mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-06 09:09:40 +02:00
Fix 0001331
This commit is contained in:
@@ -20,7 +20,7 @@
|
||||
#include "../CGameInfoCallback.h"
|
||||
|
||||
///SummonBoatMechanics
|
||||
bool SummonBoatMechanics::applyAdventureEffects(const SpellCastEnvironment * env, AdventureSpellCastParameters & parameters) const
|
||||
ESpellCastResult SummonBoatMechanics::applyAdventureEffects(const SpellCastEnvironment * env, AdventureSpellCastParameters & parameters) const
|
||||
{
|
||||
const int schoolLevel = parameters.caster->getSpellSchoolLevel(owner);
|
||||
//check if spell works at all
|
||||
@@ -31,7 +31,7 @@ bool SummonBoatMechanics::applyAdventureEffects(const SpellCastEnvironment * env
|
||||
iw.text.addTxt(MetaString::GENERAL_TXT, 336); //%s tried to summon a boat, but failed.
|
||||
iw.text.addReplacement(parameters.caster->name);
|
||||
env->sendAndApply(&iw);
|
||||
return true;
|
||||
return ESpellCastResult::OK;
|
||||
}
|
||||
|
||||
//try to find unoccupied boat to summon
|
||||
@@ -41,7 +41,7 @@ bool SummonBoatMechanics::applyAdventureEffects(const SpellCastEnvironment * env
|
||||
if(summonPos.x < 0)
|
||||
{
|
||||
env->complain("There is no water tile available!");
|
||||
return false;
|
||||
return ESpellCastResult::ERROR;
|
||||
}
|
||||
|
||||
for(const CGObjectInstance * obj : env->getMap()->objects)
|
||||
@@ -84,11 +84,11 @@ bool SummonBoatMechanics::applyAdventureEffects(const SpellCastEnvironment * env
|
||||
no.pos = summonPos + int3(1,0,0);;
|
||||
env->sendAndApply(&no);
|
||||
}
|
||||
return true;
|
||||
return ESpellCastResult::OK;
|
||||
}
|
||||
|
||||
///ScuttleBoatMechanics
|
||||
bool ScuttleBoatMechanics::applyAdventureEffects(const SpellCastEnvironment* env, AdventureSpellCastParameters& parameters) const
|
||||
ESpellCastResult ScuttleBoatMechanics::applyAdventureEffects(const SpellCastEnvironment* env, AdventureSpellCastParameters& parameters) const
|
||||
{
|
||||
const int schoolLevel = parameters.caster->getSpellSchoolLevel(owner);
|
||||
//check if spell works at all
|
||||
@@ -99,13 +99,13 @@ bool ScuttleBoatMechanics::applyAdventureEffects(const SpellCastEnvironment* env
|
||||
iw.text.addTxt(MetaString::GENERAL_TXT, 337); //%s tried to scuttle the boat, but failed
|
||||
iw.text.addReplacement(parameters.caster->name);
|
||||
env->sendAndApply(&iw);
|
||||
return true;
|
||||
return ESpellCastResult::OK;
|
||||
}
|
||||
|
||||
if(!env->getMap()->isInTheMap(parameters.pos))
|
||||
{
|
||||
env->complain("Invalid dst tile for scuttle!");
|
||||
return false;
|
||||
return ESpellCastResult::ERROR;
|
||||
}
|
||||
|
||||
//TODO: test range, visibility
|
||||
@@ -113,22 +113,22 @@ bool ScuttleBoatMechanics::applyAdventureEffects(const SpellCastEnvironment* env
|
||||
if(!t->visitableObjects.size() || t->visitableObjects.back()->ID != Obj::BOAT)
|
||||
{
|
||||
env->complain("There is no boat to scuttle!");
|
||||
return false;
|
||||
return ESpellCastResult::ERROR;
|
||||
}
|
||||
|
||||
RemoveObject ro;
|
||||
ro.id = t->visitableObjects.back()->id;
|
||||
env->sendAndApply(&ro);
|
||||
return true;
|
||||
return ESpellCastResult::OK;
|
||||
}
|
||||
|
||||
///DimensionDoorMechanics
|
||||
bool DimensionDoorMechanics::applyAdventureEffects(const SpellCastEnvironment* env, AdventureSpellCastParameters& parameters) const
|
||||
ESpellCastResult DimensionDoorMechanics::applyAdventureEffects(const SpellCastEnvironment* env, AdventureSpellCastParameters& parameters) const
|
||||
{
|
||||
if(!env->getMap()->isInTheMap(parameters.pos))
|
||||
{
|
||||
env->complain("Destination is out of map!");
|
||||
return false;
|
||||
return ESpellCastResult::ERROR;
|
||||
}
|
||||
|
||||
const TerrainTile * dest = env->getCb()->getTile(parameters.pos);
|
||||
@@ -137,19 +137,19 @@ bool DimensionDoorMechanics::applyAdventureEffects(const SpellCastEnvironment* e
|
||||
if(nullptr == dest)
|
||||
{
|
||||
env->complain("Destination tile doesn't exist!");
|
||||
return false;
|
||||
return ESpellCastResult::ERROR;
|
||||
}
|
||||
|
||||
if(nullptr == curr)
|
||||
{
|
||||
env->complain("Source tile doesn't exist!");
|
||||
return false;
|
||||
return ESpellCastResult::ERROR;
|
||||
}
|
||||
|
||||
if(parameters.caster->movement <= 0)
|
||||
{
|
||||
env->complain("Hero needs movement points to cast Dimension Door!");
|
||||
return false;
|
||||
return ESpellCastResult::ERROR;
|
||||
}
|
||||
|
||||
const int schoolLevel = parameters.caster->getSpellSchoolLevel(owner);
|
||||
@@ -161,7 +161,7 @@ bool DimensionDoorMechanics::applyAdventureEffects(const SpellCastEnvironment* e
|
||||
iw.text.addTxt(MetaString::GENERAL_TXT, 338); //%s is not skilled enough to cast this spell again today.
