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Implement STACK_EXPERIENCE_GAIN_PERCENT bonus
Suggested on Discord - implements STACK_EXPERIENCE_GAIN_PERCENT that modifies stack experience received by units after combat - removed "EXPERIENCE" primary skill. Changes to experience are now applied through separate netpack
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@@ -100,7 +100,6 @@ const PrimarySkill PrimarySkill::ATTACK(0);
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const PrimarySkill PrimarySkill::DEFENSE(1);
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const PrimarySkill PrimarySkill::SPELL_POWER(2);
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const PrimarySkill PrimarySkill::KNOWLEDGE(3);
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const PrimarySkill PrimarySkill::EXPERIENCE(4);
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const BoatId BoatId::NONE(-1);
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const BoatId BoatId::NECROPOLIS(0);
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