mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-24 08:32:34 +02:00
Make bonus stacking configurable + fix duplicate propagation/inheritance (#433)
Addresses several related problems: * Propagation / unpropagation of duplicate bonuses is inconsistent, causing bugs * Duplicate bonuses never stack, which is not always intended behaviour (e.g. multiple copies of resource generating artifacts) * Different bonuses always stack, which is not always intended behaviour (e.g. Angel + Archangel morale bonuses) This is addressed as follows: * Duplicate bonuses are never eliminated during propagation/inheritance. * Unpropagation eliminates only a single copy of duplicated bonus * Bonus receives a new field stacking that determines stacking behaviour: * * empty string = no stacking with duplicates (default) * * "ALWAYS" = stacks with duplicates & everything else * * some other value = no stacking with bonuses with same stacking value Also Morale/Luck window now hides non-stacking bonuses.
This commit is contained in:
parent
2b64bf29ed
commit
02b5a5e830
@ -794,15 +794,24 @@ void processCommand(const std::string &message)
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}
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else if(cn == "bonuses")
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{
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bool jsonFormat = (message == "bonuses json");
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auto format = [jsonFormat](const BonusList & b) -> std::string
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{
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if(jsonFormat)
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return b.toJsonNode().toJson(true);
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std::ostringstream ss;
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ss << b;
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return ss.str();
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};
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std::cout << "Bonuses of " << adventureInt->selection->getObjectName() << std::endl
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<< adventureInt->selection->getBonusList() << std::endl;
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<< format(adventureInt->selection->getBonusList()) << std::endl;
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std::cout << "\nInherited bonuses:\n";
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TCNodes parents;
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adventureInt->selection->getParents(parents);
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for(const CBonusSystemNode *parent : parents)
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{
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std::cout << "\nBonuses from " << typeid(*parent).name() << std::endl << parent->getBonusList() << std::endl;
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std::cout << "\nBonuses from " << typeid(*parent).name() << std::endl << format(*parent->getAllBonuses(Selector::all, Selector::all)) << std::endl;
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}
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}
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else if(cn == "not dialog")
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@ -1549,7 +1549,8 @@
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"subtype" : "resource.crystal",
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"type" : "GENERATE_RESOURCE",
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"val" : 1,
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"valueType" : "BASE_NUMBER"
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"valueType" : "BASE_NUMBER",
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"stacking" : "ALWAYS"
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}
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],
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"index" : 109,
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@ -1562,7 +1563,8 @@
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"subtype" : "resource.gems",
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"type" : "GENERATE_RESOURCE",
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"val" : 1,
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"valueType" : "BASE_NUMBER"
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"valueType" : "BASE_NUMBER",
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"stacking" : "ALWAYS"
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}
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],
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"index" : 110,
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@ -1575,7 +1577,8 @@
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"subtype" : "resource.mercury",
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"type" : "GENERATE_RESOURCE",
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"val" : 1,
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"valueType" : "BASE_NUMBER"
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"valueType" : "BASE_NUMBER",
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"stacking" : "ALWAYS"
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}
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],
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"index" : 111,
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@ -1588,7 +1591,8 @@
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"subtype" : "resource.ore",
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"type" : "GENERATE_RESOURCE",
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"val" : 1,
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"valueType" : "BASE_NUMBER"
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"valueType" : "BASE_NUMBER",
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"stacking" : "ALWAYS"
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}
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],
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"index" : 112,
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@ -1601,7 +1605,8 @@
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"subtype" : "resource.sulfur",
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"type" : "GENERATE_RESOURCE",
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"val" : 1,
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"valueType" : "BASE_NUMBER"
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"valueType" : "BASE_NUMBER",
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"stacking" : "ALWAYS"
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}
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],
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"index" : 113,
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@ -1614,7 +1619,8 @@
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"subtype" : "resource.wood",
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"type" : "GENERATE_RESOURCE",
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"val" : 1,
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"valueType" : "BASE_NUMBER"
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"valueType" : "BASE_NUMBER",
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"stacking" : "ALWAYS"
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}
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],
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"index" : 114,
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@ -1627,7 +1633,8 @@
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"subtype" : "resource.gold",
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"type" : "GENERATE_RESOURCE",
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"val" : 1000,
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"valueType" : "BASE_NUMBER"
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"valueType" : "BASE_NUMBER",
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"stacking" : "ALWAYS"
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}
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],
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"index" : 115,
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@ -1640,7 +1647,8 @@
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"subtype" : "resource.gold",
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"type" : "GENERATE_RESOURCE",
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"val" : 750,
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"valueType" : "BASE_NUMBER"
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"valueType" : "BASE_NUMBER",
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"stacking" : "ALWAYS"
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}
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],
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"index" : 116,
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@ -1653,7 +1661,8 @@
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"subtype" : "resource.gold",
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"type" : "GENERATE_RESOURCE",
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"val" : 500,
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"valueType" : "BASE_NUMBER"
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"valueType" : "BASE_NUMBER",
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"stacking" : "ALWAYS"
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}
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],
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"index" : 117,
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@ -306,6 +306,10 @@
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"type" : "HATE",
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"subtype" : "creature.archDevil",
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"val" : 50
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},
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"const_raises_morale" :
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{
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"stacking" : "Angels"
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}
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},
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"upgrades": ["archangel"],
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@ -357,6 +361,10 @@
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"type" : "HATE",
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"subtype" : "creature.archDevil",
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"val" : 50
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},
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"const_raises_morale" :
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{
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"stacking" : "Angels"
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}
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},
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"graphics" :
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@ -361,7 +361,8 @@
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{
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"type" : "LUCK",
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"effectRange" : "ONLY_ENEMY_ARMY",
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"val" : -1
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"val" : -1,
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"stacking" : "Devils"
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},
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"blockRetaliation" :
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{
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@ -412,7 +413,8 @@
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{
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"type" : "LUCK",
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"effectRange" : "ONLY_ENEMY_ARMY",
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"val" : -1
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"val" : -1,
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"stacking" : "Devils"
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},
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"blockRetaliation" :
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{
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@ -338,6 +338,10 @@
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"dragon" :
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{
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"type" : "DRAGON_NATURE"
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},
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"const_lowers_morale" :
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{
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"stacking" : "Undead Dragons"
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}
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},
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"upgrades": ["ghostDragon"],
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@ -365,6 +369,10 @@
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{
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"type" : "DRAGON_NATURE"
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},
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"const_lowers_morale" :
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{
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"stacking" : "Undead Dragons"
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},
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"age" :
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{
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"type" : "SPELL_AFTER_ATTACK",
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@ -111,6 +111,10 @@
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"type":"string",
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"description": "sourceType"
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},
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"stacking" : {
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"type" : "string",
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"description" : "stacking"
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},
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"subtype": {
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"anyOf" : [
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{ "type" : "string" },
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@ -139,7 +139,6 @@ TBonusListPtr CBonusProxy::get() const
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{
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//TODO: support limiters
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data = target->getAllBonuses(selector, Selector::all);
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data->eliminateDuplicates();
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cachedLast = target->getTreeVersion();
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}
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return data;
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@ -246,6 +245,45 @@ void BonusList::changed()
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CBonusSystemNode::treeHasChanged();
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}
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void BonusList::stackBonuses()
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{
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boost::sort(bonuses, [](std::shared_ptr<Bonus> b1, std::shared_ptr<Bonus> b2) -> bool
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{
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if(b1 == b2)
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return false;
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#define COMPARE_ATT(ATT) if(b1->ATT != b2->ATT) return b1->ATT < b2->ATT
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COMPARE_ATT(stacking);
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COMPARE_ATT(type);
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COMPARE_ATT(subtype);
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COMPARE_ATT(valType);
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#undef COMPARE_ATT
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return b1->val > b2->val;
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});
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// remove non-stacking
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size_t next = 1;
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while(next < bonuses.size())
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{
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bool remove;
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const std::shared_ptr<Bonus> last = bonuses[next-1];
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const std::shared_ptr<Bonus> current = bonuses[next];
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if(current->stacking.empty())
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remove = current == last;
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else if(current->stacking == "ALWAYS")
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remove = false;
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else
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remove = current->stacking == last->stacking
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&& current->type == last->type
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&& current->subtype == last->subtype
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&& current->valType == last->valType;
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if(remove)
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bonuses.erase(bonuses.begin() + next);
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else
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next++;
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}
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}
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int BonusList::totalValue() const
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{
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int base = 0;
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@ -257,7 +295,7 @@ int BonusList::totalValue() const
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int indepMin = 0;
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bool hasIndepMin = false;
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for (auto& b : bonuses)
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for(std::shared_ptr<Bonus> b : bonuses)
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{
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switch(b->valType)
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{
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@ -375,14 +413,15 @@ int BonusList::valOfBonuses(const CSelector &select) const
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BonusList ret;
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CSelector limit = nullptr;
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getBonuses(ret, select, limit);
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ret.eliminateDuplicates();
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return ret.totalValue();
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}
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void BonusList::eliminateDuplicates()
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JsonNode BonusList::toJsonNode() const
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{
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sort( bonuses.begin(), bonuses.end() );
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bonuses.erase( unique( bonuses.begin(), bonuses.end() ), bonuses.end() );
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JsonNode node(JsonNode::JsonType::DATA_VECTOR);
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for(std::shared_ptr<Bonus> b : bonuses)
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node.Vector().push_back(b->toJsonNode());
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return node;
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}
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void BonusList::push_back(std::shared_ptr<Bonus> x)
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@ -688,8 +727,8 @@ const TBonusListPtr CBonusSystemNode::getAllBonuses(const CSelector &selector, c
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BonusList allBonuses;
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getAllBonusesRec(allBonuses);
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allBonuses.eliminateDuplicates();
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limitBonuses(allBonuses, cachedBonuses);
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cachedBonuses.stackBonuses();
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cachedLast = treeChanged;
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}
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@ -730,12 +769,10 @@ const TBonusListPtr CBonusSystemNode::getAllBonusesWithoutCaching(const CSelecto
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// Get bonus results without caching enabled.
