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Remove flaggable bonus on object deletion
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@@ -28,6 +28,7 @@ public:
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using CGObjectInstance::CGObjectInstance;
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void onHeroVisit(const CGHeroInstance * h) const override;
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void markAsDeleted() const;
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void initObj(vstd::RNG & rand) override;
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const IOwnableObject * asOwnable() const final;
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