mirror of
https://github.com/vcmi/vcmi.git
synced 2025-01-24 03:47:18 +02:00
Rewrote a piece of CLodHandler::init.
This commit is contained in:
parent
c4e82959f1
commit
044875d500
@ -231,17 +231,17 @@ SDL_Surface * BitmapHandler::loadBitmap(std::string fname, bool setKey)
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}
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}
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bitmap_handler_mx.lock();
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fseek(bitmaph->FLOD, e->offset, 0);
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bitmaph->LOD.seekg(e->offset, std::ios::beg);
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if (e->size==0) //file is not compressed
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{
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pcx = new unsigned char[e->realSize];
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fread((char*)pcx, 1, e->realSize, bitmaph->FLOD);
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bitmaph->LOD.read((char*)pcx, e->realSize);
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bitmap_handler_mx.unlock();
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}
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else
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{
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unsigned char * pcd = new unsigned char[e->size];
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fread((char*)pcd, 1, e->size, bitmaph->FLOD);
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bitmaph->LOD.read((char*)pcd, e->size);
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bitmap_handler_mx.unlock();
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int res=bitmaph->infs2(pcd,e->size,e->realSize,pcx);
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if(res!=0)
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@ -6,10 +6,13 @@
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#include <algorithm>
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#include <cctype>
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#include <cstring>
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#include <iostream>
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#include <fstream>
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#include "boost/filesystem/operations.hpp"
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#include <boost/algorithm/string.hpp>
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#include <boost/algorithm/string/replace.hpp>
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#include <boost/thread.hpp>
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#include <SDL_endian.h>
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#ifdef max
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#undef max
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#endif
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@ -39,6 +42,7 @@ DLL_EXPORT int readNormalNr (int pos, int bytCon, const unsigned char * str)
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else return -1;
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return ret;
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}
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unsigned char * CLodHandler::giveFile(std::string defName, int * length)
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{
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std::transform(defName.begin(), defName.end(), defName.begin(), (int(*)(int))toupper);
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@ -50,7 +54,7 @@ unsigned char * CLodHandler::giveFile(std::string defName, int * length)
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}
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if(length) *length = ourEntry->realSize;
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mutex->lock();
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fseek(FLOD, ourEntry->offset, 0);
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unsigned char * outp;
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if (ourEntry->offset<0) //file is in the sprites/ folder; no compression
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{
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@ -73,14 +77,18 @@ unsigned char * CLodHandler::giveFile(std::string defName, int * length)
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else if (ourEntry->size==0) //file is not compressed
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{
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outp = new unsigned char[ourEntry->realSize];
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fread((char*)outp, 1, ourEntry->realSize, FLOD);
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LOD.seekg(ourEntry->offset, std::ios::beg);
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LOD.read((char*)outp, ourEntry->realSize);
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mutex->unlock();
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return outp;
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}
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else //we will decompress file
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{
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outp = new unsigned char[ourEntry->size];
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fread((char*)outp, 1, ourEntry->size, FLOD);
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LOD.seekg(ourEntry->offset, std::ios::beg);
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LOD.read((char*)outp, ourEntry->size);
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mutex->unlock();
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unsigned char * decomp = NULL;
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int decRes = infs2(outp, ourEntry->size, ourEntry->realSize, decomp);
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@ -89,6 +97,7 @@ unsigned char * CLodHandler::giveFile(std::string defName, int * length)
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}
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return NULL;
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}
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int CLodHandler::infs(unsigned char * in, int size, int realSize, std::ofstream & out, int wBits)
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{
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int ret;
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@ -238,13 +247,13 @@ void CLodHandler::extractFile(std::string FName, std::string name)
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std::transform(buf1.begin(), buf1.end(), buf1.begin(), (int(*)(int))toupper);
