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mirror of https://github.com/vcmi/vcmi.git synced 2025-02-13 13:18:43 +02:00

Do not activate radial wheel if cursor stays in the center

This commit is contained in:
Ivan Savenko 2023-07-21 17:01:53 +03:00
parent 4a6d1d0f8b
commit 1acc936e51
2 changed files with 24 additions and 9 deletions

View File

@ -41,7 +41,8 @@ void RadialMenuItem::setSelected(bool selected)
inactiveImage->setEnabled(!selected);
}
RadialMenu::RadialMenu(const Point & positionToCenter, const std::vector<RadialMenuConfig> & menuConfig)
RadialMenu::RadialMenu(const Point & positionToCenter, const std::vector<RadialMenuConfig> & menuConfig):
centerPosition(positionToCenter)
{
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
pos += positionToCenter;
@ -78,6 +79,12 @@ void RadialMenu::addItem(const Point & offset, bool enabled, const std::string &
std::shared_ptr<RadialMenuItem> RadialMenu::findNearestItem(const Point & cursorPosition) const
{
static const int requiredDistanceFromCenter = 45;
// cursor is inside centeral area -> no selection
if ((centerPosition - cursorPosition).length() < requiredDistanceFromCenter)
return nullptr;
int bestDistance = std::numeric_limits<int>::max();
std::shared_ptr<RadialMenuItem> bestItem;
@ -98,16 +105,23 @@ std::shared_ptr<RadialMenuItem> RadialMenu::findNearestItem(const Point & cursor
void RadialMenu::gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance)
{
auto item = findNearestItem(currentPosition);
GH.statusbar()->write(item->hoverText);
auto newSelection = findNearestItem(currentPosition);
if (item != selectedItem)
if (newSelection != selectedItem)
{
if (selectedItem)
selectedItem->setSelected(false);
item->setSelected(true);
selectedItem = item;
if (newSelection)
{
GH.statusbar()->write(newSelection->hoverText);
newSelection->setSelected(true);
}
else
GH.statusbar()->clear();
selectedItem = newSelection;
GH.windows().totalRedraw();
}
@ -122,5 +136,6 @@ void RadialMenu::gesture(bool on, const Point & initialPosition, const Point & f
// we need to close this window first so if action spawns a new window it won't be closed instead
GH.windows().popWindows(1);
item->callback();
if (item)
item->callback();
}

View File

@ -52,11 +52,11 @@ public:
class RadialMenu : public CIntObject
{
std::vector<std::shared_ptr<RadialMenuItem>> items;
std::shared_ptr<CGStatusBar> statusBar;
std::shared_ptr<RadialMenuItem> selectedItem;
Point centerPosition;
void addItem(const Point & offset, bool enabled, const std::string & path, const std::string & hoverText, const std::function<void()> & callback);
std::shared_ptr<RadialMenuItem> findNearestItem(const Point & cursorPosition) const;