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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
Version set to 0.85.
This commit is contained in:
Michał W. Urbańczyk 2011-06-01 18:26:44 +00:00
parent f4f2af664f
commit 0dbd7ee3c8
4 changed files with 10 additions and 4 deletions

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@ -3150,10 +3150,15 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
{
boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetFightingHero(sc->side)->name);
}
else
else if(sc->attackerType < CGI->creh->creatures.size())
{
boost::algorithm::replace_first(text, "%s", CGI->creh->creatures[sc->attackerType]->namePl); //creature caster
}
else
{
//TODO artifacts that cast spell; scripts some day
boost::algorithm::replace_first(text, "Something", CGI->creh->creatures[sc->attackerType]->namePl); //creature caster
}
boost::algorithm::replace_first(text, "%s", CGI->spellh->spells[sc->id]->name);
console->addText(text);
}

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@ -34,7 +34,7 @@ typedef si32 TBonusSubtype;
#define THC
#endif
#define NAME_VER ("VCMI 0.84d")
#define NAME_VER ("VCMI 0.85")
extern std::string NAME; //full name
extern std::string NAME_AFFIX; //client / server
#define CONSOLE_LOGGING_LEVEL 5

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@ -819,7 +819,8 @@ int3 CGameInfoCallback::getMapSize() const
std::vector<const CGHeroInstance *> CGameInfoCallback::getAvailableHeroes(const CGObjectInstance * townOrTavern) const
{
std::vector<const CGHeroInstance *> ret;
ERROR_RET_VAL_IF(!isOwnedOrVisited(townOrTavern), "Town or tavern must be owned or visited!", ret);
//ERROR_RET_VAL_IF(!isOwnedOrVisited(townOrTavern), "Town or tavern must be owned or visited!", ret);
//TODO: town needs to be owned, advmap tavern needs to be visited; to be reimplemented when visit tracking is done
ret.resize(gs->players[player].availableHeroes.size());
std::copy(gs->players[player].availableHeroes.begin(),gs->players[player].availableHeroes.end(),ret.begin());
return ret;

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@ -1370,7 +1370,7 @@ struct BattleSpellCast : public CPackForClient//3009
ui16 tile; //destination tile (may not be set in some global/mass spells
std::vector<ui32> resisted; //ids of creatures that resisted this spell
std::set<ui32> affectedCres; //ids of creatures affected by this spell, generally used if spell does not set any effect (like dispel or cure)
TCreature attackerType;//id of caster to generate console message
TCreature attackerType;//id of caster to generate console message; -1 if not set (eg. spell casted by artifact)
ui8 castedByHero; //if true - spell has been casted by hero, otherwise by a creature
template <typename Handler> void serialize(Handler &h, const int version)
{