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CWindowWithArtifacts remove std::variant

This commit is contained in:
SoundSSGood
2024-05-20 12:47:25 +03:00
parent 0501073d4c
commit 03aaf849f0
13 changed files with 173 additions and 175 deletions

View File

@@ -20,7 +20,10 @@
#include "render/Canvas.h"
#include "CPlayerInterface.h"
CHeroBackpackWindow::CHeroBackpackWindow(const CGHeroInstance * hero, const std::vector<ArtifactsOfHeroVar> & artsSets)
#include "../../lib/mapObjects/CGHeroInstance.h"
#include "../../lib/networkPacks/ArtifactLocation.h"
CHeroBackpackWindow::CHeroBackpackWindow(const CGHeroInstance * hero, const std::vector<CArtifactsOfHeroPtr> & artsSets)
: CWindowWithArtifacts(&artsSets)
{
OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
@@ -28,7 +31,15 @@ CHeroBackpackWindow::CHeroBackpackWindow(const CGHeroInstance * hero, const std:
stretchedBackground = std::make_shared<CFilledTexture>(ImagePath::builtin("DIBOXBCK"), Rect(0, 0, 0, 0));
arts = std::make_shared<CArtifactsOfHeroBackpack>();
arts->moveBy(Point(windowMargin, windowMargin));
addSetAndCallbacks(arts);
arts->clickPressedCallback = [this](CArtPlace & artPlace, const Point & cursorPosition)
{
clickPressedOnArtPlace(arts->getHero(), artPlace.slot, true, false, true);
};
arts->showPopupCallback = [this](CArtPlace & artPlace, const Point & cursorPosition)
{
showArtifactAssembling(*arts, artPlace, cursorPosition);
};
addSet(arts);
arts->setHero(hero);
addCloseCallback(std::bind(&CHeroBackpackWindow::close, this));
quitButton = std::make_shared<CButton>(Point(), AnimationPath::builtin("IOKAY32.def"), CButton::tooltip(""),
@@ -55,7 +66,16 @@ CHeroQuickBackpackWindow::CHeroQuickBackpackWindow(const CGHeroInstance * hero,
stretchedBackground = std::make_shared<CFilledTexture>(ImagePath::builtin("DIBOXBCK"), Rect(0, 0, 0, 0));
arts = std::make_shared<CArtifactsOfHeroQuickBackpack>(targetSlot);
arts->moveBy(Point(windowMargin, windowMargin));
addSetAndCallbacks(static_cast<std::shared_ptr<CArtifactsOfHeroQuickBackpack>>(arts));
arts->clickPressedCallback = [this](CArtPlace & artPlace, const Point & cursorPosition)
{
if(const auto curHero = arts->getHero())
swapArtifactAndClose(*arts, artPlace.slot, ArtifactLocation(curHero->id, arts->getFilterSlot()));
};
arts->showPopupCallback = [this](CArtPlace & artPlace, const Point & cursorPosition)
{
showArifactInfo(artPlace, cursorPosition);
};
addSet(arts);
arts->setHero(hero);
addCloseCallback(std::bind(&CHeroQuickBackpackWindow::close, this));
addUsedEvents(GESTURE);