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BonusList beforeLimiting, afterLimiting;
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getAllBonusesRec(beforeLimiting);
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beforeLimiting.eliminateDuplicates();
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if(!root || root == this)
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{
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limitBonuses(beforeLimiting, afterLimiting);
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afterLimiting.getBonuses(*ret, selector, limit);
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}
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else if(root)
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{
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@ -747,15 +784,15 @@ const TBonusListPtr CBonusSystemNode::getAllBonusesWithoutCaching(const CSelecto
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for(auto b : beforeLimiting)
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rootBonuses.push_back(b);
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rootBonuses.eliminateDuplicates();
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root->limitBonuses(rootBonuses, limitedRootBonuses);
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for(auto b : beforeLimiting)
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if(vstd::contains(limitedRootBonuses, b))
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afterLimiting.push_back(b);
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afterLimiting.getBonuses(*ret, selector, limit);
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}
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afterLimiting.getBonuses(*ret, selector, limit);
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ret->stackBonuses();
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return ret;
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}
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@ -944,11 +981,6 @@ void CBonusSystemNode::unpropagateBonus(std::shared_ptr<Bonus> b)
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if(b->propagator->shouldBeAttached(this))
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{
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bonuses -= b;
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while(vstd::contains(bonuses, b))
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{
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logBonus->error("Bonus was duplicated (%s) at %s", b->Description(), nodeName());
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bonuses -= b;
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}
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logBonus->trace("#$# %s #is no longer propagated to# %s", b->Description(), nodeName());
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}
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@ -1198,27 +1230,36 @@ std::string Bonus::Description() const
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std::ostringstream str;
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if(description.empty())
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switch(source)
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{
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if(stacking.empty() || stacking == "ALWAYS")
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{
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case ARTIFACT:
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str << VLC->arth->artifacts[sid]->Name();
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break;
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case SPELL_EFFECT:
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str << SpellID(sid).toSpell()->name;
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break;
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case CREATURE_ABILITY:
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str << VLC->creh->creatures[sid]->namePl;
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break;
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case SECONDARY_SKILL:
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str << VLC->skillh->skillName(sid);
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break;
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default:
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//todo: handle all possible sources
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str << "Unknown";
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break;
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switch(source)
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{
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case ARTIFACT:
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str << VLC->arth->artifacts[sid]->Name();
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break;
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case SPELL_EFFECT:
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str << SpellID(sid).toSpell()->name;
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break;
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case CREATURE_ABILITY:
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str << VLC->creh->creatures[sid]->namePl;
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break;
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case SECONDARY_SKILL:
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str << VLC->skillh->skillName(sid);
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break;
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default:
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//todo: handle all possible sources
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str << "Unknown";
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break;
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}
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}
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else
