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AI: blind fix for 3062

This commit is contained in:
Andrii Danylchenko 2019-05-28 09:04:31 +03:00
parent 54bbf2abb3
commit 0bd5782470

View File

@ -115,6 +115,7 @@ TGoalVec GatherTroops::getAllPossibleSubgoals()
}*/
}
}
for(auto obj : ai->visitableObjs)
{
auto d = dynamic_cast<const CGDwelling *>(obj);
@ -135,6 +136,12 @@ TGoalVec GatherTroops::getAllPossibleSubgoals()
}
}
CreatureID creID = CreatureID(objid);
vstd::erase_if(solutions, [&](TSubgoal goal)->bool{
return goal->hero && !goal->hero->getSlotFor(creID).validSlot() && !goal->hero->getFreeSlot().validSlot();
});
return solutions;
//TODO: exchange troops between heroes
}