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if(buf1!=name)
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continue;
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fseek(FLOD, entries[i].offset, 0);
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LOD.seekg(entries[i].offset, std::ios::beg);
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std::string bufff = (FName);
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unsigned char * outp;
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if (entries[i].size==0) //file is not compressed
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{
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outp = new unsigned char[entries[i].realSize];
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fread((char*)outp, 1, entries[i].realSize, FLOD);
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LOD.read((char*)outp, entries[i].realSize);
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std::ofstream out;
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out.open(bufff.c_str(), std::ios::binary);
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if(!out.is_open())
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@ -263,8 +272,7 @@ void CLodHandler::extractFile(std::string FName, std::string name)
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else //we will decompressing file
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{
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outp = new unsigned char[entries[i].size];
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fread((char*)outp, 1, entries[i].size, FLOD);
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fseek(FLOD, 0, 0);
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LOD.read((char*)outp, entries[i].size);
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std::ofstream destin;
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destin.open(bufff.c_str(), std::ios::binary);
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//int decRes = decompress(outp, entries[i].size, entries[i].realSize, bufff);
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@ -299,47 +307,41 @@ void CLodHandler::init(std::string lodFile, std::string dirName)
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{
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myDir = dirName;
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std::string Ts;
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FLOD = fopen(lodFile.c_str(), "rb");
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if(!FLOD)
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{
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Uint32 temp;
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LOD.open(lodFile.c_str(), std::ios::in | std::ios::binary);
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if (!LOD.is_open()) {
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tlog1 << "Cannot open " << lodFile << std::endl;
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return;
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}
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fseek(FLOD, 8, 0);
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unsigned char temp[4];
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fread((char*)temp, 1, 4, FLOD);
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totalFiles = readNormalNr(temp,4);
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fseek(FLOD, 0x5c, 0);
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for (int i=0; i<totalFiles; i++)
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LOD.seekg(8);
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LOD.read((char *)&temp, 4);
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totalFiles = SDL_SwapLE32(temp);
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LOD.seekg(0x5c, std::ios::beg);
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struct LodEntry *lodEntries = new struct LodEntry[totalFiles];
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LOD.read((char *)lodEntries, sizeof(struct LodEntry) * totalFiles);
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for (unsigned int i=0; i<totalFiles; i++)
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{
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Entry entry;
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char bufc = -1;
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bool valid = true;
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entry.nameStr = "";
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entry.nameStr = lodEntries[i].filename;
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std::transform(entry.nameStr.begin(), entry.nameStr.end(),
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entry.nameStr.begin(), toupper);
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// Read name
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for(int kk=0; kk<16; ++kk)
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{
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fread(&bufc, 1, 1, FLOD);
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if (valid) {
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if (bufc)
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entry.nameStr+=toupper(bufc);
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else
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valid = false;
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}
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}
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fread((char*)temp, 1, 4, FLOD);
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entry.offset=readNormalNr(temp,4);
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fread((char*)temp, 1, 4, FLOD);
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entry.realSize=readNormalNr(temp,4);
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fread((char*)temp, 1, 4, FLOD);
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fread((char*)temp, 1, 4, FLOD);
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entry.size=readNormalNr(temp,4);
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entry.offset= SDL_SwapLE32(lodEntries[i].offset);
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entry.realSize = SDL_SwapLE32(lodEntries[i].uncompressedSize);
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entry.size = SDL_SwapLE32(lodEntries[i].size);
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entries.push_back(entry);
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}
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delete [] lodEntries;
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boost::filesystem::directory_iterator enddir;
