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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

CSelectionScreen: always use isHost and isGuest when suitable

This commit is contained in:
ArseniyShestakov 2015-03-15 19:33:58 +03:00
parent c4000f2ac7
commit 078bf6c69c

View File

@ -584,10 +584,10 @@ CSelectionScreen::CSelectionScreen(CMenuScreen::EState Type, CMenuScreen::EMulti
OBJ_CONSTRUCTION_CAPTURING_ALL;
bool network = (MultiPlayer == CMenuScreen::MULTI_NETWORK_GUEST || MultiPlayer == CMenuScreen::MULTI_NETWORK_HOST);
bool network = (isGuest() || isHost());
CServerHandler *sh = nullptr;
if(multiPlayer == CMenuScreen::MULTI_NETWORK_HOST)
if(isHost())
{
sh = new CServerHandler;
sh->startServer();
@ -645,7 +645,7 @@ CSelectionScreen::CSelectionScreen(CMenuScreen::EState Type, CMenuScreen::EMulti
case CMenuScreen::newGame:
{
SDL_Color orange = {232, 184, 32, 0};
SDL_Color overlayColor = multiPlayer == CMenuScreen::MULTI_NETWORK_GUEST ? orange : Colors::WHITE;
SDL_Color overlayColor = isGuest() ? orange : Colors::WHITE;
card->difficulty->addCallback(std::bind(&CSelectionScreen::difficultyChange, this, _1));
card->difficulty->setSelected(1);
@ -675,7 +675,7 @@ CSelectionScreen::CSelectionScreen(CMenuScreen::EState Type, CMenuScreen::EMulti
CButton *hideChat = new CButton(Point(619, 83), "GSPBUT2.DEF", CGI->generaltexth->zelp[48], std::bind(&InfoCard::toggleChat, card), SDLK_h);
hideChat->addTextOverlay(CGI->generaltexth->allTexts[531], FONT_SMALL);
if(multiPlayer == CMenuScreen::MULTI_NETWORK_GUEST)
if(isGuest())
{
select->block(true);
opts->block(true);
@ -705,7 +705,7 @@ CSelectionScreen::CSelectionScreen(CMenuScreen::EState Type, CMenuScreen::EMulti
if(network)
{
if(multiPlayer == CMenuScreen::MULTI_NETWORK_HOST)
if(isHost())
{
assert(playerNames.size() == 1 && vstd::contains(playerNames, 1)); //TODO hot-seat/network combo
serv = sh->connectToServer();
@ -713,30 +713,25 @@ CSelectionScreen::CSelectionScreen(CMenuScreen::EState Type, CMenuScreen::EMulti
myNameID = 1;
}
else
{
serv = CServerHandler::justConnectToServer(Address, Port);
}
serv->enterPregameConnectionMode();
*serv << playerNames.begin()->second;
if(multiPlayer == CMenuScreen::MULTI_NETWORK_GUEST)
if(isGuest())
{
const CMapInfo *map;
*serv >> myNameID >> map;
serv->connectionID = myNameID;
changeSelection(map);
}
else //host
else if(current)
{
if(current)
{
SelectMap sm(*current);
*serv << &sm;
SelectMap sm(*current);
*serv << &sm;
UpdateStartOptions uso(sInfo);
*serv << &uso;
}
UpdateStartOptions uso(sInfo);
*serv << &uso;
}
applier = new CApplier<CBaseForPGApply>;
@ -769,7 +764,7 @@ CSelectionScreen::~CSelectionScreen()
void CSelectionScreen::toggleTab(CIntObject *tab)
{
if(multiPlayer == CMenuScreen::MULTI_NETWORK_HOST && serv)
if(isHost() && serv)
{
PregameGuiAction pga;
if(tab == curTab)
@ -805,10 +800,8 @@ void CSelectionScreen::toggleTab(CIntObject *tab)
void CSelectionScreen::changeSelection(const CMapInfo * to)
{
if(current == to) return;
if(multiPlayer == CMenuScreen::MULTI_NETWORK_GUEST)
{
if(isGuest())
vstd::clear_pointer(current);
}
current = to;
@ -836,7 +829,7 @@ void CSelectionScreen::changeSelection(const CMapInfo * to)
opt->recreate();
}
if(multiPlayer == CMenuScreen::MULTI_NETWORK_HOST && serv)
if(isHost() && serv)
{
SelectMap sm(*to);
*serv << &sm;
@ -849,9 +842,7 @@ void CSelectionScreen::changeSelection(const CMapInfo * to)
void CSelectionScreen::startCampaign()
{
if (SEL->current)
{
GH.pushInt(new CBonusSelection(SEL->current->fileURI));
}
}
void CSelectionScreen::startScenario()
@ -871,7 +862,7 @@ void CSelectionScreen::startScenario()
}
}
if(multiPlayer == CMenuScreen::MULTI_NETWORK_HOST)
if(isHost())
{
start->block(true);
StartWithCurrentSettings swcs;
@ -3973,7 +3964,7 @@ void PlayerJoined::apply(CSelectionScreen *selScreen)
void SelectMap::apply(CSelectionScreen *selScreen)
{
if(selScreen->multiPlayer == CMenuScreen::MULTI_NETWORK_GUEST)
if(selScreen->isGuest())
{
free = false;
selScreen->changeSelection(mapInfo);