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https://github.com/vcmi/vcmi.git
synced 2025-08-15 20:03:15 +02:00
Extract method and make customizable movement points string
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@@ -1708,7 +1708,7 @@ void CAdvMapInt::tileHovered(const int3 &mapPos)
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else
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else
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CCS->curh->set(Cursor::Map::POINTER);
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CCS->curh->set(Cursor::Map::POINTER);
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}
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}
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else if(const CGHeroInstance * h = curHero())
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else if(const CGHeroInstance * hero = curHero())
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{
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{
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std::array<Cursor::Map, 4> cursorMove = { Cursor::Map::T1_MOVE, Cursor::Map::T2_MOVE, Cursor::Map::T3_MOVE, Cursor::Map::T4_MOVE, };
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std::array<Cursor::Map, 4> cursorMove = { Cursor::Map::T1_MOVE, Cursor::Map::T2_MOVE, Cursor::Map::T3_MOVE, Cursor::Map::T4_MOVE, };
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std::array<Cursor::Map, 4> cursorAttack = { Cursor::Map::T1_ATTACK, Cursor::Map::T2_ATTACK, Cursor::Map::T3_ATTACK, Cursor::Map::T4_ATTACK, };
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std::array<Cursor::Map, 4> cursorAttack = { Cursor::Map::T1_ATTACK, Cursor::Map::T2_ATTACK, Cursor::Map::T3_ATTACK, Cursor::Map::T4_ATTACK, };
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@@ -1718,28 +1718,21 @@ void CAdvMapInt::tileHovered(const int3 &mapPos)
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std::array<Cursor::Map, 4> cursorVisit = { Cursor::Map::T1_VISIT, Cursor::Map::T2_VISIT, Cursor::Map::T3_VISIT, Cursor::Map::T4_VISIT, };
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std::array<Cursor::Map, 4> cursorVisit = { Cursor::Map::T1_VISIT, Cursor::Map::T2_VISIT, Cursor::Map::T3_VISIT, Cursor::Map::T4_VISIT, };
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std::array<Cursor::Map, 4> cursorSailVisit = { Cursor::Map::T1_SAIL_VISIT, Cursor::Map::T2_SAIL_VISIT, Cursor::Map::T3_SAIL_VISIT, Cursor::Map::T4_SAIL_VISIT, };
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std::array<Cursor::Map, 4> cursorSailVisit = { Cursor::Map::T1_SAIL_VISIT, Cursor::Map::T2_SAIL_VISIT, Cursor::Map::T3_SAIL_VISIT, Cursor::Map::T4_SAIL_VISIT, };
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const CGPathNode * pnode = LOCPLINT->cb->getPathsInfo(h)->getPathInfo(mapPos);
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const CGPathNode * pathNode = LOCPLINT->cb->getPathsInfo(hero)->getPathInfo(mapPos);
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assert(pnode);
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assert(pathNode);
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if(LOCPLINT->altPressed() && pnode->reachable()) //overwrite status bar text with movement info
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if(LOCPLINT->altPressed() && pathNode->reachable()) //overwrite status bar text with movement info
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{
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{
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const int maxMovementPointsForDestinationLastTurn = pnode->turns > 0 ? h->maxMovePoints(pnode->layer == EPathfindingLayer::LAND) : h->movement;
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ShowMoveDetailsInStatusbar(*hero, *pathNode);
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const int movementPointsLastTurnCost = maxMovementPointsForDestinationLastTurn - pnode->moveRemains;
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const int remainingPointsAfterMove = pnode->turns == 0 ? pnode->moveRemains : 0;
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const std::string costWord = VLC->generaltexth->allTexts[346];
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const std::string leftWord = VLC->generaltexth->allTexts[200];
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const std::string turnsCount = pnode->turns > 0 ? std::to_string(pnode->turns) + "T + " : "";
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statusbar->write(costWord + ": " + turnsCount + std::to_string(movementPointsLastTurnCost) + ", " + leftWord + ": " + std::to_string(remainingPointsAfterMove));
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}
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}
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int turns = pnode->turns;
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int turns = pathNode->turns;
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vstd::amin(turns, 3);
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vstd::amin(turns, 3);
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switch(pnode->action)
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switch(pathNode->action)
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{
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{
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case CGPathNode::NORMAL:
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case CGPathNode::NORMAL:
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case CGPathNode::TELEPORT_NORMAL:
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case CGPathNode::TELEPORT_NORMAL:
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if(pnode->layer == EPathfindingLayer::LAND)
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if(pathNode->layer == EPathfindingLayer::LAND)
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CCS->curh->set(cursorMove[turns]);
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CCS->curh->set(cursorMove[turns]);
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else
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else
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CCS->curh->set(cursorSailVisit[turns]);
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CCS->curh->set(cursorSailVisit[turns]);
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@@ -1755,7 +1748,7 @@ void CAdvMapInt::tileHovered(const int3 &mapPos)
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else
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else
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CCS->curh->set(cursorExchange[turns]);
