* CThreadHelper.cpp now belongs to VCMI_lib project

* fixed console on Windows (restored old code)
 * GeniusAI won't get blocked when it has a hero with tactics in battle
 * fixed an issue with switching turns in hot-seat mode when there is Cover of Darkness active
 * suppressed bonus system console output: it goes only to the logfile
 * [win32] setting thread names (debug purposes)
 * minor fixes
This commit is contained in:
Michał W. Urbańczyk
2011-02-24 13:57:47 +00:00
parent 0482195489
commit 1afcaf2817
15 changed files with 98 additions and 18 deletions
+1 -1
View File
@@ -23,7 +23,7 @@
DLL_EXPORT const std::map<std::string, int> bonusNameMap = boost::assign::map_list_of BONUS_LIST;
#undef BONUS_NAME
#define BONUS_LOG_LINE(x) tlog0 << x << std::endl
#define BONUS_LOG_LINE(x) tlog5 << x << std::endl
int DLL_EXPORT BonusList::totalValue() const
{