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CWindowWithArtifacts remove std::variant

This commit is contained in:
SoundSSGood 2024-05-20 12:47:25 +03:00
parent 0501073d4c
commit 03aaf849f0
13 changed files with 173 additions and 175 deletions

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@ -240,6 +240,11 @@ const CArtifactInstance * CArtifactsOfHeroBase::getArt(const ArtifactPosition &
return curHero ? curHero->getArt(slot) : nullptr;
}
void CArtifactsOfHeroBase::enableKeyboardShortcuts()
{
addUsedEvents(AEventsReceiver::KEYBOARD);
}
void CArtifactsOfHeroBase::setSlotData(ArtPlacePtr artPlace, const ArtifactPosition & slot)
{
// Spurious call from artifactMoved in attempt to update hidden backpack slot

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@ -11,9 +11,11 @@
#include "CArtPlace.h"
#include "../gui/Shortcut.h"
class CButton;
class CArtifactsOfHeroBase : virtual public CIntObject
class CArtifactsOfHeroBase : virtual public CIntObject, public CKeyShortcut
{
protected:
using ArtPlacePtr = std::shared_ptr<CHeroArtPlace>;
@ -45,6 +47,7 @@ public:
virtual const CArtifactInstance * getPickedArtifact();
void addGestureCallback(CArtPlace::ClickFunctor callback);
const CArtifactInstance * getArt(const ArtifactPosition & slot) const;
void enableKeyboardShortcuts();
protected:
const CGHeroInstance * curHero;

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@ -33,11 +33,6 @@ CArtifactsOfHeroMain::~CArtifactsOfHeroMain()
CArtifactsOfHeroBase::putBackPickedArtifact();
}
void CArtifactsOfHeroMain::enableArtifactsCostumeSwitcher()
{
addUsedEvents(AEventsReceiver::KEYBOARD);
}
void CArtifactsOfHeroMain::keyPressed(EShortcut key)
{
if(!shortcutPressed)

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@ -11,14 +11,11 @@
#include "CArtifactsOfHeroBase.h"
#include "../gui/Shortcut.h"
class CArtifactsOfHeroMain : public CArtifactsOfHeroBase, public CKeyShortcut
class CArtifactsOfHeroMain : public CArtifactsOfHeroBase
{
public:
CArtifactsOfHeroMain(const Point & position);
~CArtifactsOfHeroMain() override;
void enableArtifactsCostumeSwitcher();
void keyPressed(EShortcut key) override;
void keyReleased(EShortcut key) override;