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CCS->curh->set(cursorExchange[turns]);
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}
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}
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else if(pnode->layer == EPathfindingLayer::LAND)
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else if(pathNode->layer == EPathfindingLayer::LAND)
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CCS->curh->set(cursorVisit[turns]);
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CCS->curh->set(cursorVisit[turns]);
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else
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else
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CCS->curh->set(cursorSailVisit[turns]);
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CCS->curh->set(cursorSailVisit[turns]);
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@@ -1796,6 +1789,21 @@ void CAdvMapInt::tileHovered(const int3 &mapPos)
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}
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}
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}
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}
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void CAdvMapInt::ShowMoveDetailsInStatusbar(const CGHeroInstance & hero, const CGPathNode & pathNode)
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{
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const int maxMovementPointsAtStartOfLastTurn = pathNode.turns > 0 ? hero.maxMovePoints(pathNode.layer == EPathfindingLayer::LAND) : hero.movement;
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const int movementPointsLastTurnCost = maxMovementPointsAtStartOfLastTurn - pathNode.moveRemains;
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const int remainingPointsAfterMove = pathNode.turns == 0 ? pathNode.moveRemains : 0;
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std::string result = VLC->generaltexth->translate("vcmi.adventureMap", pathNode.turns > 0 ? "moveCostDetails" : "moveCostDetailsNoTurns");
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boost::replace_first(result, "%TURNS", std::to_string(pathNode.turns));
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boost::replace_first(result, "%POINTS", std::to_string(movementPointsLastTurnCost));
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boost::replace_first(result, "%REMAINING", std::to_string(remainingPointsAfterMove));
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statusbar->write(result);
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}
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void CAdvMapInt::tileRClicked(const int3 &mapPos)
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void CAdvMapInt::tileRClicked(const int3 &mapPos)
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{
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{
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if(mode != EAdvMapMode::NORMAL)
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if(mode != EAdvMapMode::NORMAL)
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@@ -20,6 +20,7 @@
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VCMI_LIB_NAMESPACE_BEGIN
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VCMI_LIB_NAMESPACE_BEGIN
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struct CGPath;
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struct CGPath;
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struct CGPathNode;
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class CGHeroInstance;
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class CGHeroInstance;
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class CGTownInstance;
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class CGTownInstance;
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class CSpell;
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class CSpell;
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@@ -269,6 +270,8 @@ public:
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void handleMapScrollingUpdate();
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void handleMapScrollingUpdate();
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void handleSwipeUpdate();
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void handleSwipeUpdate();
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private:
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void ShowMoveDetailsInStatusbar(const CGHeroInstance & hero, const CGPathNode & pathNode);
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};
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};
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extern std::shared_ptr<CAdvMapInt> adventureInt;
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extern std::shared_ptr<CAdvMapInt> adventureInt;
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@@ -18,6 +18,8 @@
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"vcmi.adventureMap.noTownWithTavern" : "No available town with tavern!",
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"vcmi.adventureMap.noTownWithTavern" : "No available town with tavern!",
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"vcmi.adventureMap.spellUnknownProblem" : "Unknown problem with this spell, no more information available.",
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"vcmi.adventureMap.spellUnknownProblem" : "Unknown problem with this spell, no more information available.",
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"vcmi.adventureMap.playerAttacked" : "Player has been attacked: %s",
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"vcmi.adventureMap.playerAttacked" : "Player has been attacked: %s",
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"vcmi.adventureMap.moveCostDetails" : "Movement points - Cost: %TURNS turns + %POINTS points, Remaining points: %REMAINING",
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"vcmi.adventureMap.moveCostDetailsNoTurns" : "Movement points - Cost: %POINTS points, Remaining points: %REMAINING",
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"vcmi.server.errors.existingProcess" : "Another vcmiserver process is running, please terminate it first",
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"vcmi.server.errors.existingProcess" : "Another vcmiserver process is running, please terminate it first",
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"vcmi.server.errors.modsIncompatibility" : "Required mods to load game:",
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"vcmi.server.errors.modsIncompatibility" : "Required mods to load game:",
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