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str << stacking;
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}
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else
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{
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str << description;
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}
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if(val != 0)
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str << " " << std::showpos << val;
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@ -1240,6 +1281,7 @@ JsonNode subtypeToJson(Bonus::BonusType type, int subtype)
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case Bonus::MAXED_SPELL:
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case Bonus::SPECIAL_PECULIAR_ENCHANT:
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return JsonUtils::stringNode("spell." + (*VLC->spellh)[SpellID::ESpellID(subtype)]->identifier);
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case Bonus::IMPROVED_NECROMANCY:
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case Bonus::SPECIAL_UPGRADE:
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return JsonUtils::stringNode("creature." + CreatureID::encode(subtype));
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case Bonus::GENERATE_RESOURCE:
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@ -1256,24 +1298,35 @@ JsonNode additionalInfoToJson(Bonus::BonusType type, CAddInfo addInfo)
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case Bonus::SPECIAL_UPGRADE:
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return JsonUtils::stringNode("creature." + CreatureID::encode(addInfo[0]));
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default:
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if(addInfo.size() <= 1)
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{
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return JsonUtils::intNode(addInfo[0]);
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}
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else
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{
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JsonNode vecNode(JsonNode::JsonType::DATA_VECTOR);
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for(si32 value : addInfo)
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vecNode.Vector().push_back(JsonUtils::intNode(value));
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return vecNode;
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}
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return addInfo.toJsonNode();
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}
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}
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JsonNode durationToJson(ui16 duration)
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{
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std::vector<std::string> durationNames;
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for(ui16 durBit = 1; durBit; durBit = durBit << 1)
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{
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if(duration & durBit)
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durationNames.push_back(vstd::findKey(bonusDurationMap, durBit));
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}
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if(durationNames.size() == 1)
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{
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return JsonUtils::stringNode(durationNames[0]);
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}
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else
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{
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JsonNode node(JsonNode::JsonType::DATA_VECTOR);
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for(std::string dur : durationNames)
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node.Vector().push_back(JsonUtils::stringNode(dur));
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return node;
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}
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}
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JsonNode Bonus::toJsonNode() const
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{
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JsonNode root(JsonNode::JsonType::DATA_STRUCT);
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// only add values that might reasonably be found in config files
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root["type"].String() = vstd::findKey(bonusNameMap, type);
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if(subtype != -1)
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root["subtype"] = subtypeToJson(type, subtype);
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@ -1283,10 +1336,22 @@ JsonNode Bonus::toJsonNode() const
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root["val"].Integer() = val;
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if(valType != ADDITIVE_VALUE)
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root["valueType"].String() = vstd::findKey(bonusValueMap, valType);
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if(stacking != "")
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root["stacking"].String() = stacking;
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if(description != "")
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root["description"].String() = description;
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if(effectRange != NO_LIMIT)
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root["effectRange"].String() = vstd::findKey(bonusLimitEffect, effectRange);
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if(duration != PERMANENT)
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root["duration"] = durationToJson(duration);
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if(turnsRemain)
