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Open-source engine for Heroes of Might and Magic III
1afcaf2817
* fixed console on Windows (restored old code) * GeniusAI won't get blocked when it has a hero with tactics in battle * fixed an issue with switching turns in hot-seat mode when there is Cover of Darkness active * suppressed bonus system console output: it goes only to the logfile * [win32] setting thread names (debug purposes) * minor fixes |
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aclocal/m4 | ||
AI | ||
client | ||
config | ||
debian | ||
lib | ||
scripts/lua/objects | ||
server | ||
aclocal.m4 | ||
AI_Base.h | ||
AUTHORS | ||
build_data.sh | ||
CCallback.cpp | ||
CCallback.h | ||
CConsoleHandler.cpp | ||
CConsoleHandler.h | ||
CGameInterface.cpp | ||
CGameInterface.h | ||
ChangeLog | ||
config.guess | ||
config.sub | ||
configure | ||
configure.ac | ||
COPYING | ||
CThreadHelper.cpp | ||
CThreadHelper.h | ||
depcomp | ||
global.h | ||
h3m.txt | ||
INSTALL | ||
install-sh | ||
int3.h | ||
license.txt | ||
ltmain.sh | ||
Makefile.am | ||
Makefile.amiga | ||
Makefile.in | ||
Makefile.x | ||
missing | ||
NEWS | ||
nodrze.h | ||
README | ||
README.linux | ||
StartInfo.h | ||
stdafx.cpp | ||
stdafx.h | ||
tchar_amigaos4.h | ||
timeHandler.h | ||
VCMI_VC9.sln | ||
vcmi.workspace |
VCMI Project Copyright (C) 2007-2009 VCMI Team (check AUTHORS file for the contributors list) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 (included in the license.txt) of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.