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Open-source engine for Heroes of Might and Magic III
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Michał W. Urbańczyk 1afcaf2817 * CThreadHelper.cpp now belongs to VCMI_lib project
* fixed console on Windows (restored old code)
 * GeniusAI won't get blocked when it has a hero with tactics in battle
 * fixed an issue with switching turns in hot-seat mode when there is Cover of Darkness active
 * suppressed bonus system console output: it goes only to the logfile
 * [win32] setting thread names (debug purposes)
 * minor fixes
2011-02-24 13:57:47 +00:00
aclocal/m4 - Next part of animation system: 2011-02-06 17:26:27 +00:00
AI * CThreadHelper.cpp now belongs to VCMI_lib project 2011-02-24 13:57:47 +00:00
client * CThreadHelper.cpp now belongs to VCMI_lib project 2011-02-24 13:57:47 +00:00
config AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. 2011-02-23 03:57:45 +00:00
debian Updated debian files. 2010-10-27 02:00:25 +00:00
lib * CThreadHelper.cpp now belongs to VCMI_lib project 2011-02-24 13:57:47 +00:00
scripts/lua/objects Partially done object scripting and interactions. 2007-11-18 22:58:28 +00:00
server * CThreadHelper.cpp now belongs to VCMI_lib project 2011-02-24 13:57:47 +00:00
aclocal.m4 - Next part of animation system: 2011-02-06 17:26:27 +00:00
AI_Base.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
AUTHORS * Ivan added to list of authors 2010-02-15 13:33:07 +00:00
build_data.sh Updated for v0.82. 2010-09-05 16:30:25 +00:00
CCallback.cpp AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. 2011-02-23 03:57:45 +00:00
CCallback.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CConsoleHandler.cpp * CThreadHelper.cpp now belongs to VCMI_lib project 2011-02-24 13:57:47 +00:00
CConsoleHandler.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CGameInterface.cpp AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. 2011-02-23 03:57:45 +00:00
CGameInterface.h AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. 2011-02-23 03:57:45 +00:00
ChangeLog Changelog. 2010-11-01 21:16:13 +00:00
config.guess (gcc) disable signedness warnings. There's just too many of them. 2010-06-29 01:58:31 +00:00
config.sub (gcc) disable signedness warnings. There's just too many of them. 2010-06-29 01:58:31 +00:00
configure - Next part of animation system: 2011-02-06 17:26:27 +00:00
configure.ac - Next part of animation system: 2011-02-06 17:26:27 +00:00
COPYING Added COPYING (refers to license.txt). 2009-05-17 15:48:13 +00:00
CThreadHelper.cpp * CThreadHelper.cpp now belongs to VCMI_lib project 2011-02-24 13:57:47 +00:00
CThreadHelper.h * CThreadHelper.cpp now belongs to VCMI_lib project 2011-02-24 13:57:47 +00:00
depcomp Missing build file. 2009-05-17 15:42:47 +00:00
global.h AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. 2011-02-23 03:57:45 +00:00
h3m.txt * right click popups in towns 2008-03-06 18:54:35 +00:00
INSTALL Updated autoconf generated files. 2009-05-07 04:52:40 +00:00
install-sh (gcc) disable signedness warnings. There's just too many of them. 2010-06-29 01:58:31 +00:00
int3.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
license.txt * license (GPL v2 or later) 2009-01-09 18:38:08 +00:00
ltmain.sh (gcc) disable signedness warnings. There's just too many of them. 2010-06-29 01:58:31 +00:00
Makefile.am Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
Makefile.amiga - First part of kingdom overview window (not a 100% stable) 2010-01-25 21:25:14 +00:00
Makefile.in - Next part of animation system: 2011-02-06 17:26:27 +00:00
Makefile.x Patch from keen: compatibility fixes for Mac OS X 2009-03-24 21:28:17 +00:00
missing Updated autoconf generated files. 2009-05-07 04:52:40 +00:00
NEWS Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
nodrze.h some changes 2010-12-17 18:47:07 +00:00
README Reverted r731 2009-02-14 14:37:13 +00:00
README.linux - New animation system: 2010-10-18 15:08:59 +00:00
StartInfo.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
stdafx.cpp Na początek. 2007-06-06 16:12:12 +00:00
stdafx.h unified guardians names 2008-12-26 01:46:53 +00:00
tchar_amigaos4.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
timeHandler.h - changes in LodHandler: 2010-11-09 11:27:58 +00:00
VCMI_VC9.sln Reverted r1752 2010-08-18 10:52:30 +00:00
vcmi.workspace * patch update from Dikamilo 2009-02-08 16:36:53 +00:00

    VCMI Project
    Copyright (C) 2007-2009  VCMI Team (check AUTHORS file for the contributors list)

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 (included in the license.txt)
    of the License, or (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License along
    with this program; if not, write to the Free Software Foundation, Inc.,
    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.