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root["turns"].Integer() = turnsRemain;
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if(limiter)
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root["limiters"].Vector().push_back(limiter->toJsonNode());
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if(updater)
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root["updater"] = updater->toJsonNode();
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if(propagator)
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root["propagator"].String() = vstd::findKey(bonusPropagatorMap, propagator);
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return root;
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}
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@ -1474,6 +1539,8 @@ DLL_LINKAGE std::ostream & operator<<(std::ostream &out, const Bonus &bonus)
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out << "\taddInfo: " << bonus.additionalInfo.toString() << "\n";
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printField(turnsRemain);
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printField(valType);
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if(!bonus.stacking.empty())
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out << "\tstacking: \"" << bonus.stacking << "\"\n";
|
||||
printField(effectRange);
|
||||
#undef printField
|
||||
|
||||
|
@ -355,6 +355,7 @@ struct DLL_LINKAGE Bonus : public std::enable_shared_from_this<Bonus>
|
||||
si32 val;
|
||||
ui32 sid; //source id: id of object/artifact/spell
|
||||
ValueType valType;
|
||||
std::string stacking; // bonuses with the same stacking value don't stack (e.g. Angel/Archangel morale bonus)
|
||||
|
||||
CAddInfo additionalInfo;
|
||||
LimitEffect effectRange; //if not NO_LIMIT, bonus will be omitted by default
|
||||
@ -389,6 +390,10 @@ struct DLL_LINKAGE Bonus : public std::enable_shared_from_this<Bonus>
|
||||
}
|
||||
h & turnsRemain;
|
||||
h & valType;
|
||||
if(version >= 784)
|
||||
{
|
||||
h & stacking;
|
||||
}
|
||||
h & effectRange;
|
||||
h & limiter;
|
||||
h & propagator;
|
||||
@ -506,6 +511,7 @@ public:
|
||||
TInternalContainer::size_type operator-=(std::shared_ptr<Bonus> const &i);
|
||||
|
||||
// BonusList functions
|
||||
void stackBonuses();
|
||||
int totalValue() const;
|
||||
void getBonuses(BonusList &out, const CSelector &selector, const CSelector &limit) const;
|
||||
void getAllBonuses(BonusList &out) const;
|
||||
@ -517,7 +523,8 @@ public:
|
||||
const std::shared_ptr<Bonus> getFirst(const CSelector &select) const;
|
||||
int valOfBonuses(const CSelector &select) const;
|
||||
|
||||
void eliminateDuplicates();
|
||||
// conversion / output
|
||||
JsonNode toJsonNode() const;
|
||||
|
||||
// remove_if implementation for STL vector types
|
||||
template <class Predicate>
|
||||
|
@ -598,6 +598,8 @@ bool JsonUtils::parseBonus(const JsonNode &ability, Bonus *b)
|
||||
if (!value->isNull())
|
||||
b->valType = static_cast<Bonus::ValueType>(parseByMap(bonusValueMap, value, "value type "));
|
||||
|
||||
b->stacking = ability["stacking"].String();
|
||||
|
||||
resolveAddInfo(b->additionalInfo, ability);
|
||||
|
||||
b->turnsRemain = ability["turns"].Float();
|
||||
@ -742,29 +744,6 @@ Key reverseMapFirst(const Val & val, const std::map<Key, Val> & map)
|
||||
return "";
|
||||
}
|
||||
|
||||
void JsonUtils::unparseBonus( JsonNode &node, const std::shared_ptr<Bonus>& bonus )
|
||||
{
|
||||
node["type"].String() = reverseMapFirst<std::string, Bonus::BonusType>(bonus->type, bonusNameMap);
|
||||
node["subtype"].Float() = bonus->subtype;
|
||||
node["val"].Float() = bonus->val;
|
||||
node["valueType"].String() = reverseMapFirst<std::string, Bonus::ValueType>(bonus->valType, bonusValueMap);
|
||||
node["additionalInfo"] = bonus->additionalInfo.toJsonNode();
|
||||
node["turns"].Float() = bonus->turnsRemain;
|
||||
node["sourceID"].Float() = bonus->source;
|
||||
node["description"].String() = bonus->description;
|
||||
node["effectRange"].String() = reverseMapFirst<std::string, Bonus::LimitEffect>(bonus->effectRange, bonusLimitEffect);
|
||||
node["duration"].String() = reverseMapFirst<std::string, ui16>(bonus->duration, bonusDurationMap);
|
||||
node["source"].String() = reverseMapFirst<std::string, Bonus::BonusSource>(bonus->source, bonusSourceMap);
|
||||
if(bonus->limiter)
|
||||
{
|
||||
node["limiter"].String() = reverseMapFirst<std::string, TLimiterPtr>(bonus->limiter, bonusLimiterMap);
|
||||
}
|
||||
if(bonus->propagator)
|
||||
{
|
||||
node["propagator"].String() = reverseMapFirst<std::string, TPropagatorPtr>(bonus->propagator, bonusPropagatorMap);
|
||||
}
|
||||
}
|
||||
|
||||
void minimizeNode(JsonNode & node, const JsonNode & schema)
|
||||
{
|
||||
if (schema["type"].String() == "object")
|
||||
|
@ -168,7 +168,6 @@ namespace JsonUtils
|
||||
DLL_LINKAGE std::shared_ptr<Bonus> parseBonus(const JsonVector &ability_vec);
|
||||
DLL_LINKAGE std::shared_ptr<Bonus> parseBonus(const JsonNode &ability);
|
||||
DLL_LINKAGE bool parseBonus(const JsonNode &ability, Bonus *placement);
|
||||
DLL_LINKAGE void unparseBonus (JsonNode &node, const std::shared_ptr<Bonus>& bonus);
|
||||
DLL_LINKAGE void resolveIdentifier(si32 &var, const JsonNode &node, std::string name);
|
||||
DLL_LINKAGE void resolveIdentifier(const JsonNode &node, si32 &var);
|
||||
DLL_LINKAGE void resolveAddInfo(CAddInfo & var, const JsonNode & node);
|
||||
|
@ -12,7 +12,7 @@
|
||||
#include "../ConstTransitivePtr.h"
|
||||
#include "../GameConstants.h"
|
||||
|
||||
const ui32 SERIALIZATION_VERSION = 783;
|
||||
const ui32 SERIALIZATION_VERSION = 784;
|
||||
const ui32 MINIMAL_SERIALIZATION_VERSION = 753;
|
||||
const std::string SAVEGAME_MAGIC = "VCMISVG";
|
||||
|
||||
|
@ -29,7 +29,7 @@ const TBonusListPtr BonusBearerMock::getAllBonuses(const CSelector & selector, c
|
||||
{
|
||||
if(cachedLast != treeVersion)
|
||||
{
|
||||
bonuses.eliminateDuplicates();
|
||||
bonuses.stackBonuses();
|
||||
cachedLast = treeVersion;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user