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I do not have that file in /Data (and most players too). Use bitmaps from .lod-s only.
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@@ -9,7 +9,7 @@ extern SDL_Surface * ekran;
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CHeroWindow::CHeroWindow(int playerColor)
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{
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background = SDL_LoadBMP("Data\\HEROSCR4.bmp");
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background = CGI->bitmaph->loadBitmap("HEROSCR4.bmp");
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CSDL_Ext::blueToPlayersAdv(background, playerColor);
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pos.x = 65;
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pos.y = 8;
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