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if(boost::filesystem::exists(dirName))
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{
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@ -393,7 +395,6 @@ std::string CLodHandler::getTextFile(std::string name)
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CLodHandler::CLodHandler()
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{
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mutex = new boost::mutex;
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FLOD = NULL;
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totalFiles = 0;
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}
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@ -5,6 +5,7 @@
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#include <vector>
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#include <string>
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#include "../nodrze.h"
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#include <SDL_stdinc.h>
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/*
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* CLodhandler.h, part of VCMI engine
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@ -28,6 +29,14 @@ namespace NLoadHandlerHelp
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const int fCHUNK = 50000;
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}
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struct LodEntry {
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char filename[16];
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Uint32 offset; /* little endian */
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Uint32 uncompressedSize; /* little endian */
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Uint32 unused; /* little endian */
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Uint32 size; /* little endian */
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};
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struct Entry
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{
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// Info extracted from LOD file
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@ -52,7 +61,7 @@ struct Entry
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class DLL_EXPORT CLodHandler
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{
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public:
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FILE* FLOD;
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std::ifstream LOD;
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nodrze<Entry> entries;
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unsigned int totalFiles;
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boost::mutex *mutex;
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@ -1,6 +1,7 @@
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bin_PROGRAMS = vcmiserver
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vcmiserver_LDADD = $(top_builddir)/lib/libvcmi.la
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vcmiserver_CXXFLAGS = @SDL_CXXFLAGS@
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vcmiserver_LDFLAGS = -L$(top_builddir)/lib
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vcmiserver_SOURCES = \
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CGameHandler.cpp \
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@ -54,12 +54,13 @@ CONFIG_CLEAN_FILES =
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am__installdirs = "$(DESTDIR)$(bindir)"
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binPROGRAMS_INSTALL = $(INSTALL_PROGRAM)
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PROGRAMS = $(bin_PROGRAMS)
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am_vcmiserver_OBJECTS = CGameHandler.$(OBJEXT) CVCMIServer.$(OBJEXT) \
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NetPacksServer.$(OBJEXT)
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am_vcmiserver_OBJECTS = vcmiserver-CGameHandler.$(OBJEXT) \
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vcmiserver-CVCMIServer.$(OBJEXT) \
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vcmiserver-NetPacksServer.$(OBJEXT)
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vcmiserver_OBJECTS = $(am_vcmiserver_OBJECTS)
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vcmiserver_DEPENDENCIES = $(top_builddir)/lib/libvcmi.la
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vcmiserver_LINK = $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) \
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$(LIBTOOLFLAGS) --mode=link $(CXXLD) $(AM_CXXFLAGS) \
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$(LIBTOOLFLAGS) --mode=link $(CXXLD) $(vcmiserver_CXXFLAGS) \
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$(CXXFLAGS) $(vcmiserver_LDFLAGS) $(LDFLAGS) -o $@
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DEFAULT_INCLUDES = -I.@am__isrc@
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depcomp = $(SHELL) $(top_srcdir)/depcomp
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@ -214,6 +215,7 @@ top_build_prefix = @top_build_prefix@
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top_builddir = @top_builddir@
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top_srcdir = @top_srcdir@
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vcmiserver_LDADD = $(top_builddir)/lib/libvcmi.la
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vcmiserver_CXXFLAGS = @SDL_CXXFLAGS@
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vcmiserver_LDFLAGS = -L$(top_builddir)/lib
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vcmiserver_SOURCES = \
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CGameHandler.cpp \
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@ -293,9 +295,9 @@ mostlyclean-compile:
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distclean-compile:
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-rm -f *.tab.c
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/CGameHandler.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/CVCMIServer.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/NetPacksServer.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiserver-CGameHandler.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiserver-CVCMIServer.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiserver-NetPacksServer.Po@am__quote@
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.cpp.o:
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@am__fastdepCXX_TRUE@ $(CXXCOMPILE) -MT $@ -MD -MP -MF $(DEPDIR)/$*.Tpo -c -o $@ $<
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@ -318,6 +320,48 @@ distclean-compile:
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