|
||||
iw.text.addReplacement(parameters.caster->name);
|
||||
env->sendAndApply(&iw);
|
||||
return true;
|
||||
return ESpellCastResult::CANCEL;
|
||||
}
|
||||
|
||||
GiveBonus gb;
|
||||
@@ -183,23 +183,23 @@ bool DimensionDoorMechanics::applyAdventureEffects(const SpellCastEnvironment* e
|
||||
smp.val = std::max<ui32>(0, parameters.caster->movement - 300);
|
||||
env->sendAndApply(&smp);
|
||||
}
|
||||
return true;
|
||||
return ESpellCastResult::OK;
|
||||
}
|
||||
|
||||
///TownPortalMechanics
|
||||
bool TownPortalMechanics::applyAdventureEffects(const SpellCastEnvironment * env, AdventureSpellCastParameters& parameters) const
|
||||
ESpellCastResult TownPortalMechanics::applyAdventureEffects(const SpellCastEnvironment * env, AdventureSpellCastParameters& parameters) const
|
||||
{
|
||||
if (!env->getMap()->isInTheMap(parameters.pos))
|
||||
{
|
||||
env->complain("Destination tile not present!");
|
||||
return false;
|
||||
return ESpellCastResult::ERROR;
|
||||
}
|
||||
|
||||
TerrainTile tile = env->getMap()->getTile(parameters.pos);
|
||||
if (tile.visitableObjects.empty() || tile.visitableObjects.back()->ID != Obj::TOWN)
|
||||
{
|
||||
env->complain("Town not found for Town Portal!");
|
||||
return false;
|
||||
return ESpellCastResult::ERROR;
|
||||
}
|
||||
|
||||
CGTownInstance * town = static_cast<CGTownInstance*>(tile.visitableObjects.back());
|
||||
@@ -209,13 +209,13 @@ bool TownPortalMechanics::applyAdventureEffects(const SpellCastEnvironment * env
|
||||
if(relations == PlayerRelations::ENEMIES)
|
||||
{
|
||||
env->complain("Can't teleport to enemy!");
|
||||
return false;
|
||||
return ESpellCastResult::ERROR;
|
||||
}
|
||||
|
||||
if (town->visitingHero)
|
||||
{
|
||||
env->complain("Can't teleport to occupied town!");
|
||||
return false;
|
||||
return ESpellCastResult::ERROR;
|
||||
}
|
||||
|
||||
if (parameters.caster->getSpellSchoolLevel(owner) < 2)
|
||||
@@ -234,7 +234,7 @@ bool TownPortalMechanics::applyAdventureEffects(const SpellCastEnvironment * env
|
||||
if (town->id != nearest)
|
||||
{
|
||||
env->complain("This hero can only teleport to nearest town!");
|
||||
return false;
|
||||
return ESpellCastResult::ERROR;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -244,7 +244,7 @@ bool TownPortalMechanics::applyAdventureEffects(const SpellCastEnvironment * env
|
||||
if(parameters.caster->movement < movementCost)
|
||||
{
|
||||
env->complain("This hero has not enough movement points!");
|
||||
return false;
|
||||
return ESpellCastResult::ERROR;
|
||||
}
|
||||
|
||||
if(env->moveHero(parameters.caster->id, town->visitablePos() + parameters.caster->getVisitableOffset() ,1))
|
||||
@@ -254,10 +254,10 @@ bool TownPortalMechanics::applyAdventureEffects(const SpellCastEnvironment * env
|
||||
smp.val = std::max<ui32>(0, parameters.caster->movement - movementCost);
|
||||
env->sendAndApply(&smp);
|
||||
}
|
||||
return true;
|
||||
return ESpellCastResult::OK;
|
||||
}
|
||||
|
||||
bool ViewMechanics::applyAdventureEffects(const SpellCastEnvironment * env, AdventureSpellCastParameters & parameters) const
|
||||
ESpellCastResult ViewMechanics::applyAdventureEffects(const SpellCastEnvironment * env, AdventureSpellCastParameters & parameters) const
|
||||
{
|
||||
ShowWorldViewEx pack;
|
||||
|
||||
@@ -275,7 +275,7 @@ bool ViewMechanics::applyAdventureEffects(const SpellCastEnvironment * env, Adve
|
||||
|
||||
env->sendAndApply(&pack);
|
||||
|
||||
return true;
|
||||
return ESpellCastResult::OK;
|
||||
}
|
||||
|
||||
bool ViewAirMechanics::filterObject(const CGObjectInstance * obj, const int spellLevel) const
|
||||
|
||||
Reference in New Issue
Block a user