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Logging cleanup
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@@ -95,7 +95,7 @@ void CPathfinder::calculatePaths()
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return false;
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};
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//logGlobal->infoStream() << boost::format("Calculating paths for hero %s (adress %d) of player %d") % hero->name % hero % hero->tempOwner;
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//logGlobal->info("Calculating paths for hero %s (adress %d) of player %d", hero->name, hero , hero->tempOwner);
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//initial tile - set cost on 0 and add to the queue
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CGPathNode * initialNode = out.getNode(out.hpos, hero->boat ? ELayer::SAIL : ELayer::LAND);
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@@ -63,24 +63,24 @@ void LibClasses::loadFilesystem()
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CStopWatch loadTime;
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CResourceHandler::initialize();
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logGlobal->infoStream()<<"\tInitialization: "<<loadTime.getDiff();
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logGlobal->info("\tInitialization: %d ms", loadTime.getDiff());
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CResourceHandler::load("config/filesystem.json");
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logGlobal->infoStream()<<"\tData loading: "<<loadTime.getDiff();
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logGlobal->info("\tData loading: %d ms", loadTime.getDiff());
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modh = new CModHandler();
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logGlobal->infoStream()<<"\tMod handler: "<<loadTime.getDiff();
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logGlobal->info("\tMod handler: %d ms", loadTime.getDiff());
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modh->loadMods();
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modh->loadModFilesystems();
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logGlobal->infoStream()<<"\tMod filesystems: "<<loadTime.getDiff();
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logGlobal->info("\tMod filesystems: %d ms", loadTime.getDiff());
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logGlobal->infoStream()<<"Basic initialization: "<<totalTime.getDiff();
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logGlobal->info("Basic initialization: %d ms", totalTime.getDiff());
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}
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static void logHandlerLoaded(const std::string& name, CStopWatch &timer)
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static void logHandlerLoaded(const std::string & name, CStopWatch & timer)
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{
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logGlobal->infoStream()<<"\t\t" << name << " handler: "<<timer.getDiff();
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logGlobal->info("\t\t %s handler: %d ms", name, timer.getDiff());
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}
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template <class Handler> void createHandler(Handler *&handler, const std::string &name, CStopWatch &timer)
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@@ -117,7 +117,7 @@ void LibClasses::init()
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createHandler(tplh, "Template", pomtime); //templates need already resolved identifiers (refactor?)
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logGlobal->infoStream()<<"\tInitializing handlers: "<< totalTime.getDiff();
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logGlobal->info("\tInitializing handlers: %d ms", totalTime.getDiff());
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modh->load();
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@@ -2121,8 +2121,7 @@ void CGObelisk::setPropertyDer( ui8 what, ui32 val )
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{
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assert(val < PlayerColor::PLAYER_LIMIT_I);
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auto progress = ++visited[TeamID(val)];
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logGlobal->debugStream() << boost::format("Player %d: obelisk progress %d / %d")
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% val % static_cast<int>(progress) % static_cast<int>(obeliskCount);
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logGlobal->debug("Player %d: obelisk progress %d / %d", val, static_cast<int>(progress) , static_cast<int>(obeliskCount));
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if(progress > obeliskCount)
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{
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@@ -742,7 +742,7 @@ do not leave zone border
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if (!(result || distance < lastDistance || anotherPos.valid()))
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{
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//FIXME: seemingly this condition is messed up, tells nothing
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//logGlobal->warnStream() << boost::format("No tile closer than %s found on path from %s to %s") % currentPos %src %dst;
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//logGlobal->warn("No tile closer than %s found on path from %s to %s", currentPos, src , dst);
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break;
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}
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}
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@@ -134,7 +134,7 @@ void CZonePlacer::placeZones(const CMapGenOptions * mapGenOptions, CRandomGenera
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improvement = true;
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}
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logGlobal->traceStream() << boost::format("Total distance between zones after this iteration: %2.4f, Total overlap: %2.4f, Improved: %s") % totalDistance % totalOverlap % improvement;
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logGlobal->trace("Total distance between zones after this iteration: %2.4f, Total overlap: %2.4f, Improved: %s", totalDistance, totalOverlap , improvement);
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//save best solution
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if (improvement)
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@@ -57,7 +57,7 @@ void CLoadFile::openNextFile(const boost::filesystem::path & fname, int minimalV
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if(serializer.fileVersion > SERIALIZATION_VERSION)
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{
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logGlobal->warnStream() << boost::format("Warning format version mismatch: found %d when current is %d! (file %s)\n") % serializer.fileVersion % SERIALIZATION_VERSION % fName;
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logGlobal->warn("Warning format version mismatch: found %d when current is %d! (file %s)\n", serializer.fileVersion, SERIALIZATION_VERSION , fName);
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auto versionptr = (char*)&serializer.fileVersion;
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std::reverse(versionptr, versionptr + 4);
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