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@ -20,7 +20,10 @@
#include "render/Canvas.h"
#include "CPlayerInterface.h"
CHeroBackpackWindow::CHeroBackpackWindow(const CGHeroInstance * hero, const std::vector<ArtifactsOfHeroVar> & artsSets)
#include "../../lib/mapObjects/CGHeroInstance.h"
#include "../../lib/networkPacks/ArtifactLocation.h"
CHeroBackpackWindow::CHeroBackpackWindow(const CGHeroInstance * hero, const std::vector<CArtifactsOfHeroPtr> & artsSets)
: CWindowWithArtifacts(&artsSets)
{
OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
@ -28,7 +31,15 @@ CHeroBackpackWindow::CHeroBackpackWindow(const CGHeroInstance * hero, const std:
stretchedBackground = std::make_shared<CFilledTexture>(ImagePath::builtin("DIBOXBCK"), Rect(0, 0, 0, 0));
arts = std::make_shared<CArtifactsOfHeroBackpack>();
arts->moveBy(Point(windowMargin, windowMargin));
addSetAndCallbacks(arts);
arts->clickPressedCallback = [this](CArtPlace & artPlace, const Point & cursorPosition)
{
clickPressedOnArtPlace(arts->getHero(), artPlace.slot, true, false, true);
};
arts->showPopupCallback = [this](CArtPlace & artPlace, const Point & cursorPosition)
{
showArtifactAssembling(*arts, artPlace, cursorPosition);
};
addSet(arts);
arts->setHero(hero);
addCloseCallback(std::bind(&CHeroBackpackWindow::close, this));
quitButton = std::make_shared<CButton>(Point(), AnimationPath::builtin("IOKAY32.def"), CButton::tooltip(""),
@ -55,7 +66,16 @@ CHeroQuickBackpackWindow::CHeroQuickBackpackWindow(const CGHeroInstance * hero,
stretchedBackground = std::make_shared<CFilledTexture>(ImagePath::builtin("DIBOXBCK"), Rect(0, 0, 0, 0));
arts = std::make_shared<CArtifactsOfHeroQuickBackpack>(targetSlot);
arts->moveBy(Point(windowMargin, windowMargin));
addSetAndCallbacks(static_cast<std::shared_ptr<CArtifactsOfHeroQuickBackpack>>(arts));
arts->clickPressedCallback = [this](CArtPlace & artPlace, const Point & cursorPosition)
{
if(const auto curHero = arts->getHero())
swapArtifactAndClose(*arts, artPlace.slot, ArtifactLocation(curHero->id, arts->getFilterSlot()));
};
arts->showPopupCallback = [this](CArtPlace & artPlace, const Point & cursorPosition)
{
showArifactInfo(artPlace, cursorPosition);
};
addSet(arts);
arts->setHero(hero);
addCloseCallback(std::bind(&CHeroQuickBackpackWindow::close, this));
addUsedEvents(GESTURE);

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@ -16,7 +16,7 @@ class CFilledTexture;
class CHeroBackpackWindow : public CStatusbarWindow, public CWindowWithArtifacts
{
public:
CHeroBackpackWindow(const CGHeroInstance * hero, const std::vector<ArtifactsOfHeroVar> & artsSets);
CHeroBackpackWindow(const CGHeroInstance * hero, const std::vector<CArtifactsOfHeroPtr> & artsSets);
protected:
std::shared_ptr<CArtifactsOfHeroBackpack> arts;

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@ -214,8 +214,20 @@ void CHeroWindow::update()
{
arts = std::make_shared<CArtifactsOfHeroMain>(Point(-65, -8));
arts->setHero(curHero);
addSetAndCallbacks(arts);
enableArtifactsCostumeSwitcher();
arts->clickPressedCallback = [this](CArtPlace & artPlace, const Point & cursorPosition)
{
clickPressedOnArtPlace(arts->getHero(), artPlace.slot, true, false, false);
};
arts->showPopupCallback = [this](CArtPlace & artPlace, const Point & cursorPosition)
{
showArtifactAssembling(*arts, artPlace, cursorPosition);
};
arts->gestureCallback = [this](CArtPlace & artPlace, const Point & cursorPosition)
{
showQuickBackpackWindow(arts->getHero(), artPlace.slot, cursorPosition);
};
addSet(arts);
enableKeyboardShortcuts();
}
int serial = LOCPLINT->cb->getHeroSerial(curHero, false);

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@ -548,9 +548,21 @@ std::shared_ptr<CIntObject> CKingdomInterface::createMainTab(size_t index)
switch(index)
{
case 0:
return std::make_shared<CKingdHeroList>(size, [this](const CWindowWithArtifacts::ArtifactsOfHeroVar & newHeroSet)
return std::make_shared<CKingdHeroList>(size, [this](const CWindowWithArtifacts::CArtifactsOfHeroPtr & newHeroSet)
{
addSetAndCallbacks(newHeroSet);
newHeroSet->clickPressedCallback = [this, newHeroSet](CArtPlace & artPlace, const Point & cursorPosition)
{
clickPressedOnArtPlace(newHeroSet->getHero(), artPlace.slot, false, false, false);
};
newHeroSet->showPopupCallback = [this, newHeroSet](CArtPlace & artPlace, const Point & cursorPosition)
{
showArtifactAssembling(*newHeroSet, artPlace, cursorPosition);
};
newHeroSet->gestureCallback = [this, newHeroSet](CArtPlace & artPlace, const Point & cursorPosition)
{
showQuickBackpackWindow(newHeroSet->getHero(), artPlace.slot, cursorPosition);
};
addSet(newHeroSet);
});
case 1:
return std::make_shared<CKingdTownList>(size);

