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mirror of https://github.com/vcmi/vcmi.git synced 2025-08-10 22:31:40 +02:00

Merge branch 'vcmi/master' into 'vcmi/develop'

This commit is contained in:
Ivan Savenko
2025-04-25 17:36:11 +03:00
5 changed files with 32 additions and 4 deletions

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@@ -1,6 +1,6 @@
# VCMI Project Changelog
## 1.6.7 -> 1.7.0
## 1.6.8 -> 1.7.0
* Added support for configuring icons for bonus icons in creature window per bonus subtype or per bonus value
* Heroes that are marked as unavailable for specific player will now be correctly blocked from use as starting heroes
@@ -8,6 +8,27 @@
* Added BASE_TILE_MOVEMENT_COST bonus that allows configuring minimal cost for moving between tiles for heroes
* Commanders will now automatically gain no melee penalty bonus on receiving ranged attack
## 1.6.7 -> 1.6.8
### Stability
* Fixed crash when visiting Cannon Yard from HotA mod that was occuring on some systems
* Fixed crash when moving through an event that gives enough experience to level up if the player is using instant movement speed
* Fixed crash when trying to sort maps in reverse order that was occurring on some systems when there were multiple folders containing maps
* Fixed crash when using one-click upgrade when unit upgrade cost is zero
* Fixed crash on opening town screen with invisible buildings from mods
* Fixed crash when a player changes their starting hero in multiplayer game while another player has town or starting bonus right-click popup open
* Fixed crash when merging two units located in town garrison without a hero if both units are equipped with artifacts (WoG feature)
### General
* Fixed not working check for hypnotize spell effect presence
* Fixed calculation of the total cost of the hero's movement path when the hero has spent some of his movement points today.
* Fixed Launcher not closing after game start on Mac OS.
* Launcher will no longer tracks clipboard state on mobile systems to prevent OS notifications
* Automatic selection of xbrz2 upscaler now only happens on systems with 4GB of RAM
* Game will now detect broken internal mod left over from VCMI 0.99 installations and notify player on startup instead of crashing
## 1.6.6 -> 1.6.7
### Stability

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@@ -775,8 +775,8 @@ void AdventureMapInterface::showMoveDetailsInStatusbar(const CGHeroInstance & he
const int movementPointsLastTurnCost = maxMovementPointsAtStartOfLastTurn - pathNode.moveRemains;
const int remainingPointsAfterMove = pathNode.moveRemains;
int totalMovementCost = 0;
for (int i = 0; i <= pathNode.turns; ++i)
int totalMovementCost = hero.movementPointsRemaining();
for (int i = 1; i <= pathNode.turns; ++i)
{
auto turnInfo = hero.getTurnInfo(i);
if (pathNode.layer == EPathfindingLayer::SAIL)

6
debian/changelog vendored
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@@ -4,6 +4,12 @@ vcmi (1.7.0) jammy; urgency=medium
-- Ivan Savenko <saven.ivan@gmail.com> Fri, 30 May 2025 12:00:00 +0200
vcmi (1.6.8) jammy; urgency=medium
* New upstream release
-- Ivan Savenko <saven.ivan@gmail.com> Fri, 25 Apr 2025 12:00:00 +0200
vcmi (1.6.7) jammy; urgency=medium
* New upstream release

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@@ -1,9 +1,9 @@
# VCMI Project
[![VCMI](https://github.com/vcmi/vcmi/actions/workflows/github.yml/badge.svg?branch=develop&event=push)](https://github.com/vcmi/vcmi/actions/workflows/github.yml?query=branch%3Adevelop+event%3Apush)
[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.6.5/total)](https://github.com/vcmi/vcmi/releases/tag/1.6.5)
[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.6.6/total)](https://github.com/vcmi/vcmi/releases/tag/1.6.6)
[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.6.7/total)](https://github.com/vcmi/vcmi/releases/tag/1.6.7)
[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.6.8/total)](https://github.com/vcmi/vcmi/releases/tag/1.6.8)
[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/total)](https://github.com/vcmi/vcmi/releases)
VCMI is an open-source recreation of Heroes of Might & Magic III engine, giving it new and extended possibilities.

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@@ -91,6 +91,7 @@
<launchable type="desktop-id">vcmilauncher.desktop</launchable>
<releases>
<release version="1.7.0" date="2025-05-30" type="development"/>
<release version="1.6.8" date="2025-04-25" type="stable"/>
<release version="1.6.7" date="2025-02-28" type="stable"/>
<release version="1.6.6" date="2025-02-21" type="stable"/>
<release version="1.6.5" date="2025-02-03" type="stable"/>