mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
possibility to disable dimming of small windows
This commit is contained in:
parent
6901825b62
commit
19b75c3d88
@ -171,10 +171,12 @@ void AdventureMapInterface::show(Canvas & to)
|
||||
|
||||
void AdventureMapInterface::dim(Canvas & to)
|
||||
{
|
||||
auto const isBigWindow = [&](std::shared_ptr<IShowActivatable> window) { return std::dynamic_pointer_cast<CIntObject>(window)->pos.w >= 800 && std::dynamic_pointer_cast<CIntObject>(window)->pos.w >= 600; }; // OH3 fullscreen
|
||||
|
||||
if(settings["adventure"]["hideBackground"].Bool())
|
||||
for (auto window : GH.windows().findWindows<IShowActivatable>())
|
||||
{
|
||||
if(!std::dynamic_pointer_cast<AdventureMapInterface>(window) && std::dynamic_pointer_cast<CIntObject>(window) && std::dynamic_pointer_cast<CIntObject>(window)->pos.w >= 800 && std::dynamic_pointer_cast<CIntObject>(window)->pos.w >= 600)
|
||||
if(!std::dynamic_pointer_cast<AdventureMapInterface>(window) && std::dynamic_pointer_cast<CIntObject>(window) && isBigWindow(window))
|
||||
{
|
||||
to.fillTexture(GH.renderHandler().loadImage(ImagePath::builtin("DiBoxBck")));
|
||||
return;
|
||||
@ -182,7 +184,7 @@ void AdventureMapInterface::dim(Canvas & to)
|
||||
}
|
||||
for (auto window : GH.windows().findWindows<IShowActivatable>())
|
||||
{
|
||||
if (!std::dynamic_pointer_cast<AdventureMapInterface>(window) && !std::dynamic_pointer_cast<RadialMenu>(window) && !window->isPopupWindow())
|
||||
if (!std::dynamic_pointer_cast<AdventureMapInterface>(window) && !std::dynamic_pointer_cast<RadialMenu>(window) && !window->isPopupWindow() && (settings["adventure"]["backgroundDimSmallWindows"].Bool() || isBigWindow(window)))
|
||||
{
|
||||
Rect targetRect(0, 0, GH.screenDimensions().x, GH.screenDimensions().y);
|
||||
ColorRGBA colorToFill(0, 0, 0, std::clamp<int>(backgroundDimLevel, 0, 255));
|
||||
|
@ -252,7 +252,7 @@
|
||||
"type" : "object",
|
||||
"additionalProperties" : false,
|
||||
"default" : {},
|
||||
"required" : [ "heroMoveTime", "enemyMoveTime", "scrollSpeedPixels", "heroReminder", "quickCombat", "objectAnimation", "terrainAnimation", "forceQuickCombat", "borderScroll", "leftButtonDrag", "smoothDragging", "backgroundDimLevel", "hideBackground" ],
|
||||
"required" : [ "heroMoveTime", "enemyMoveTime", "scrollSpeedPixels", "heroReminder", "quickCombat", "objectAnimation", "terrainAnimation", "forceQuickCombat", "borderScroll", "leftButtonDrag", "smoothDragging", "backgroundDimLevel", "hideBackground", "backgroundDimSmallWindows" ],
|
||||
"properties" : {
|
||||
"heroMoveTime" : {
|
||||
"type" : "number",
|
||||
@ -308,6 +308,10 @@
|
||||
"hideBackground" : {
|
||||
"type" : "boolean",
|
||||
"default" : false
|
||||
},
|
||||
"backgroundDimSmallWindows" : {
|
||||
"type" : "boolean",
|
||||
"default" : true
|
||||
}
|
||||
}
|
||||
},
|
||||
|
Loading…
Reference in New Issue
Block a user