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@ -334,7 +334,7 @@ private:
std::shared_ptr<CLabel> skillsLabel;
public:
using CreateHeroItemFunctor = std::function<void(const CWindowWithArtifacts::ArtifactsOfHeroVar)>;
using CreateHeroItemFunctor = std::function<void(const CWindowWithArtifacts::CArtifactsOfHeroPtr)>;
CKingdHeroList(size_t maxSize, const CreateHeroItemFunctor & onCreateHeroItemCallback);
void updateGarrisons() override;

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@ -194,7 +194,16 @@ void CMarketWindow::createArtifactsSelling(const IMarket * market, const CGHeroI
artSlotBack->moveTo(pos.topLeft() + Point(18, 339));
auto artsSellingMarket = std::make_shared<CArtifactsSelling>(market, hero);
artSets.clear();
addSetAndCallbacks(artsSellingMarket->getAOHset());
const auto heroArts = artsSellingMarket->getAOHset();
heroArts->clickPressedCallback = [heroArts](CArtPlace & artPlace, const Point & cursorPosition)
{
heroArts->onClickPressedArtPlace(artPlace);
};
heroArts->showPopupCallback = [this](CArtPlace & artPlace, const Point & cursorPosition)
{
showArifactInfo(artPlace, cursorPosition);
};
addSet(heroArts);
marketWidget = artsSellingMarket;
initWidgetInternals(EMarketMode::ARTIFACT_RESOURCE, CGI->generaltexth->zelp[600]);
}
@ -234,7 +243,20 @@ void CMarketWindow::createAltarArtifacts(const IMarket * market, const CGHeroIns
auto altarArtifacts = std::make_shared<CAltarArtifacts>(market, hero);
marketWidget = altarArtifacts;
artSets.clear();
addSetAndCallbacks(altarArtifacts->getAOHset());
const auto heroArts = altarArtifacts->getAOHset();
heroArts->clickPressedCallback = [this, heroArts](CArtPlace & artPlace, const Point & cursorPosition)
{
clickPressedOnArtPlace(heroArts->getHero(), artPlace.slot, true, true, false);
};
heroArts->showPopupCallback = [this, heroArts](CArtPlace & artPlace, const Point & cursorPosition)
{
showArtifactAssembling(*heroArts, artPlace, cursorPosition);
};
heroArts->gestureCallback = [this, heroArts](CArtPlace & artPlace, const Point & cursorPosition)
{
showQuickBackpackWindow(heroArts->getHero(), artPlace.slot, cursorPosition);
};
addSet(heroArts);
initWidgetInternals(EMarketMode::ARTIFACT_EXP, CGI->generaltexth->zelp[568]);
updateHero();
quitButton->addCallback([altarArtifacts](){altarArtifacts->putBackArtifacts();});

