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code review

This commit is contained in:
Laserlicht
2024-10-12 23:01:14 +02:00
parent 344e845684
commit 11eaed9fef
3 changed files with 21 additions and 18 deletions

View File

@ -479,6 +479,17 @@ std::vector <const CGObjectInstance *> CGameInfoCallback::getVisitableObjs(int3
return ret;
}
std::vector<ConstTransitivePtr<CGObjectInstance>> CGameInfoCallback::getAllVisitableObjs() const
{
std::vector<ConstTransitivePtr<CGObjectInstance>> ret;
for(auto & obj : gs->map->objects)
if(obj->isVisitable() && obj->ID != Obj::EVENT && getTile(obj->pos, false))
ret.push_back(obj);
return ret;
}
const CGObjectInstance * CGameInfoCallback::getTopObj (int3 pos) const
{
return vstd::backOrNull(getVisitableObjs(pos));