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@ -101,7 +101,7 @@ CSoundHandler::CSoundHandler():
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};
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};
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//predefine terrain set
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//predefine terrain set
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//TODO: need refactoring - support custom sounds for new terrains and load from json
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//TODO: support custom sounds for new terrains and load from json
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horseSounds =
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horseSounds =
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{
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{
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{Terrain::DIRT, soundBase::horseDirt},
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{Terrain::DIRT, soundBase::horseDirt},
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