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@am__fastdepCXX_FALSE@ $(LTCXXCOMPILE) -c -o $@ $<
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vcmiserver-CGameHandler.o: CGameHandler.cpp
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@am__fastdepCXX_TRUE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiserver_CXXFLAGS) $(CXXFLAGS) -MT vcmiserver-CGameHandler.o -MD -MP -MF $(DEPDIR)/vcmiserver-CGameHandler.Tpo -c -o vcmiserver-CGameHandler.o `test -f 'CGameHandler.cpp' || echo '$(srcdir)/'`CGameHandler.cpp
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@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/vcmiserver-CGameHandler.Tpo $(DEPDIR)/vcmiserver-CGameHandler.Po
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='CGameHandler.cpp' object='vcmiserver-CGameHandler.o' libtool=no @AMDEPBACKSLASH@
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
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@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiserver_CXXFLAGS) $(CXXFLAGS) -c -o vcmiserver-CGameHandler.o `test -f 'CGameHandler.cpp' || echo '$(srcdir)/'`CGameHandler.cpp
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vcmiserver-CGameHandler.obj: CGameHandler.cpp
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@am__fastdepCXX_TRUE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiserver_CXXFLAGS) $(CXXFLAGS) -MT vcmiserver-CGameHandler.obj -MD -MP -MF $(DEPDIR)/vcmiserver-CGameHandler.Tpo -c -o vcmiserver-CGameHandler.obj `if test -f 'CGameHandler.cpp'; then $(CYGPATH_W) 'CGameHandler.cpp'; else $(CYGPATH_W) '$(srcdir)/CGameHandler.cpp'; fi`
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@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/vcmiserver-CGameHandler.Tpo $(DEPDIR)/vcmiserver-CGameHandler.Po
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='CGameHandler.cpp' object='vcmiserver-CGameHandler.obj' libtool=no @AMDEPBACKSLASH@
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
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@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiserver_CXXFLAGS) $(CXXFLAGS) -c -o vcmiserver-CGameHandler.obj `if test -f 'CGameHandler.cpp'; then $(CYGPATH_W) 'CGameHandler.cpp'; else $(CYGPATH_W) '$(srcdir)/CGameHandler.cpp'; fi`
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vcmiserver-CVCMIServer.o: CVCMIServer.cpp
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@am__fastdepCXX_TRUE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiserver_CXXFLAGS) $(CXXFLAGS) -MT vcmiserver-CVCMIServer.o -MD -MP -MF $(DEPDIR)/vcmiserver-CVCMIServer.Tpo -c -o vcmiserver-CVCMIServer.o `test -f 'CVCMIServer.cpp' || echo '$(srcdir)/'`CVCMIServer.cpp
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@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/vcmiserver-CVCMIServer.Tpo $(DEPDIR)/vcmiserver-CVCMIServer.Po
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='CVCMIServer.cpp' object='vcmiserver-CVCMIServer.o' libtool=no @AMDEPBACKSLASH@
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
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@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiserver_CXXFLAGS) $(CXXFLAGS) -c -o vcmiserver-CVCMIServer.o `test -f 'CVCMIServer.cpp' || echo '$(srcdir)/'`CVCMIServer.cpp
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vcmiserver-CVCMIServer.obj: CVCMIServer.cpp
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@am__fastdepCXX_TRUE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiserver_CXXFLAGS) $(CXXFLAGS) -MT vcmiserver-CVCMIServer.obj -MD -MP -MF $(DEPDIR)/vcmiserver-CVCMIServer.Tpo -c -o vcmiserver-CVCMIServer.obj `if test -f 'CVCMIServer.cpp'; then $(CYGPATH_W) 'CVCMIServer.cpp'; else $(CYGPATH_W) '$(srcdir)/CVCMIServer.cpp'; fi`
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@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/vcmiserver-CVCMIServer.Tpo $(DEPDIR)/vcmiserver-CVCMIServer.Po
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='CVCMIServer.cpp' object='vcmiserver-CVCMIServer.obj' libtool=no @AMDEPBACKSLASH@
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
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@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiserver_CXXFLAGS) $(CXXFLAGS) -c -o vcmiserver-CVCMIServer.obj `if test -f 'CVCMIServer.cpp'; then $(CYGPATH_W) 'CVCMIServer.cpp'; else $(CYGPATH_W) '$(srcdir)/CVCMIServer.cpp'; fi`
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vcmiserver-NetPacksServer.o: NetPacksServer.cpp
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@am__fastdepCXX_TRUE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiserver_CXXFLAGS) $(CXXFLAGS) -MT vcmiserver-NetPacksServer.o -MD -MP -MF $(DEPDIR)/vcmiserver-NetPacksServer.Tpo -c -o vcmiserver-NetPacksServer.o `test -f 'NetPacksServer.cpp' || echo '$(srcdir)/'`NetPacksServer.cpp
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@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/vcmiserver-NetPacksServer.Tpo $(DEPDIR)/vcmiserver-NetPacksServer.Po
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='NetPacksServer.cpp' object='vcmiserver-NetPacksServer.o' libtool=no @AMDEPBACKSLASH@
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
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@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiserver_CXXFLAGS) $(CXXFLAGS) -c -o vcmiserver-NetPacksServer.o `test -f 'NetPacksServer.cpp' || echo '$(srcdir)/'`NetPacksServer.cpp
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vcmiserver-NetPacksServer.obj: NetPacksServer.cpp
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@am__fastdepCXX_TRUE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiserver_CXXFLAGS) $(CXXFLAGS) -MT vcmiserver-NetPacksServer.obj -MD -MP -MF $(DEPDIR)/vcmiserver-NetPacksServer.Tpo -c -o vcmiserver-NetPacksServer.obj `if test -f 'NetPacksServer.cpp'; then $(CYGPATH_W) 'NetPacksServer.cpp'; else $(CYGPATH_W) '$(srcdir)/NetPacksServer.cpp'; fi`
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@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/vcmiserver-NetPacksServer.Tpo $(DEPDIR)/vcmiserver-NetPacksServer.Po
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='NetPacksServer.cpp' object='vcmiserver-NetPacksServer.obj' libtool=no @AMDEPBACKSLASH@
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
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@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiserver_CXXFLAGS) $(CXXFLAGS) -c -o vcmiserver-NetPacksServer.obj `if test -f 'NetPacksServer.cpp'; then $(CYGPATH_W) 'NetPacksServer.cpp'; else $(CYGPATH_W) '$(srcdir)/NetPacksServer.cpp'; fi`
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mostlyclean-libtool:
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-rm -f *.lo
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