->additionalInfo, ability);
b->turnsRemain = ability["turns"].Float();
@ -742,29 +744,6 @@ Key reverseMapFirst(const Val & val, const std::map<Key, Val> & map)
return "";
}
void JsonUtils::unparseBonus( JsonNode &node, const std::shared_ptr<Bonus>& bonus )
{
node["type"].String() = reverseMapFirst<std::string, Bonus::BonusType>(bonus->type, bonusNameMap);
node["subtype"].Float() = bonus->subtype;
node["val"].Float() = bonus->val;
node["valueType"].String() = reverseMapFirst<std::string, Bonus::ValueType>(bonus->valType, bonusValueMap);
node["additionalInfo"] = bonus->additionalInfo.toJsonNode();
node["turns"].Float() = bonus->turnsRemain;
node["sourceID"].Float() = bonus->source;
node["description"].String() = bonus->description;
node["effectRange"].String() = reverseMapFirst<std::string, Bonus::LimitEffect>(bonus->effectRange, bonusLimitEffect);
node["duration"].String() = reverseMapFirst<std::string, ui16>(bonus->duration, bonusDurationMap);
node["source"].String() = reverseMapFirst<std::string, Bonus::BonusSource>(bonus->source, bonusSourceMap);
if(bonus->limiter)
{
node["limiter"].String() = reverseMapFirst<std::string, TLimiterPtr>(bonus->limiter, bonusLimiterMap);
}
if(bonus->propagator)
{
node["propagator"].String() = reverseMapFirst<std::string, TPropagatorPtr>(bonus->propagator, bonusPropagatorMap);
}
}
void minimizeNode(JsonNode & node, const JsonNode & schema)
{
if (schema["type"].String() == "object")

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@ -168,7 +168,6 @@ namespace JsonUtils
DLL_LINKAGE std::shared_ptr<Bonus> parseBonus(const JsonVector &ability_vec);
DLL_LINKAGE std::shared_ptr<Bonus> parseBonus(const JsonNode &ability);
DLL_LINKAGE bool parseBonus(const JsonNode &ability, Bonus *placement);
DLL_LINKAGE void unparseBonus (JsonNode &node, const std::shared_ptr<Bonus>& bonus);
DLL_LINKAGE void resolveIdentifier(si32 &var, const JsonNode &node, std::string name);
DLL_LINKAGE void resolveIdentifier(const JsonNode &node, si32 &var);
DLL_LINKAGE void resolveAddInfo(CAddInfo & var, const JsonNode & node);

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@ -12,7 +12,7 @@
#include "../ConstTransitivePtr.h"
#include "../GameConstants.h"
const ui32 SERIALIZATION_VERSION = 783;
const ui32 SERIALIZATION_VERSION = 784;
const ui32 MINIMAL_SERIALIZATION_VERSION = 753;
const std::string SAVEGAME_MAGIC = "VCMISVG";

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@ -29,7 +29,7 @@ const TBonusListPtr BonusBearerMock::getAllBonuses(const CSelector & selector, c
{
if(cachedLast != treeVersion)
{
bonuses.eliminateDuplicates();
bonuses.stackBonuses();
cachedLast = treeVersion;
}