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@ -33,85 +33,17 @@
#include "../../CCallback.h"
CWindowWithArtifacts::CWindowWithArtifacts(const std::vector<ArtifactsOfHeroVar> * artSets)
CWindowWithArtifacts::CWindowWithArtifacts(const std::vector<CArtifactsOfHeroPtr> * artSets)
{
if(artSets)
this->artSets.insert(this->artSets.end(), artSets->begin(), artSets->end());
}
void CWindowWithArtifacts::addSet(ArtifactsOfHeroVar newArtSet)
void CWindowWithArtifacts::addSet(const std::shared_ptr<CArtifactsOfHeroBase> & newArtSet)
{
artSets.emplace_back(newArtSet);
}
void CWindowWithArtifacts::addSetAndCallbacks(ArtifactsOfHeroVar newArtSet)
{
addSet(newArtSet);
std::visit([this](auto artSet)
{
if constexpr(std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroMarket>>)
{
artSet->clickPressedCallback = [artSet](CArtPlace & artPlace, const Point & cursorPosition)
{
artSet->onClickPressedArtPlace(artPlace);
};
}
if constexpr(std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroQuickBackpack>>)
{
artSet->clickPressedCallback = [this, artSet](CArtPlace & artPlace, const Point & cursorPosition)
{
if(const auto curHero = artSet->getHero())
swapArtifactAndClose(*artSet, artPlace.slot, ArtifactLocation(curHero->id, artSet->getFilterSlot()));
};
}
if constexpr(
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroMain>> ||
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroKingdom>> ||
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroAltar>> ||
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroBackpack>>)
{
artSet->clickPressedCallback = [this, artSet](CArtPlace & artPlace, const Point & cursorPosition)
{
if(const auto curHero = artSet->getHero())
clickPressedOnArtPlace(*curHero, artPlace.slot,
!std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroKingdom>>,
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroAltar>>,
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroBackpack>>);
};
}
if constexpr(
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroMarket>> ||
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroQuickBackpack>>)
{
artSet->showPopupCallback = [this](CArtPlace & artPlace, const Point & cursorPosition)
{
showArifactInfo(artPlace, cursorPosition);
};
}
if constexpr(
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroMain>> ||
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroKingdom>> ||
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroAltar>> ||
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroBackpack>>)
{
artSet->showPopupCallback = [this, artSet](CArtPlace & artPlace, const Point & cursorPosition)
{
showArtifactAssembling(*artSet, artPlace, cursorPosition);
};
}
if constexpr(
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroMain>> ||
std::is_same_v<decltype(artSet), std::shared_ptr<CArtifactsOfHeroKingdom>>)
{
artSet->gestureCallback = [this, artSet](CArtPlace & artPlace, const Point & cursorPosition)
{
if(const auto curHero = artSet->getHero())
showQuickBackpackWindow(*curHero, artPlace.slot, cursorPosition);
};
}
}, newArtSet);
}
void CWindowWithArtifacts::addCloseCallback(const CloseCallback & callback)
{
closeCallback = callback;
@ -122,14 +54,11 @@ const CGHeroInstance * CWindowWithArtifacts::getHeroPickedArtifact()
const CGHeroInstance * hero = nullptr;
for(auto & artSet : artSets)
std::visit([&hero](auto artSetPtr)
{
if(const auto pickedArt = artSetPtr->getHero()->getArt(ArtifactPosition::TRANSITION_POS))
{
hero = artSetPtr->getHero();
return;
}
}, artSet);
if(const auto pickedArt = artSet->getHero()->getArt(ArtifactPosition::TRANSITION_POS))
{
hero = artSet->getHero();
break;
}
return hero;
}
@ -138,34 +67,33 @@ const CArtifactInstance * CWindowWithArtifacts::getPickedArtifact()
const CArtifactInstance * art = nullptr;
for(auto & artSet : artSets)
std::visit([&art](auto artSetPtr)
{
if(const auto pickedArt = artSetPtr->getHero()->getArt(ArtifactPosition::TRANSITION_POS))
{
art = pickedArt;
return;
}
}, artSet);
if(const auto pickedArt = artSet->getHero()->getArt(ArtifactPosition::TRANSITION_POS))
{
art = pickedArt;
break;
}
return art;
}
void CWindowWithArtifacts::clickPressedOnArtPlace(const CGHeroInstance & hero, const ArtifactPosition & slot,
void CWindowWithArtifacts::clickPressedOnArtPlace(const CGHeroInstance * hero, const ArtifactPosition & slot,
bool allowExchange, bool altarTrading, bool closeWindow)
{
if(!LOCPLINT->makingTurn)
return;
if(hero == nullptr)
return;
if(const auto heroArtOwner = getHeroPickedArtifact())
{
if(allowExchange || hero.id == heroArtOwner->id)
putPickedArtifact(hero, slot);
if(allowExchange || hero->id == heroArtOwner->id)
putPickedArtifact(*hero, slot);
}
else if(auto art = hero.getArt(slot))
else if(auto art = hero->getArt(slot))
{
if(hero.getOwner() == LOCPLINT->playerID)
if(hero->getOwner() == LOCPLINT->playerID)
{
if(checkSpecialArts(*art, hero, altarTrading))
