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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00

Remove some usages of server-side translations

This commit is contained in:
Ivan Savenko 2024-04-08 18:21:40 +03:00
parent 7a42e21e4d
commit 18ece6dcf6
8 changed files with 27 additions and 41 deletions

View File

@ -217,7 +217,6 @@ public:
void setObjPropertyID(ObjectInstanceID objid, ObjProperty prop, ObjPropertyID identifier) override {};
void showInfoDialog(InfoWindow * iw) override {};
void showInfoDialog(const std::string & msg, PlayerColor player) override {};
void removeGUI() const;
#if SCRIPTING_ENABLED

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@ -78,7 +78,6 @@ public:
virtual void setObjPropertyID(ObjectInstanceID objid, ObjProperty prop, ObjPropertyID identifier) = 0;
virtual void showInfoDialog(InfoWindow * iw) = 0;
virtual void showInfoDialog(const std::string & msg, PlayerColor player) = 0;
virtual void changeSpells(const CGHeroInstance * hero, bool give, const std::set<SpellID> &spells)=0;
virtual bool removeObject(const CGObjectInstance * obj, const PlayerColor & initiator) = 0;

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@ -130,10 +130,7 @@ std::string Bonus::Description(std::optional<si32> customValue) const
auto valueToShow = customValue.value_or(val);
if(valueToShow != 0)
{
descriptionHelper.replaceNumber(valueToShow);
descriptionHelper.replacePositiveNumber(valueToShow);
}
return descriptionHelper.toString();
}

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@ -144,6 +144,9 @@ public:
//////////////////////////////////////////////////////////////////////////
std::string getBiographyTranslated() const;
std::string getBiographyTextID() const;
std::string getNameTextID() const;
std::string getNameTranslated() const;
HeroTypeID getPortraitSource() const;
@ -152,9 +155,6 @@ public:
std::string getClassNameTranslated() const;
std::string getClassNameTextID() const;
private:
std::string getNameTextID() const;
std::string getBiographyTextID() const;
public:
bool hasSpellbook() const;

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@ -388,7 +388,7 @@ void CGameHandler::giveExperience(const CGHeroInstance * hero, TExpType amountTo
InfoWindow iw;
iw.player = hero->tempOwner;
iw.text.appendLocalString(EMetaText::GENERAL_TXT, 1); //can gain no more XP
iw.text.replaceRawString(hero->getNameTranslated());
iw.text.replaceTextID(hero->getNameTextID());
sendAndApply(&iw);
}
@ -1593,7 +1593,7 @@ void CGameHandler::useScholarSkill(ObjectInstanceID fromHero, ObjectInstanceID t
iw.components.emplace_back(ComponentType::SEC_SKILL, scholarSkill, scholarSkillLevel);
iw.text.appendLocalString(EMetaText::GENERAL_TXT, 139);//"%s, who has studied magic extensively,
iw.text.replaceRawString(h1->getNameTranslated());
iw.text.replaceTextID(h1->getNameTextID());
if (!cs2.spells.empty())//if found new spell - apply
{
@ -1614,7 +1614,7 @@ void CGameHandler::useScholarSkill(ObjectInstanceID fromHero, ObjectInstanceID t
}
}
iw.text.appendLocalString(EMetaText::GENERAL_TXT, 142);//from %s
iw.text.replaceRawString(h2->getNameTranslated());
iw.text.replaceTextID(h2->getNameTextID());
sendAndApply(&cs2);
}
@ -1642,7 +1642,7 @@ void CGameHandler::useScholarSkill(ObjectInstanceID fromHero, ObjectInstanceID t
}
}
iw.text.appendLocalString(EMetaText::GENERAL_TXT, 148);//from %s
iw.text.replaceRawString(h2->getNameTranslated());
iw.text.replaceTextID(h2->getNameTextID());
sendAndApply(&cs1);
}
sendAndApply(&iw);
@ -4265,14 +4265,6 @@ void CGameHandler::showInfoDialog(InfoWindow * iw)
sendAndApply(iw);
}
void CGameHandler::showInfoDialog(const std::string & msg, PlayerColor player)
{
InfoWindow iw;
iw.player = player;
iw.text.appendRawString(msg);
showInfoDialog(&iw);
}
CRandomGenerator & CGameHandler::getRandomGenerator()
{
return CRandomGenerator::getDefault();

View File

@ -160,7 +160,6 @@ public:
void setObjPropertyValue(ObjectInstanceID objid, ObjProperty prop, int32_t value) override;
void setObjPropertyID(ObjectInstanceID objid, ObjProperty prop, ObjPropertyID identifier) override;
void showInfoDialog(InfoWindow * iw) override;
void showInfoDialog(const std::string & msg, PlayerColor player) override;
//////////////////////////////////////////////////////////////////////////
void useScholarSkill(ObjectInstanceID hero1, ObjectInstanceID hero2);

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@ -1523,26 +1523,27 @@ void BattleActionProcessor::addGenericKilledLog(BattleLogMessage & blm, const CS
{
if(killed > 0)
{
const int32_t txtIndex = (killed > 1) ? 379 : 378;
std::string formatString = VLC->generaltexth->allTexts[txtIndex];
// these default h3 texts have unnecessary new lines, so get rid of them before displaying (and trim just in case, trimming newlines does not works for some reason)
formatString.erase(std::remove(formatString.begin(), formatString.end(), '\n'), formatString.end());
formatString.erase(std::remove(formatString.begin(), formatString.end(), '\r'), formatString.end());
boost::algorithm::trim(formatString);
boost::format txt(formatString);
if(killed > 1)
{
txt % killed % (multiple ? VLC->generaltexth->allTexts[43] : defender->unitType()->getNamePluralTranslated()); // creatures perish
}
else //killed == 1
{
txt % (multiple ? VLC->generaltexth->allTexts[42] : defender->unitType()->getNameSingularTranslated()); // creature perishes
}
MetaString line;
line.appendRawString(txt.str());
blm.lines.push_back(std::move(line));
if (killed > 1)
{
line.appendTextID("core.genrltxt.379"); // %d %s perished
line.replaceNumber(killed);
}
else
line.appendTextID("core.genrltxt.378"); // One %s perishes
if (multiple)
{
if (killed > 1)
line.replaceTextID("core.genrltxt.43"); // creatures
else
line.replaceTextID("core.genrltxt.42"); // creature
}
else
line.replaceName(CreatureID(defender->unitId()), killed);
blm.lines.push_back(line);
}
}

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@ -38,7 +38,6 @@ public:
void setObjPropertyValue(ObjectInstanceID objid, ObjProperty prop, int32_t value = 0) override {}
void setObjPropertyID(ObjectInstanceID objid, ObjProperty prop, ObjPropertyID identifier) override {}
void showInfoDialog(InfoWindow * iw) override {}
void showInfoDialog(const std::string & msg, PlayerColor player) override {}
void changeSpells(const CGHeroInstance * hero, bool give, const std::set<SpellID> &spells) override {}
bool removeObject(const CGObjectInstance * obj, const PlayerColor & initiator) override {return false;}