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Added new mod types
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@@ -40,6 +40,7 @@ QString ModStateItemModel::modTypeName(QString modTypeID) const
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QT_TR_NOOP("Spells"),
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QT_TR_NOOP("Music"),
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QT_TR_NOOP("Maps"),
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QT_TR_NOOP("Map Pack"),
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QT_TR_NOOP("Sounds"),
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QT_TR_NOOP("Skills"),
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QT_TR_NOOP("Other"),
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@@ -50,7 +51,8 @@ QString ModStateItemModel::modTypeName(QString modTypeID) const
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QT_TR_NOOP("Graphical"),
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QT_TR_NOOP("Expansion"),
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QT_TR_NOOP("Creatures"),
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QT_TR_NOOP("Compatibility") ,
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QT_TR_NOOP("Compatibility"),
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QT_TR_NOOP("Campaigns"),
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QT_TR_NOOP("Artifacts"),
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QT_TR_NOOP("AI"),
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};
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