onClickPressedCommonArtifact(hero, slot, closeWindow);
if(checkSpecialArts(*art, *hero, altarTrading))
onClickPressedCommonArtifact(*hero, slot, closeWindow);
}
else
{
@ -207,13 +135,13 @@ void CWindowWithArtifacts::showArifactInfo(CArtPlace & artPlace, const Point & c
artPlace.LRClickableAreaWTextComp::showPopupWindow(cursorPosition);
}
void CWindowWithArtifacts::showQuickBackpackWindow(const CGHeroInstance & hero, const ArtifactPosition & slot,
void CWindowWithArtifacts::showQuickBackpackWindow(const CGHeroInstance * hero, const ArtifactPosition & slot,
const Point & cursorPosition) const
{
if(!settings["general"]["enableUiEnhancements"].Bool())
return;
GH.windows().createAndPushWindow<CHeroQuickBackpackWindow>(&hero, slot);
GH.windows().createAndPushWindow<CHeroQuickBackpackWindow>(hero, slot);
auto backpackWindow = GH.windows().topWindow<CHeroQuickBackpackWindow>();
backpackWindow->moveTo(cursorPosition - Point(1, 1));
backpackWindow->fitToScreen(15);
@ -235,15 +163,10 @@ void CWindowWithArtifacts::deactivate()
CWindowObject::deactivate();
}
void CWindowWithArtifacts::enableArtifactsCostumeSwitcher() const
void CWindowWithArtifacts::enableKeyboardShortcuts() const
{
for(auto & artSet : artSets)
std::visit(
[](auto artSetPtr)
{
if constexpr(std::is_same_v<decltype(artSetPtr), std::shared_ptr<CArtifactsOfHeroMain>>)
artSetPtr->enableArtifactsCostumeSwitcher();
}, artSet);
artSet->enableKeyboardShortcuts();
}
void CWindowWithArtifacts::artifactRemoved(const ArtifactLocation & artLoc)
@ -254,19 +177,16 @@ void CWindowWithArtifacts::artifactRemoved(const ArtifactLocation & artLoc)
void CWindowWithArtifacts::artifactMoved(const ArtifactLocation & srcLoc, const ArtifactLocation & destLoc)
{
for(auto & artSet : artSets)
std::visit([this](auto artSetPtr)
{
if(const auto pickedArtInst = getPickedArtifact())
{
markPossibleSlots();
setCursorAnimation(*pickedArtInst);
}
else
{
artSetPtr->unmarkSlots();
CCS->curh->dragAndDropCursor(nullptr);
}
}, artSet);
if(const auto pickedArtInst = getPickedArtifact())
{
markPossibleSlots();
setCursorAnimation(*pickedArtInst);
}
else
{
artSet->unmarkSlots();
CCS->curh->dragAndDropCursor(nullptr);
}
}
void CWindowWithArtifacts::artifactDisassembled(const ArtifactLocation & artLoc)
@ -283,15 +203,14 @@ void CWindowWithArtifacts::artifactAssembled(const ArtifactLocation & artLoc)
void CWindowWithArtifacts::update()
{
for(auto & artSet : artSets)
std::visit([](auto artSetPtr)
{
artSetPtr->updateWornSlots();
artSetPtr->updateBackpackSlots();
{
artSet->updateWornSlots();
artSet->updateBackpackSlots();
// Make sure the status bar is updated so it does not display old text
if(auto artPlace = artSetPtr->getArtPlace(GH.getCursorPosition()))
artPlace->hover(true);
}, artSet);
// Make sure the status bar is updated so it does not display old text
if(auto artPlace = artSet->getArtPlace(GH.getCursorPosition()))
artPlace->hover(true);
}
}
void CWindowWithArtifacts::markPossibleSlots()
@ -299,18 +218,15 @@ void CWindowWithArtifacts::markPossibleSlots()
if(const auto pickedArtInst = getPickedArtifact())
{
const auto heroArtOwner = getHeroPickedArtifact();
auto artifactAssembledBody = [&pickedArtInst, &heroArtOwner](auto artSetPtr)
for(auto & artSet : artSets)
{
if(artSetPtr->isActive())
if(artSet->isActive())
{
const auto hero = artSetPtr->getHero();
if(heroArtOwner == hero || !std::is_same_v<decltype(artSetPtr), std::shared_ptr<CArtifactsOfHeroKingdom>>)
artSetPtr->markPossibleSlots(pickedArtInst, hero->tempOwner == LOCPLINT->playerID);
const auto hero = artSet->getHero();
if(heroArtOwner == hero || !std::dynamic_pointer_cast<CArtifactsOfHeroKingdom>(artSet))
artSet->markPossibleSlots(pickedArtInst, hero->tempOwner == LOCPLINT->playerID);
}
};
for(auto & artSet : artSets)
std::visit(artifactAssembledBody, artSet);
}
}
@ -393,21 +309,19 @@ void CWindowWithArtifacts::onClickPressedCommonArtifact(const CGHeroInstance & c
{
for(auto & anotherSet : artSets)
{
if(std::holds_alternative<std::shared_ptr<CArtifactsOfHeroMain>>(anotherSet))
if(std::dynamic_pointer_cast<CArtifactsOfHeroMain>(anotherSet))
{
const auto anotherHeroEquipment = std::get<std::shared_ptr<CArtifactsOfHeroMain>>(anotherSet);
if(curHero.id != anotherHeroEquipment->getHero()->id)
if(curHero.id != anotherSet->getHero()->id)
{
dstLoc.slot = ArtifactPosition::FIRST_AVAILABLE;
dstLoc.artHolder = anotherHeroEquipment->getHero()->id;
dstLoc.artHolder = anotherSet->getHero()->id;
break;
}
}
if(std::holds_alternative<std::shared_ptr<CArtifactsOfHeroAltar>>(anotherSet))
if(const auto heroSetAltar = std::dynamic_pointer_cast<CArtifactsOfHeroAltar>(anotherSet))
{
const auto heroEquipment = std::get<std::shared_ptr<CArtifactsOfHeroAltar>>(anotherSet);
dstLoc.slot = ArtifactPosition::FIRST_AVAILABLE;
dstLoc.artHolder = heroEquipment->altarId;
dstLoc.artHolder = heroSetAltar->altarId;
break;
}
}

