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Final compile fix, unfortunatelly game fails to launch now due to missing fill_fopen64_filefunc in minizip.dll :(
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@ -221,7 +221,7 @@ static int ZCALLBACK ferror_file_func (voidpf opaque, voidpf stream)
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return ret;
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}
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void fill_fopen_filefunc (pzlib_filefunc_def)
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ZEXPORT void fill_fopen_filefunc(pzlib_filefunc_def)
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zlib_filefunc_def* pzlib_filefunc_def;
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{
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pzlib_filefunc_def->zopen_file = fopen_file_func;
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@ -234,7 +234,7 @@ void fill_fopen_filefunc (pzlib_filefunc_def)
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pzlib_filefunc_def->opaque = NULL;
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}
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void fill_fopen64_filefunc(zlib_filefunc64_def* pzlib_filefunc_def)
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ZEXPORT void fill_fopen64_filefunc(zlib_filefunc64_def* pzlib_filefunc_def)
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{
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pzlib_filefunc_def->zopen64_file = fopen64_file_func;
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pzlib_filefunc_def->zread_file = fread_file_func;
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