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Implement STACK_EXPERIENCE_GAIN_PERCENT bonus

Suggested on Discord

- implements STACK_EXPERIENCE_GAIN_PERCENT that modifies stack
experience received by units after combat
- removed "EXPERIENCE" primary skill. Changes to experience are now
applied through separate netpack
This commit is contained in:
Ivan Savenko
2025-06-02 21:21:20 +03:00
parent 4fda657296
commit 139f41c9b2
24 changed files with 167 additions and 65 deletions

View File

@@ -100,7 +100,6 @@ const PrimarySkill PrimarySkill::ATTACK(0);
const PrimarySkill PrimarySkill::DEFENSE(1);
const PrimarySkill PrimarySkill::SPELL_POWER(2);
const PrimarySkill PrimarySkill::KNOWLEDGE(3);
const PrimarySkill PrimarySkill::EXPERIENCE(4);
const BoatId BoatId::NONE(-1);
const BoatId BoatId::NECROPOLIS(0);