mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
Merge pull request #4613 from IvanSavenko/cyan_fix
Fix creatures with non-cyan background in battle when xbrz is not in use
This commit is contained in:
commit
110def5a1e
@ -415,6 +415,10 @@ void SDLImageIndexed::shiftPalette(uint32_t firstColorID, uint32_t colorsToMove,
|
|||||||
|
|
||||||
void SDLImageIndexed::adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask)
|
void SDLImageIndexed::adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask)
|
||||||
{
|
{
|
||||||
|
// If shadow is enabled, following colors must be skipped unconditionally
|
||||||
|
if (shadowEnabled)
|
||||||
|
colorsToSkipMask |= (1 << 0) + (1 << 1) + (1 << 4);
|
||||||
|
|
||||||
// Note: here we skip first colors in the palette that are predefined in H3 images
|
// Note: here we skip first colors in the palette that are predefined in H3 images
|
||||||
for(int i = 0; i < currentPalette->ncolors; i++)
|
for(int i = 0; i < currentPalette->ncolors; i++)
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user