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Merge pull request #4304 from Laserlicht/quickspell-option
option to enable quickspell
This commit is contained in:
@@ -238,6 +238,8 @@
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"vcmi.battleOptions.skipBattleIntroMusic.help": "{Skip Intro Music}\n\nAllow actions during the intro music that plays at the beginning of each battle.",
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"vcmi.battleOptions.endWithAutocombat.hover": "Ends battle",
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"vcmi.battleOptions.endWithAutocombat.help": "{Ends battle}\n\nAuto-Combat plays battle to end instant",
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"vcmi.battleOptions.showQuickSpell.hover": "Show Quickspell panel",
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"vcmi.battleOptions.showQuickSpell.help": "{Show Quickspell panel}\n\nShow panel for quick selecting spells",
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"vcmi.adventureMap.revisitObject.hover" : "Revisit Object",
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"vcmi.adventureMap.revisitObject.help" : "{Revisit Object}\n\nIf a hero currently stands on a Map Object, he can revisit the location.",
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@@ -238,6 +238,8 @@
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"vcmi.battleOptions.skipBattleIntroMusic.help": "{Intro-Musik überspringen}\n\n Überspringe die kurze Musik, die zu Beginn eines jeden Kampfes gespielt wird, bevor die Action beginnt. Kann auch durch Drücken der ESC-Taste übersprungen werden.",
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"vcmi.battleOptions.endWithAutocombat.hover": "Kampf beenden",
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"vcmi.battleOptions.endWithAutocombat.help": "{Kampf beenden}\n\nAutokampf spielt den Kampf sofort zu Ende",
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"vcmi.battleOptions.showQuickSpell.hover": "Schnellzauber-Panel anzeigen",
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"vcmi.battleOptions.showQuickSpell.help": "{Schnellzauber-Panel anzeigen}\n\nZeigt ein Panel, auf dem schnell Zauber ausgewählt werden können",
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"vcmi.adventureMap.revisitObject.hover" : "Objekt erneut besuchen",
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"vcmi.adventureMap.revisitObject.help" : "{Objekt erneut besuchen}\n\nSteht ein Held gerade auf einem Kartenobjekt, kann er den Ort erneut aufsuchen.",
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@@ -860,3 +860,10 @@ void BattleInterface::setStickyHeroWindowsVisibility(bool visible)
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if(visible)
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windowObject->showStickyHeroWindows();
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}
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void BattleInterface::setStickyQuickSpellWindowVisibility(bool visible)
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{
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windowObject->hideStickyQuickSpellWindow();
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if(visible)
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windowObject->showStickyQuickSpellWindow();
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}
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@@ -184,6 +184,7 @@ public:
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void setBattleQueueVisibility(bool visible);
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void setStickyHeroWindowsVisibility(bool visible);
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void setStickyQuickSpellWindowVisibility(bool visible);
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void endNetwork();
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void executeStagedAnimations();
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@@ -64,6 +64,10 @@ BattleOptionsTab::BattleOptionsTab(BattleInterface * owner)
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{
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showStickyHeroWindowsChangedCallback(value, owner);
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});
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addCallback("showQuickSpellChanged", [this, owner](bool value)
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{
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showQuickSpellChangedCallback(value, owner);
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});
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addCallback("enableAutocombatSpellsChanged", [this](bool value)
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{
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enableAutocombatSpellsChangedCallback(value);
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@@ -95,6 +99,9 @@ BattleOptionsTab::BattleOptionsTab(BattleInterface * owner)
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std::shared_ptr<CToggleButton> showStickyHeroInfoWindowsCheckbox = widget<CToggleButton>("showStickyHeroInfoWindowsCheckbox");
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showStickyHeroInfoWindowsCheckbox->setSelected(settings["battle"]["stickyHeroInfoWindows"].Bool());
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std::shared_ptr<CToggleButton> showQuickSpellCheckbox = widget<CToggleButton>("showQuickSpellCheckbox");
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showQuickSpellCheckbox->setSelected(settings["battle"]["enableQuickSpellPanel"].Bool());
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std::shared_ptr<CToggleButton> mouseShadowCheckbox = widget<CToggleButton>("mouseShadowCheckbox");
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mouseShadowCheckbox->setSelected(settings["battle"]["mouseShadow"].Bool());
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@@ -228,6 +235,19 @@ void BattleOptionsTab::showStickyHeroWindowsChangedCallback(bool value, BattleIn
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}
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}
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void BattleOptionsTab::showQuickSpellChangedCallback(bool value, BattleInterface * parentBattleInterface)
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{
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if(!parentBattleInterface)
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{
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Settings showQuickSpell = settings.write["battle"]["enableQuickSpellPanel"];
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showQuickSpell->Bool() = value;
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}
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else
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{
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parentBattleInterface->setStickyQuickSpellWindowVisibility(value);
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}
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}
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void BattleOptionsTab::queueSizeChangedCallback(int value, BattleInterface * parentBattleInterface)
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{
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if (value == -1)
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@@ -32,6 +32,7 @@ private:
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void queueSizeChangedCallback(int value, BattleInterface * parentBattleInterface);
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void skipBattleIntroMusicChangedCallback(bool value);
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void showStickyHeroWindowsChangedCallback(bool value, BattleInterface * parentBattleInterface);
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void showQuickSpellChangedCallback(bool value, BattleInterface * parentBattleInterface);
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void enableAutocombatSpellsChangedCallback(bool value);
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void endWithAutocombatChangedCallback(bool value);
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public:
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@@ -6,11 +6,6 @@
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"items":
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[
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{
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"name": "lineCreatureInfo",
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"type": "horizontalLine",
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"rect": { "x" : 5, "y" : 289, "w": 365, "h": 3}
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},
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{
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"name": "lineAnimationSpeed",
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"type": "horizontalLine",
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@@ -21,11 +16,6 @@
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"text": "core.genrltxt.396", // Auto-combat options
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"position": {"x": 380, "y": 55}
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},
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{
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"type" : "labelTitle",
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"text": "core.genrltxt.397", // Creature info
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"position": {"x": 10, "y": 265}
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},
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/////////////////////////////////////// Right section - Auto-combat settings (NOT IMPLEMENTED)
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{
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"name": "autoCombatLabels",
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@@ -105,32 +95,6 @@
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]
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},
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/////////////////////////////////////// Left section - checkboxes
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{
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"name": "creatureInfoLabels",
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"type" : "verticalLayout",
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"customType" : "labelDescription",
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"position": {"x": 45, "y": 295},
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"items":
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[
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{
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"text": "core.genrltxt.402",
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},
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{
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"text": "core.genrltxt.403",
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}
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]
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},
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{
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"name": "creatureInfoCheckboxes",
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"type" : "verticalLayout",
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"customType" : "checkboxFake",
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"position": {"x": 10, "y": 293},
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"items":
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[
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{},
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{}
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]
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},
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{
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"name": "generalOptionsLabels",
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"type" : "verticalLayout",
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@@ -153,6 +117,9 @@
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{
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"text": "vcmi.battleOptions.showStickyHeroInfoWindows.hover",
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},
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{
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"text": "vcmi.battleOptions.showQuickSpell.hover",
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},
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{
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"text": "core.genrltxt.406",
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},
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@@ -192,6 +159,11 @@
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"help": "vcmi.battleOptions.showStickyHeroInfoWindows",
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"callback": "showStickyHeroWindowsChanged"
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},
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{
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"name": "showQuickSpellCheckbox",
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"help": "vcmi.battleOptions.showQuickSpell",
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"callback": "showQuickSpellChanged"
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},
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{
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"name": "mouseShadowCheckbox",
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"help": "core.help.429",
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