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	Fix 2377 "Seer Empty Text"
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		| @@ -27,7 +27,7 @@ | ||||
| #include "mapping/CCampaignHandler.h" //for CCampaignState | ||||
| #include "rmg/CMapGenerator.h" // for CMapGenOptions | ||||
|  | ||||
| const ui32 version = 756; | ||||
| const ui32 version = 757; | ||||
| const ui32 minSupportedVersion = 753; | ||||
|  | ||||
| class CISer; | ||||
|   | ||||
| @@ -416,6 +416,7 @@ void CGSeerHut::init() | ||||
| { | ||||
| 	seerName = *RandomGeneratorUtil::nextItem(VLC->generaltexth->seerNames, cb->gameState()->getRandomGenerator()); | ||||
| 	quest->textOption = cb->gameState()->getRandomGenerator().nextInt(2); | ||||
| 	quest->completedOption = cb->gameState()->getRandomGenerator().nextInt(1, 5); | ||||
| } | ||||
|  | ||||
| void CGSeerHut::initObj() | ||||
| @@ -435,7 +436,7 @@ void CGSeerHut::initObj() | ||||
| 	else | ||||
| 	{ | ||||
| 		quest->progress = CQuest::COMPLETE; | ||||
| 		quest->firstVisitText = VLC->generaltexth->seerEmpty[quest->textOption]; | ||||
| 		quest->firstVisitText = VLC->generaltexth->seerEmpty[quest->completedOption]; | ||||
| 	} | ||||
| } | ||||
|  | ||||
| @@ -582,7 +583,7 @@ void CGSeerHut::onHeroVisit( const CGHeroInstance * h ) const | ||||
| 	} | ||||
| 	else | ||||
| 	{ | ||||
| 		iw.text << VLC->generaltexth->seerEmpty[quest->textOption]; | ||||
| 		iw.text << VLC->generaltexth->seerEmpty[quest->completedOption]; | ||||
| 		if (ID == Obj::SEER_HUT) | ||||
| 			iw.text.addReplacement(seerName); | ||||
| 		cb->showInfoDialog(&iw); | ||||
|   | ||||
| @@ -37,8 +37,11 @@ public: | ||||
| 	std::vector<CStackBasicDescriptor> m6creatures; //pair[cre id, cre count], CreatureSet info irrelevant | ||||
| 	std::vector<ui32> m7resources; //TODO: use resourceset? | ||||
|  | ||||
| 	//following field are used only for kill creature/hero missions, the original objects became inaccessible after their removal, so we need to store info needed for messages / hover text | ||||
| 	// following fields are used only for kill creature/hero missions, the original | ||||
| 	// objects became inaccessible after their removal, so we need to store info | ||||
| 	// needed for messages / hover text | ||||
| 	ui8 textOption; | ||||
| 	ui8 completedOption; | ||||
| 	CStackBasicDescriptor stackToKill; | ||||
| 	ui8 stackDirection; | ||||
| 	std::string heroName; //backup of hero name | ||||
| @@ -66,7 +69,16 @@ public: | ||||
| 	{ | ||||
| 		h & qid & missionType & progress & lastDay & m13489val & m2stats & m5arts & m6creatures & m7resources | ||||
| 			& textOption & stackToKill & stackDirection & heroName & heroPortrait | ||||
| 			& firstVisitText & nextVisitText & completedText & isCustomFirst & isCustomNext & isCustomComplete; | ||||
| 			& firstVisitText & nextVisitText & completedText & isCustomFirst | ||||
| 			& isCustomNext & isCustomComplete; | ||||
| 		if(version >= 757) | ||||
| 		{ | ||||
| 			h & completedOption; | ||||
| 		} | ||||
| 		else if(!h.saving) | ||||
| 		{ | ||||
| 			completedOption = 1; | ||||
| 		} | ||||
| 	} | ||||
| }; | ||||
|  | ||||
|   | ||||
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