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@ -19,33 +19,26 @@
class CWindowWithArtifacts : virtual public CWindowObject
{
public:
using ArtifactsOfHeroVar = std::variant<
std::shared_ptr<CArtifactsOfHeroMarket>,
std::shared_ptr<CArtifactsOfHeroAltar>,
std::shared_ptr<CArtifactsOfHeroKingdom>,
std::shared_ptr<CArtifactsOfHeroMain>,
std::shared_ptr<CArtifactsOfHeroBackpack>,
std::shared_ptr<CArtifactsOfHeroQuickBackpack>>;
using CArtifactsOfHeroPtr = std::shared_ptr<CArtifactsOfHeroBase>;
using CloseCallback = std::function<void()>;
std::vector<ArtifactsOfHeroVar> artSets;
std::vector<CArtifactsOfHeroPtr> artSets;
CloseCallback closeCallback;
explicit CWindowWithArtifacts(const std::vector<ArtifactsOfHeroVar> * artSets = nullptr);
void addSet(ArtifactsOfHeroVar newArtSet);
void addSetAndCallbacks(ArtifactsOfHeroVar newArtSet);
explicit CWindowWithArtifacts(const std::vector<CArtifactsOfHeroPtr> * artSets = nullptr);
void addSet(const std::shared_ptr<CArtifactsOfHeroBase> & newArtSet);
void addCloseCallback(const CloseCallback & callback);
const CGHeroInstance * getHeroPickedArtifact();
const CArtifactInstance * getPickedArtifact();
void clickPressedOnArtPlace(const CGHeroInstance & hero, const ArtifactPosition & slot,
void clickPressedOnArtPlace(const CGHeroInstance * hero, const ArtifactPosition & slot,
bool allowExchange, bool altarTrading, bool closeWindow);
void swapArtifactAndClose(const CArtifactsOfHeroBase & artsInst, const ArtifactPosition & slot, const ArtifactLocation & dstLoc) const;
void showArtifactAssembling(const CArtifactsOfHeroBase & artsInst, CArtPlace & artPlace, const Point & cursorPosition) const;
void showArifactInfo(CArtPlace & artPlace, const Point & cursorPosition) const;
void showQuickBackpackWindow(const CGHeroInstance & hero, const ArtifactPosition & slot, const Point & cursorPosition) const;
void showQuickBackpackWindow(const CGHeroInstance * hero, const ArtifactPosition & slot, const Point & cursorPosition) const;
void activate() override;
void deactivate() override;
void enableArtifactsCostumeSwitcher() const;
void enableKeyboardShortcuts() const;
virtual void artifactRemoved(const ArtifactLocation & artLoc);
virtual void artifactMoved(const ArtifactLocation & srcLoc, const ArtifactLocation & destLoc);

