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optimize if disabled

This commit is contained in:
Michael
2023-08-31 21:03:54 +02:00
committed by GitHub
parent 3593911dde
commit 1721fe1ad6

View File

@@ -171,9 +171,11 @@ void AdventureMapInterface::dim(Canvas & to)
std::shared_ptr<AdventureMapInterface> casted = std::dynamic_pointer_cast<AdventureMapInterface>(window);
if (!casted && !window->isPopupWindow())
{
int backgroundDimLevel = settings["adventure"]["backgroundDimLevel"].Integer();
Rect targetRect(0, 0, GH.screenDimensions().x, GH.screenDimensions().y);
ColorRGBA colorToFill(0, 0, 0, std::clamp<int>(settings["adventure"]["backgroundDimLevel"].Integer(), 0, 255));
to.drawColor(targetRect, colorToFill);
ColorRGBA colorToFill(0, 0, 0, std::clamp<int>(backgroundDimLevel, 0, 255));
if(backgroundDimLevel > 0)
to.drawColor(targetRect, colorToFill);
return;
}
}