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Stacks #5: giving creatures, practically finished (many fixes needed).
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@ -1439,7 +1439,7 @@ void Mapa::readObjects( const unsigned char * bufor, int &i)
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CStackInstance *hlp = new CStackInstance();
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hlp->count = readNormalNr(bufor,i, 2); i+=2;
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//type will be set during initialization
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cre->slots[0] = hlp;
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cre->putStack(0, hlp);
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cre->character = bufor[i]; ++i;
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bool isMesTre = bufor[i]; ++i; //true if there is message or treasury
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