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Stacks #5: giving creatures, practically finished (many fixes needed).
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@ -124,7 +124,7 @@ public:
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bool hasStackAtSlot(TSlot slot) const;
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bool contains(const CStackInstance *stack) const;
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bool canBeMergedWith(const CCreatureSet &cs) const;
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bool canBeMergedWith(const CCreatureSet &cs, bool allowMergingStacks = true) const;
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template <typename Handler> void serialize(Handler &h, const int version)
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{
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