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Merge pull request #3924 from vcmi/fix_road_routing

Route roads away from zone borders
This commit is contained in:
Ivan Savenko
2024-05-12 16:02:38 +03:00
committed by GitHub
4 changed files with 55 additions and 38 deletions

View File

@@ -254,6 +254,11 @@ bool Area::overlap(const Area & area) const
return overlap(area.getTilesVector());
}
int Area::distance(const int3 & tile) const
{
return nearest(tile).dist2d(tile);
}
int Area::distanceSqr(const int3 & tile) const
{
return nearest(tile).dist2dSQ(tile);

View File

@@ -51,6 +51,7 @@ namespace rmg
bool contains(const Area & area) const;
bool overlap(const Area & area) const;
bool overlap(const std::vector<int3> & tiles) const;
int distance(const int3 & tile) const;
int distanceSqr(const int3 & tile) const;
int distanceSqr(const Area & area) const;
int3 nearest(const int3 & tile) const;

View File

@@ -64,16 +64,16 @@ const rmg::Area & RoadPlacer::getRoads() const
return roads;
}
bool RoadPlacer::createRoad(const int3 & dst)
bool RoadPlacer::createRoad(const int3 & destination)
{
auto searchArea = zone.areaPossible() + zone.freePaths() + areaRoads + roads;
rmg::Area border(zone.area()->getBorder());
rmg::Path path(searchArea);
path.connect(roads);
const float VISITABLE_PENALTY = 1.33f;
auto simpleRoutig = [this, VISITABLE_PENALTY](const int3& src, const int3& dst)
auto simpleRoutig = [this, &border](const int3& src, const int3& dst)
{
if(areaIsolated().contains(dst))
{
@@ -81,21 +81,39 @@ bool RoadPlacer::createRoad(const int3 & dst)
}
else
{
float weight = dst.dist2dSQ(src);
auto ret = weight * weight;
float ret = dst.dist2d(src);
if (visitableTiles.contains(src) || visitableTiles.contains(dst))
{
ret *= VISITABLE_PENALTY;
}
float dist = border.distance(dst);
if(dist > 1)
{
ret /= dist;
}
return ret;
}
};
auto res = path.search(dst, true, simpleRoutig);
auto res = path.search(destination, true, simpleRoutig);
if(!res.valid())
{
auto desperateRoutig = [this, VISITABLE_PENALTY](const int3& src, const int3& dst) -> float
res = createRoadDesperate(path, destination);
if (!res.valid())
{
logGlobal->warn("Failed to create road to node %s", destination.toString());
return false;
}
}
roads.unite(res.getPathArea());
return true;
}
rmg::Path RoadPlacer::createRoadDesperate(rmg::Path & path, const int3 & destination)
{
auto desperateRoutig = [this](const int3& src, const int3& dst) -> float
{
//Do not allow connections straight up through object not visitable from top
if(std::abs((src - dst).y) == 1)
@@ -114,25 +132,15 @@ bool RoadPlacer::createRoad(const int3 & dst)
}
float weight = dst.dist2dSQ(src);
auto ret = weight * weight; // Still prefer straight paths
auto ret = weight * weight;
if (visitableTiles.contains(src) || visitableTiles.contains(dst))
{
ret *= VISITABLE_PENALTY;
}
return ret;
};
res = path.search(dst, false, desperateRoutig);
if(!res.valid())
{
logGlobal->warn("Failed to create road to node %s", dst.toString());
return false;
}
}
roads.unite(res.getPathArea());
return true;
return path.search(destination, false, desperateRoutig);
}
void RoadPlacer::drawRoads(bool secondary)

View File

@@ -13,6 +13,8 @@
VCMI_LIB_NAMESPACE_BEGIN
const float VISITABLE_PENALTY = 1.33f;
class RoadPlacer: public Modificator
{
public:
@@ -34,6 +36,7 @@ public:
protected:
bool createRoad(const int3 & dst);
rmg::Path createRoadDesperate(rmg::Path & path, const int3 & destination);
void drawRoads(bool secondary = false); //actually updates tiles
protected: