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* fixed advancing between misisons in campaigns
This commit is contained in:
Michał W. Urbańczyk
2013-02-05 20:06:13 +00:00
parent 8ffd482324
commit 17755caa10
6 changed files with 15 additions and 11 deletions

View File

@@ -531,7 +531,7 @@ void CClient::proposeNextMission(shared_ptr<CCampaignState> camp)
endGame(false);
LOCPLINT = nullptr; //TODO free res
GH.pushInt(new CBonusSelection(camp));
GH.curInt = CGP;
GH.curInt = CGPreGame::create();
}
void CClient::stopConnection()