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Mod system improvement Part I : Fix content losing after deserialization
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@ -253,7 +253,7 @@ public:
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CIdentifierStorage identifiers;
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CContentHandler content; //(!)Do not serialize
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std::shared_ptr<CContentHandler> content; //(!)Do not serialize
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/// receives list of available mods and trying to load mod.json from all of them
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void initializeConfig();
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