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@ -763,8 +763,33 @@ CExchangeWindow::CExchangeWindow(ObjectInstanceID hero1, ObjectInstanceID hero2,
artifs[1] = std::make_shared<CArtifactsOfHeroMain>(Point(98, 151));
artifs[1]->setHero(heroInst[1]);
addSetAndCallbacks(artifs[0]);
addSetAndCallbacks(artifs[1]);
artifs[0]->clickPressedCallback = [this, heroArts = artifs[0]](CArtPlace & artPlace, const Point & cursorPosition)
{
clickPressedOnArtPlace(heroArts->getHero(), artPlace.slot, true, false, false);
};
artifs[0]->showPopupCallback = [this, heroArts = artifs[0]](CArtPlace & artPlace, const Point & cursorPosition)
{
showArtifactAssembling(*heroArts, artPlace, cursorPosition);
};
artifs[0]->gestureCallback = [this, heroArts = artifs[0]](CArtPlace & artPlace, const Point & cursorPosition)
{
showQuickBackpackWindow(heroArts->getHero(), artPlace.slot, cursorPosition);
};
artifs[1]->clickPressedCallback = [this, heroArts = artifs[1]](CArtPlace & artPlace, const Point & cursorPosition)
{
clickPressedOnArtPlace(heroArts->getHero(), artPlace.slot, true, false, false);
};
artifs[1]->showPopupCallback = [this, heroArts = artifs[1]](CArtPlace & artPlace, const Point & cursorPosition)
{
showArtifactAssembling(*heroArts, artPlace, cursorPosition);
};
artifs[1]->gestureCallback = [this, heroArts = artifs[1]](CArtPlace & artPlace, const Point & cursorPosition)
{
showQuickBackpackWindow(heroArts->getHero(), artPlace.slot, cursorPosition);
};
addSet(artifs[0]);
addSet(artifs[1]);
for(int g=0; g<4; ++g)
{